User prompt
Please fix the bug: 'TypeError: currentStick is undefined' in or related to this line: 'if (!isNinjaMoving && currentStick.rotation >= Math.PI / 2) {' Line Number: 519
User prompt
continue the rework as the ninja doesn't move on the stick
User prompt
continue the rework as there global variable stick is still used
User prompt
Please fix the bug: 'TypeError: currentStick is undefined' in or related to this line: 'if (currentStick.length < 2048 - currentStick.x - 100) {' Line Number: 521
User prompt
change the logic of sticks, be creating each time a new stick and destroying them when their x < length
Code edit (1 edits merged)
Please save this source code
User prompt
rename animateScoreBump to updateScore and move score increase instruction in it
User prompt
refactor handleNinjaReachPlatform to 1 responsibility functions
Code edit (3 edits merged)
Please save this source code
User prompt
when ninja reach platform, move it slowly to the center of the platform
Code edit (1 edits merged)
Please save this source code
User prompt
nextstick should be at the same z-index as stick
User prompt
nextStick should be created at the same time as stick but kept invisible until needed
Code edit (1 edits merged)
Please save this source code
User prompt
in growStick, stick should not grow if it has falled
User prompt
update fallen properly
User prompt
add a property fallen to stick Class
User prompt
in growStick, stick should not grow if it has falled
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: stick is null' in or related to this line: 'stick.length = 0;' Line Number: 428
User prompt
maybe stick should be set to nextStick after the ninja stoped on the plaftform
User prompt
growStick should be updated to handle nextStick properly and avoid growing stick if it has already falled
User prompt
the nextStick should be prepared for platformTarget not current
User prompt
`(stick.length >= platformTarget.x - platformCurrent.x) ` seems missing stick.x
User prompt
fix : the comment says "// Check if current stick reached the platform" but the code check ninja.x
===================================================================
--- original.js
+++ change.js
@@ -489,9 +489,9 @@
stick.rotation = Math.PI / 2;
}
}
function growStick() {
- if (!isStickFalling) {
+ if (!isStickFalling && !stick.fallen) {
if (stick.length < 2048 - stick.x - 100) {
stick.length += 10;
stick.height = stick.length;
} else {