===================================================================
--- original.js
+++ change.js
@@ -5,9 +5,11 @@
var Bullet = Container.expand(function () {
var self = Container.call(this);
var bulletGraphics = self.attachAsset('bullet', {
anchorX: 0.5,
- anchorY: 0.5
+ anchorY: 0.5,
+ scaleX: 2,
+ scaleY: 2
});
self.speed = -15;
self.update = function () {
self.y += self.speed;
Shiny Cartoon Bubble. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
Bubble Shooting Gun. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
FLAMING NEEDLE. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
Bubbles in space large. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.