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rename game to Idle BrickBreaker
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game should start with 0 points unless player has points in local storage ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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Level 1 bricks should only give 1 point whendestoryed
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save in storage also the ball that the player has bought. ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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save upgrades purchased in local storage ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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on game start I always see 0 points until I click on a brick. It should already have loaded the points in local storage ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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Please fix the bug: 'Cannot read properties of undefined (reading 'setText')' in or related to this line: 'scoreTxt.setText('$' + score.toString());' Line Number: 379
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Please fix the bug: 'Cannot read properties of undefined (reading 'addChild')' in or related to this line: 'hud.addChild(scoreTxt);' Line Number: 385
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Please fix the bug: 'Cannot read properties of undefined (reading 'addChild')' in or related to this line: 'hud.addChild(scoreTxt);' Line Number: 385
Code edit (1 edits merged)
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Why is ball not spawning after bought?
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Please fix the bug: 'Script error.' in or related to this line: 'return {' Line Number: 342
Code edit (1 edits merged)
Please save this source code
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in or related to this line: 'ball.update();' Line Number: 978
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in or related to this line: 'ball.update();' Line Number: 981
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Please fix the bug: 'Script error.' in or related to this line: 'return {' Line Number: 342
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can you sanve upgrades bought in local storage ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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clic upgrade is not being saves ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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make sure the upgrades objects are being initialized from stogare data ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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make sure balls are being initialized from storage data ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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Please fix the bug: 'Script error.' in or related to this line: 'balls.push(ball);' Line Number: 813
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make sure balls are stored in local storage ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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Please fix the bug: 'Script error.' in or related to this line: 'balls.push(ball);' Line Number: 813
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make sure reset button also reset upgrades storage data ↪💡 Consider importing and using the following plugins: @upit/storage.v1
Code edit (1 edits merged)
Please save this source code
===================================================================
--- original.js
+++ change.js
@@ -451,8 +451,12 @@
}
score -= cost;
scoreTxt.setText('$' + score.toString());
createBall(type);
+ if (!storage.purchasedBalls) {
+ storage.purchasedBalls = [];
+ }
+ storage.purchasedBalls.push(type);
if (!unlockedTiers[type]) {
unlockedTiers[type] = true;
storage.unlockedTiers = Object.assign({}, unlockedTiers);
updateButtonStates();