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Please fix the bug: 'TypeError: right-hand side of 'in' should be an object, got null' in or related to this line: 'tween(self.weapon, {' Line Number: 239 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug: 'TypeError: can't access property "toGlobal", obj.parent is undefined' in or related to this line: 'var localPos = joystick.parent.toLocal(obj.parent.toGlobal({' Line Number: 669
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Stickman Physics Arena
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Make a 2D physics-based fighting game similar to "Supreme Duelist Stickman" for mobile and PC. Game Style: Minimalistic stickman graphics with smooth ragdoll physics. Modes: Single Player (fight against AI with increasing difficulty) 2 Player Local (same device multiplayer) Endless Survival Mode Controls: Left/right joystick for movement, one attack button, and one special ability button. Weapons: Swords, spears, guns, laser weapons, random power-ups. Mechanics: Characters can pick up random weapons, physics-based hits cause knockback, environmental hazards (lava, spikes). Levels: 15 maps with different layouts and traps. Customization: Player can change stickman color, hat, and weapon skin. AI Behavior: Challenging but fair, reacts to player movement and weapon use. Sound: Cartoon-style sound effects and energetic background music. Extra: Random weapon drops every 10 seconds Slow-motion effect on final hit Simple but fun ragdoll animations
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
}); /****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});