User prompt
Make the answer of these questions "Cows can fly." and "The earth is flat" false.
User prompt
Add green flash color for true and red flash color for false when swiping on the screen.
User prompt
Add a gesture of swiping for the true or false question.
User prompt
Remove the buttons
User prompt
Fix Bug: 'TypeError: trueButton.containsPoint is not a function' in this line: 'if (trueButton.containsPoint(pos)) {' Line Number: 154
User prompt
Add a hill background.
User prompt
Fix Bug: 'ReferenceError: swipeGesture is not defined' in this line: 'swipeGesture.startSwipe(obj.event);' Line Number: 140
User prompt
Add buttons to choose an option (1st button: True; 2nd button: False.) (Button colors: Green (1st) and Red (2nd).)
User prompt
Add questions to become trivia.
User prompt
Fix Bug: 'Uncaught TypeError: this.text.setText is not a function' in this line: 'this.text.setText(question);' Line Number: 14
Initial prompt
True or False
/**** * Classes ****/ var Button = Container.expand(function () { var self = Container.call(this); this.text = new Text2('', { size: 100, fill: '#ffffff', anchor: { x: 0.5, y: 0.5 } }); self.addChild(this.text); this.setLabel = function (label) { this.text.setText(label); }; this.setColor = function (color) { self.tint = color; }; }); // Class for the trivia question var TriviaQuestion = Container.expand(function () { var self = Container.call(this); this.text = new Text2('', { size: 150, fill: '#ffffff', anchor: { x: 0.5, y: 0.5 } }); this.text.x = 2048 / 2; this.text.y = 2732 / 2 - 300; self.addChild(this.text); this.text.anchor.set(0.5, 0.5); this.text.x = 2048 / 2; this.text.y = 2732 / 2 - 300; this.questions = [{ question: 'The sky is blue.', answer: true }, { question: 'Cows can fly.', answer: false }, { question: 'The earth is flat.', answer: false }, { question: 'JavaScript is a programming language.', answer: true }]; this.currentQuestionIndex = 0; // Function to set the question text this.setQuestion = function () { this.text.setText(this.questions[this.currentQuestionIndex].question); }; // Function to check if the answer is correct this.checkAnswer = function (isTrue) { return isTrue === this.questions[this.currentQuestionIndex].answer; }; // Function to load the next question this.nextQuestion = function () { this.currentQuestionIndex++; if (this.currentQuestionIndex >= this.questions.length) { this.currentQuestionIndex = 0; } this.setQuestion(); }; }); // Class for the swipe gesture var SwipeGesture = Container.expand(function () { var self = Container.call(this); this.startX = 0; this.startY = 0; this.endX = 0; this.endY = 0; // Function to start the swipe this.startSwipe = function (event) { var pos = event.getLocalPosition(game); this.startX = pos.x; this.startY = pos.y; }; // Function to end the swipe and determine the direction this.endSwipe = function (event) { var pos = event.getLocalPosition(game); this.endX = pos.x; this.endY = pos.y; return this.getSwipeDirection(); }; // Function to get the swipe direction this.getSwipeDirection = function () { var dx = this.endX - this.startX; var dy = this.endY - this.startY; if (Math.abs(dx) > Math.abs(dy)) { return dx > 0 ? 'right' : 'left'; } else { return dy > 0 ? 'down' : 'up'; } }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 // Init game with black background }); /**** * Game Code ****/ // Add a hill background var hillBackground = game.addChild(LK.getAsset('hillBackground', 'Hill Background')); hillBackground.width = 2048; hillBackground.height = 2732; // Initialize the trivia question var triviaQuestion = game.addChild(new TriviaQuestion()); triviaQuestion.setQuestion("True or False?"); // Initialize the swipe gesture var swipeGesture = game.addChild(new SwipeGesture()); // Event listeners for swipe gestures game.on('down', function (obj) { swipeGesture.startSwipe(obj.event); }); game.on('up', function (obj) { var direction = swipeGesture.endSwipe(obj.event); if (direction === 'right') { // Handle swipe right for true if (triviaQuestion.checkAnswer(true)) { LK.effects.flashScreen(0x00ff00, 500); triviaQuestion.nextQuestion(); } else { // Handle wrong answer LK.effects.flashScreen(0xff0000, 500); } } else if (direction === 'left') { // Handle swipe left for false if (triviaQuestion.checkAnswer(false)) { LK.effects.flashScreen(0x00ff00, 500); triviaQuestion.nextQuestion(); } else { // Handle wrong answer LK.effects.flashScreen(0xff0000, 500); } } }); // Main game loop LK.on('tick', function () { // Game logic goes here // For example, updating the question text, handling game over conditions, etc. });
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--- original.js
+++ change.js