User prompt
the enemy and bulletpack should disappear and become null when it reaches the red line
User prompt
the enemy does not disappear and become null 3/4 down the screen
User prompt
Fix Bug: 'TypeError: Cannot read properties of null (reading 'y')' in this line: 'self.y += self.speed;' Line Number: 62
User prompt
the enemy and bulletpack should become null when reaching 3/4 down the screen
User prompt
change instruction to say: "Tap anywhere to shoot"
User prompt
make it so you cannot just spam click
User prompt
the purple bullet should not disappear until it reaches the top of the screen
User prompt
Fix Bug: 'Uncaught TypeError: Graphics is not a constructor' in this line: 'var redLine = new Graphics();' Line Number: 188
User prompt
make a red line 3/4 down the screen
User prompt
make the enemies and bullet pack disappear 3/4 down the screen
User prompt
make the enemy move left and right faster as the game progresses
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'setItem')' in this line: 'localStorage.setItem('highScore', highScore.toString());' Line Number: 223
User prompt
Fix Bug: 'TypeError: parseInt is not a function' in this line: 'var highScore = Math.max(newScore, parseInt((typeof localStorage !== 'undefined' ? localStorage.getItem('highScore') : '0') || '0', 10));' Line Number: 222
User prompt
Fix Bug: 'TypeError: parseInt is not a function' in this line: 'var highScore = Math.max(newScore, parseInt((typeof localStorage !== 'undefined' ? localStorage.getItem('highScore') : '0') || '0', 10));' Line Number: 222
User prompt
Fix Bug: 'TypeError: parseInt is not a function' in this line: 'var highScore = Math.max(newScore, parseInt((typeof localStorage !== 'undefined' ? localStorage.getItem('highScore') : '0') || '0'));' Line Number: 222
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'getItem')' in this line: 'var highScore = Math.max(newScore, parseInt(localStorage.getItem('highScore') || '0'));' Line Number: 222
User prompt
make a high score count
User prompt
make it so you can press anywhere to shoot purplebullets
User prompt
you should not be able to move the hero up and down
User prompt
make the hero only able to move left and right
User prompt
make the hero move wherever the mouse is
User prompt
remove the stick asset
User prompt
Fix Bug: 'ReferenceError: baseGraphics is not defined' in this line: 'var maxDistance = baseGraphics.width * 0.5;' Line Number: 118
User prompt
Fix Bug: 'Uncaught ReferenceError: stickGraphics is not defined' in this line: 'var stickOrigin = {' Line Number: 89
User prompt
get rid of the joystickstick and joystickbase
===================================================================
--- original.js
+++ change.js
@@ -12,8 +12,11 @@
self.x += self.direction * 10;
if (self.x < 0 || self.x > game.width) {
self.direction *= -1;
}
+ if (self.y > game.height * 0.75) {
+ self.destroy();
+ }
};
});
// Character class
var Hero = Container.expand(function () {
@@ -57,8 +60,11 @@
if (self.x < 0 || self.x > game.width) {
self.direction *= -1;
}
self.speed += 0.02 + LK.ticks * 0.0001; // Increase speed over time with an accelerating factor
+ if (self.y > game.height * 0.75) {
+ self.destroy();
+ }
};
});
var Button = Container.expand(function (text, positionX, positionY, onClickCallback) {
var self = Container.call(this);
android. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
letter X png. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
space background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
galaxy background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
galaxy background. High quality
space background.. High contrast