User prompt
Make all white text exept button text black
User prompt
Um it goes forever in it I need twice, and use bg as bg ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Make dance play twice ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Make loading work and add monster dancing while singing. ↪💡 Consider importing and using the following plugins: @upit/storage.v1, @upit/tween.v1
User prompt
Fix monster img mapping again
User prompt
Use this bg and add monster called Sunna. Sunna is shop only, costs 50 emeralds (new currency that is also generated 0.5 per sec) ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Please fix the bug: 'Script error.' in or related to this line: 'storage.coins = undefined;' Line Number: 150 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Add a way to optionally save progress and optionally dellete progress ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Make progress not save but optionally it can ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
The sounds are gone fix it
User prompt
add sound assets (1 for each monster type, not one for each monster, rare and Epic use same sound as regular.)
User prompt
add sound assets (1 for each monster type, not one for each monster, rare and Epic use same sound as regular.)
User prompt
Make all text easier to read and add sound assets (1 for each monster type, not one for each monster, rare and Epic use same sound as regular.)
User prompt
Fix how some monsters use shapes instead of their actual assets
User prompt
Make monsters generate 0.5 of each currency every second ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'toGlobal')' in or related to this line: 'var localPos = game.toLocal(obj.parent.toGlobal(obj.position));' Line Number: 378
User prompt
Generate the first version of the source code of my game: Monster Melody Manager. ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Monster Melody Manager
Initial prompt
MSM but with new monsters replacing old ones. Rectertik, Antilla, Shapana, Zingting, and of course, their Rare and Epic forms. How to get. Rectertik: starting monster, in shop for 50 coins. Antilla: in shop for 100 coins. Rare Rectertik: In ashop for 5 diamonds. Rare Antilla: in shop for 10 diamonds. Shapana: in shop for 500 coins, breed any rectertik form and any antilla form. Zingting: breed any antilla form with another antilla of any form. All others: in shop for 25 diamonds.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Ant. In-Game asset. 2d. High contrast. No shadows
Tick bug. In-Game asset. 2d. High contrast. No shadows
Tick bug with blue square on shell. In-Game asset. 2d. High contrast. No shadows
Electricity with eye. In-Game asset. 2d. High contrast. No shadows
X shape electricity. In-Game asset. 2d. High contrast. No shadows
Shapes bg. In-Game asset. 2d. High contrast. No shadows
Crop to circle
Crop to shape of a tick bug