Code edit (1 edits merged)
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User prompt
met bg musique jusqu'au bout en boucle
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joue le son cardglip en boucle
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joue le sont point quand un bouton est préssé
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supprime le bouton favoris et le bouton Inactive
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si le joueur clique sur startInactive ajoute la blague ou devinnette en favoris ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'size')' in or related to this line: 'contentText.style.size = 70;' Line Number: 94
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il doit y avoir 100 blagues et devinettes
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monte togglebouton
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monte togglebouton
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place le togglebouton juste au dessus des blague
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baisse togglebouton
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met tout les texte en noir
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met la réponse de la blague plus en haut
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met l'écriture des bouton en violet pastel
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met en gras la réponse
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grossi la réponse et met la en noir
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'fill')' in or related to this line: 'punchline.style.fill = "#000000";' Line Number: 126
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noirci la punchline
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saute une ligne tou les 5 mots
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'fill')' in or related to this line: 'punchline.style.fill = "#333333";' Line Number: 106
Initial prompt
Please save this source code
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var storage = LK.import("@upit/storage.v1", { points: 0, favorites: {}, viewedContent: {}, mode: "jokes" }); /**** * Classes ****/ var CategoryButton = Container.expand(function (category, index) { var self = Container.call(this); self.category = category; var button = self.attachAsset('categoryButton', { anchorX: 0.5, anchorY: 0.5 }); var label = new Text2(category, { size: 50, fill: 0xD8BFD8 }); label.anchor.set(0.5, 0.5); self.addChild(label); self.setSelected = function (selected) { button.tint = selected ? 0x2E5B9E : 0x4A90E2; }; self.down = function () { button.tint = 0x2E5B9E; }; self.up = function () { if (typeof self.onSelect === 'function') { self.onSelect(self.category); } }; return self; }); var ContentCard = Container.expand(function (content) { var self = Container.call(this); self.content = content; var card = self.attachAsset('card', { anchorX: 0.5, anchorY: 0.5 }); card.alpha = 0.9; var category = new Text2(content.category, { size: 50, fill: 0x4A90E2 }); category.anchor.set(0.5, 0); category.y = -400; self.addChild(category); // Function to add line breaks every 5 words function addLineBreaksEvery5Words(text) { var words = text.split(' '); var result = ''; for (var i = 0; i < words.length; i++) { result += words[i]; if ((i + 1) % 5 === 0 && i < words.length - 1) { result += '\n'; } else if (i < words.length - 1) { result += ' '; } } return result; } // Apply line breaks to content text var formattedText = addLineBreaksEvery5Words(content.text); var contentText = new Text2(formattedText, { size: 90, fill: 0x000000 }); contentText.anchor.set(0.5, 0.5); contentText.y = 0; // Handle long text by adjusting font size if (content.text.length > 150) { contentText.style.size = 70; } if (content.text.length > 300) { contentText.style.size = 60; } self.addChild(contentText); var punchline = null; if (content.punchline) { punchline = new Text2("Tap to reveal punchline", { size: 60, fill: 0x000000 }); punchline.anchor.set(0.5, 0); punchline.y = 150; self.addChild(punchline); } var star = self.attachAsset('starInactive', { anchorX: 0.5, anchorY: 0.5, x: 700, y: -400 }); self.setFavorite = function (isFavorite) { star.tint = isFavorite ? 0xFFD700 : 0xCCCCCC; }; self.revealPunchline = function () { if (content.punchline && punchline) { // Format punchline with line breaks every 5 words var formattedPunchline = "**" + addLineBreaksEvery5Words(content.punchline) + "**"; // Set the punchline text with dark color and proper size punchline.setText(formattedPunchline, { fill: 0x000000, size: 80 }); // Mark as viewed in storage var contentKey = content.id || content.text.substring(0, 20) + content.category; if (!storage.viewedContent[contentKey]) { storage.viewedContent[contentKey] = true; storage.points += 1; if (typeof self.onPointEarned === 'function') { self.onPointEarned(); } LK.getSound('point').play(); } } }; self.toggleFavorite = function () { var contentKey = content.id || content.text.substring(0, 20) + content.category; var isFavorite = storage.favorites[contentKey]; storage.favorites[contentKey] = !isFavorite; self.setFavorite(!isFavorite); LK.getSound('favorite').play(); if (typeof self.onFavoriteToggled === 'function') { self.onFavoriteToggled(); } }; // Initialize favorite state var contentKey = content.id || content.text.substring(0, 20) + content.category; self.setFavorite(storage.favorites[contentKey] || false); self.down = function (x, y, obj) { var localPos = self.toLocal({ x: x, y: y }); // Check if star was clicked if (Math.abs(localPos.x - 700) < 50 && Math.abs(localPos.y - -400) < 50) { self.toggleFavorite(); } else if (content.punchline && punchline) { self.revealPunchline(); } }; return self; }); var ToggleSwitch = Container.expand(function (leftText, rightText) { var self = Container.call(this); var background = self.attachAsset('toggleBackground', { anchorX: 0.5, anchorY: 0.5 }); var button = self.attachAsset('toggleButton', { anchorX: 0.5, anchorY: 0.5, x: -75 }); var leftLabel = new Text2(leftText, { size: 40, fill: 0xD8BFD8 }); leftLabel.anchor.set(0.5, 0.5); leftLabel.x = -75; leftLabel.y = -70; self.addChild(leftLabel); var rightLabel = new Text2(rightText, { size: 40, fill: 0xD8BFD8 }); rightLabel.anchor.set(0.5, 0.5); rightLabel.x = 75; rightLabel.y = -70; self.addChild(rightLabel); self.state = false; self.setState = function (state) { self.state = state; var targetX = state ? 75 : -75; tween(button, { x: targetX }, { duration: 300, easing: tween.easeOut }); }; self.toggle = function () { self.setState(!self.state); if (typeof self.onToggle === 'function') { self.onToggle(self.state); } }; self.down = function () { self.toggle(); }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0xF0F0F0 }); /**** * Game Code ****/ // Constants and game data var CATEGORIES = { jokes: ['Wordplay', 'Short Jokes', 'Funny Stories'], riddles: ['Classic Riddles', 'Brain Teasers', 'Word Riddles'] }; var CONTENT = { jokes: { 'Wordplay': [{ text: "Why don't scientists trust atoms?", punchline: "Because they make up everything!", id: "j1" }, { text: "Did you hear about the mathematician who's afraid of negative numbers?", punchline: "He'll stop at nothing to avoid them!", id: "j2" }, { text: "I told my wife she was drawing her eyebrows too high.", punchline: "She looked surprised!", id: "j3" }], 'Short Jokes': [{ text: "What do you call a fake noodle?", punchline: "An impasta!", id: "j4" }, { text: "Why don't eggs tell jokes?", punchline: "They'd crack each other up!", id: "j5" }, { text: "How do you organize a space party?", punchline: "You planet!", id: "j6" }], 'Funny Stories': [{ text: "My friend says to me: 'What rhymes with orange?' I said: 'No it doesn't'", id: "j7" }, { text: "I told my doctor that I broke my arm in two places. He told me to stop going to those places.", id: "j8" }, { text: "I asked the gym instructor if he could teach me to do the splits. He replied, 'How flexible are you?' I said, 'I can't make Tuesdays.'", id: "j9" }] }, riddles: { 'Classic Riddles': [{ text: "I'm tall when I'm young, and I'm short when I'm old. What am I?", punchline: "A candle", id: "r1" }, { text: "What has a head and a tail but no body?", punchline: "A coin", id: "r2" }, { text: "What has to be broken before you can use it?", punchline: "An egg", id: "r3" }], 'Brain Teasers': [{ text: "A man walks into a bar and asks for a glass of water. The bartender pulls out a gun and points it at him. The man says 'Thank you' and walks out. Why?", punchline: "The man had hiccups. The bartender scared them away.", id: "r4" }, { text: "Forward I am heavy, but backward I am not. What am I?", punchline: "The word 'ton'", id: "r5" }, { text: "If you have me, you want to share me. If you share me, you haven't got me. What am I?", punchline: "A secret", id: "r6" }], 'Word Riddles': [{ text: "What word is spelled incorrectly in every single dictionary?", punchline: "Incorrectly", id: "r7" }, { text: "What has 4 letters, sometimes 9 letters, but never has 5 letters?", punchline: "The words 'what', 'sometimes', and 'never'", id: "r8" }, { text: "What starts with an E, ends with an E, but only contains one letter?", punchline: "An envelope", id: "r9" }] } }; // Game variables var currentMode = storage.mode || 'jokes'; var currentCategory = CATEGORIES[currentMode][0]; var currentCardIndex = 0; var categoryButtons = []; var contentCards = []; var currentContentList = []; var showingFavoritesOnly = false; // Create title var titleText = new Text2("Rire Express", { size: 100, fill: 0x333333 }); titleText.anchor.set(0.5, 0); titleText.y = 50; LK.gui.top.addChild(titleText); // Create points display var pointsText = new Text2("Points: " + storage.points, { size: 60, fill: 0x4A90E2 }); pointsText.anchor.set(1, 0); pointsText.x = 1950; pointsText.y = 70; LK.gui.topRight.addChild(pointsText); // Create toggle switch for jokes/riddles var modeToggle = new ToggleSwitch("Jokes", "Riddles"); modeToggle.x = 1024; modeToggle.y = 250; game.addChild(modeToggle); modeToggle.setState(currentMode === 'riddles'); modeToggle.onToggle = function (state) { currentMode = state ? 'riddles' : 'jokes'; storage.mode = currentMode; refreshCategories(); refreshContent(); }; // Create favorites toggle button var favoritesButton = LK.getAsset('categoryButton', { anchorX: 0.5, anchorY: 0.5, x: 1700, y: 250 }); favoritesButton.tint = 0x888888; game.addChild(favoritesButton); var favoritesLabel = new Text2("Favorites", { size: 50, fill: 0xD8BFD8 }); favoritesLabel.anchor.set(0.5, 0.5); favoritesLabel.x = 1700; favoritesLabel.y = 250; game.addChild(favoritesLabel); // Create category container var categoryContainer = new Container(); categoryContainer.x = 1024; categoryContainer.y = 400; game.addChild(categoryContainer); // Create content card container var cardContainer = new Container(); cardContainer.x = 1024; cardContainer.y = 1300; game.addChild(cardContainer); // Create navigation buttons var prevButton = new Text2("< Prev", { size: 70, fill: 0xD8BFD8 }); prevButton.anchor.set(0.5, 0.5); prevButton.x = 700; prevButton.y = 1800; game.addChild(prevButton); var nextButton = new Text2("Next >", { size: 70, fill: 0xD8BFD8 }); nextButton.anchor.set(0.5, 0.5); nextButton.x = 1350; nextButton.y = 1800; game.addChild(nextButton); // Initialize categories function refreshCategories() { // Clear existing buttons categoryContainer.removeChildren(); categoryButtons = []; // Create category buttons var categories = CATEGORIES[currentMode]; var totalWidth = categories.length * 350; var startX = -totalWidth / 2 + 175; categories.forEach(function (category, index) { var button = new CategoryButton(category, index); button.x = startX + index * 350; button.y = 0; button.onSelect = function (category) { selectCategory(category); }; categoryContainer.addChild(button); categoryButtons.push(button); }); selectCategory(categories[0]); } // Select category function selectCategory(category) { currentCategory = category; currentCardIndex = 0; refreshContent(); // Update visual selection categoryButtons.forEach(function (button) { button.setSelected(button.category === category); }); } // Filter content for favorites function getFilteredContent() { var allContent = CONTENT[currentMode][currentCategory]; if (!showingFavoritesOnly) { return allContent; } return allContent.filter(function (item) { var contentKey = item.id || item.text.substring(0, 20) + item.category; return storage.favorites[contentKey]; }); } // Refresh content cards function refreshContent() { // Clear existing cards cardContainer.removeChildren(); contentCards = []; // Get filtered content currentContentList = getFilteredContent(); if (currentContentList.length === 0) { var noContentText = new Text2("No favorites in this category", { size: 70, fill: 0x888888 }); noContentText.anchor.set(0.5, 0.5); cardContainer.addChild(noContentText); // Disable navigation buttons prevButton.alpha = 0.5; nextButton.alpha = 0.5; return; } // Create content card var content = currentContentList[currentCardIndex]; var card = new ContentCard(content); card.onPointEarned = function () { pointsText.setText("Points: " + storage.points); }; card.onFavoriteToggled = function () { if (showingFavoritesOnly) { refreshContent(); } }; cardContainer.addChild(card); contentCards.push(card); // Update navigation buttons prevButton.alpha = currentCardIndex > 0 ? 1 : 0.5; nextButton.alpha = currentCardIndex < currentContentList.length - 1 ? 1 : 0.5; LK.getSound('cardFlip').play(); } // Button event handlers favoritesButton.interactive = true; favoritesButton.down = function () { showingFavoritesOnly = !showingFavoritesOnly; favoritesButton.tint = showingFavoritesOnly ? 0xFFD700 : 0x888888; currentCardIndex = 0; refreshContent(); }; prevButton.interactive = true; prevButton.down = function () { if (currentCardIndex > 0) { currentCardIndex--; refreshContent(); } }; nextButton.interactive = true; nextButton.down = function () { if (currentCardIndex < currentContentList.length - 1) { currentCardIndex++; refreshContent(); } }; // Initialize the game refreshCategories(); // Play background music LK.playMusic('bgmusic');
===================================================================
--- original.js
+++ change.js
@@ -89,9 +89,9 @@
size: 60,
fill: 0x000000
});
punchline.anchor.set(0.5, 0);
- punchline.y = 250;
+ punchline.y = 150;
self.addChild(punchline);
}
var star = self.attachAsset('starInactive', {
anchorX: 0.5,