User prompt
The game lags please stop that
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'toString')' in or related to this line: 'var levelNameTxt = new Text2("Level " + currentLevel.toString(), {' Line Number: 176
User prompt
Add the level name on screen
User prompt
Please fix the bug: 'Uncaught TypeError: LK.showAd is not a function' in or related to this line: 'LK.showAd({' Line Number: 176
User prompt
Add ads to the game e
User prompt
Add levels
User prompt
Make red cube that can blow up the ball
User prompt
Remove the enemy paddle
User prompt
Make the particles smaller
User prompt
Optimize the game
User prompt
Code extra balls spawn
User prompt
Get rid of the how to play button.
User prompt
Add a cheat code button were you have to type the code
User prompt
Can you code it
User prompt
Make the menu one button
User prompt
Put the how-to-play menu below all of the bricks
User prompt
Add a how-to play menu in the game
User prompt
For inf life cheat code make the ball go back up
User prompt
Please fix the bug: 'ReferenceError: unlimitedLives is not defined' in or related to this line: 'if (ball.y >= 2732 && !unlimitedLives) {' Line Number: 339
User prompt
Add a way to import cheat codes
User prompt
Add cheat codes
User prompt
Make the paddle bounchy
User prompt
Makes the game physics more realistic.
User prompt
Remove the flash
===================================================================
--- original.js
+++ change.js
@@ -48,8 +48,39 @@
anchorX: 0.5,
anchorY: 0.5
});
});
+// CheatCodeButton class for cheat code input
+var CheatCodeButton = Container.expand(function () {
+ var self = Container.call(this);
+ var buttonGraphics = self.attachAsset('button', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ width: 300,
+ height: 100,
+ color: 0x00ff00 // Green color for visibility
+ });
+ var buttonText = new Text2("Cheat Code", {
+ size: 50,
+ fill: "#ffffff"
+ });
+ buttonText.anchor.set(0.5, 0.5);
+ self.addChild(buttonText);
+ // Event handler for cheat code button press
+ self.down = function (x, y, obj) {
+ // Show an input prompt for cheat code
+ var cheatCode = prompt("Enter Cheat Code:");
+ if (cheatCode === "UNLIMITED_LIVES") {
+ cheatCodes.unlimitedLives = true;
+ console.log("Unlimited lives enabled");
+ } else if (cheatCode === "SUPER_SPEED") {
+ cheatCodes.superSpeed = true;
+ console.log("Super speed enabled");
+ } else {
+ console.log("Invalid cheat code");
+ }
+ };
+});
// Enemy class that can only be destroyed by the ball
var Enemy = Container.expand(function () {
var self = Container.call(this);
var enemyGraphics = self.attachAsset('brick', {
@@ -78,22 +109,21 @@
});
// HowToPlay class for displaying how-to play instructions
var HowToPlay = Container.expand(function () {
var self = Container.call(this);
- var button = new Text2("How to Play", {
- size: 100,
- fill: "#ffffff",
- x: 1024,
- y: 1366
+ var instructions = ["Move the paddle left and right to hit the ball.", "Break all the bricks to win the game.", "Avoid missing the ball to keep playing.", "Collect power-ups to gain advantages."];
+ var startY = 500;
+ instructions.forEach(function (instruction, index) {
+ var text = new Text2(instruction, {
+ size: 50,
+ fill: "#ffffff",
+ x: 1024,
+ // Center horizontally
+ y: startY + index * 100 // Position instructions vertically
+ });
+ text.anchor.set(0.5, 0); // Center text horizontally
+ self.addChild(text);
});
- button.anchor.set(0.5, 0.5);
- self.addChild(button);
- // Add event listener for button press
- button.down = function (x, y, obj) {
- // Logic to show how-to-play instructions or perform related action
- console.log("How to Play button clicked");
- // Optionally, call a function here to display the instructions
- };
});
// Paddle class
var Paddle = Container.expand(function () {
var self = Container.call(this);
@@ -183,9 +213,9 @@
// Method to display the how-to play menu
function showHowToPlay() {
var howToPlayMenu = game.addChild(new HowToPlay());
howToPlayMenu.x = 1024; // Center horizontally
- howToPlayMenu.y = brickOffsetTop + brickRowCount * (brickHeight + brickPadding) + 100; // Position below all bricks
+ howToPlayMenu.y = 200; // Position towards the top
}
// Cheat codes functionality
var cheatCodes = {
unlimitedLives: false,
@@ -232,8 +262,12 @@
size: 150,
fill: "#ffffff"
});
LK.gui.top.addChild(scoreTxt); // Add the score text to the GUI overlay at the top
+// Create and add CheatCodeButton to the game
+var cheatCodeButton = game.addChild(new CheatCodeButton());
+cheatCodeButton.x = 1024; // Center horizontally
+cheatCodeButton.y = 150; // Position near the top for easy access
showHowToPlay(); // Display how-to play instructions on game start
var ball = game.addChild(new Ball());
ball.x = 1024; // Center horizontally
ball.y = 1366; // Center vertically