User prompt
Delay game over for 2 seconds in level 1 and 2
User prompt
Only show crash message in level 1 or 2
User prompt
Every 5 levels increase gravity by 10%
User prompt
Asteroids should not spawn on a radius of 500 pixels from where the lander spawns
User prompt
Only show crash message if level is 1 or 2
User prompt
Increase time between crash and game over for 2 second
User prompt
Move crash message 100 pixela higer
User prompt
When lander crashes show a message in white font in the center of thebscreen thatvreads: "Slow down cap! Keep Y speed below 2!"
User prompt
Show crash message in the center of thebscreen
User prompt
When lander crashes into platform show messgae that reads: "Watch your speed cap! Keep it below 2!"
User prompt
On game start fuel txt should say 100% Fuel
User prompt
500 fuel is 100%
User prompt
Set initial fuel to 500
User prompt
As game progresses decrease initial fuel and increase gravity
User prompt
Fuel should read 100% Fuel on game start
User prompt
Reduce initial spawn of asteroids to half
User prompt
Show fuel txt as a percentage
User prompt
Asteroids should start spawning on level 5
User prompt
Double size of level txr
User prompt
Spawn asteroids on elvel 1
User prompt
Move thruster 20 pixela higher
User prompt
Move thruster 30 pixela up
User prompt
Fix Bug: 'Uncaught Error: [object Object]addChildAt: The index 1 supplied is out of bounds 0' in this line: 'var background = game.addChildAt(LK.getAsset('background', 'Game Background', 0, 0), 1);' Line Number: 315
User prompt
Show baclground in front of baclground2
User prompt
Make stars smaller
===================================================================
--- original.js
+++ change.js
@@ -93,18 +93,19 @@
var crashedLander = game.addChild(new CrashedLander());
crashedLander.x = lander.x;
crashedLander.y = lander.y;
crashedLander.destroyAfterOneSecond();
- var speedMsg = new Text2('Watch your speed cap! Keep it below 2!', {
+ var crashMessage = new Text2('Slow down cap! Keep Y speed below 2!', {
size: 100,
- fill: "#ff0000"
+ fill: '#ffffff',
+ align: 'center'
});
- speedMsg.anchor.set(0.5, 0.5);
- speedMsg.x = game.width / 2;
- speedMsg.y = game.height / 2;
- LK.gui.center.addChild(speedMsg);
+ crashMessage.anchor.set(0.5, 0.5);
+ crashMessage.x = 1024;
+ crashMessage.y = 1366;
+ game.addChild(crashMessage);
LK.setTimeout(function () {
- LK.gui.center.removeChild(speedMsg);
+ crashMessage.destroy();
LK.showGameOver();
}, 1000);
return false;
}