User prompt
Add a song when we play game
User prompt
Add a satisfy song
User prompt
Remove the trees and change the background colour
User prompt
Make the grass in the ground
User prompt
Remove the clouds
User prompt
Make the trees, clouds ,graas in the background
User prompt
Change the background into forest
User prompt
Includ the more obstacles
User prompt
Make the bird speed 2x fast
Initial prompt
Blaze Fighter
/****
* Classes
****/
//<Assets used in the game will automatically appear here>
// Bird class to represent the flying bird
var Bird = Container.expand(function () {
var self = Container.call(this);
var birdGraphics = self.attachAsset('bird', {
anchorX: 0.5,
anchorY: 0.5
});
self.speed = 5;
self.update = function () {
self.y += self.speed;
if (self.y > 2732) {
self.y = 0; // Reset position if it goes off screen
}
};
});
// Obstacle class to represent obstacles in the sky
var Obstacle = Container.expand(function () {
var self = Container.call(this);
var obstacleGraphics = self.attachAsset('obstacle', {
anchorX: 0.5,
anchorY: 0.5
});
self.speed = -3;
self.update = function () {
self.x += self.speed;
if (self.x < 0) {
self.x = 2048; // Reset position if it goes off screen
}
};
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x87CEEB // Sky blue background
});
/****
* Game Code
****/
// Initialize bird and obstacles
var bird = game.addChild(new Bird());
bird.x = 1024; // Center horizontally
bird.y = 1366; // Center vertically
var obstacles = [];
for (var i = 0; i < 5; i++) {
var obstacle = new Obstacle();
obstacle.x = 2048 + i * 400; // Spread obstacles horizontally
obstacle.y = Math.random() * 2732; // Random vertical position
obstacles.push(obstacle);
game.addChild(obstacle);
}
// Handle touch events to make the bird fly upwards
game.down = function (x, y, obj) {
bird.speed = -5; // Move bird upwards
};
game.up = function (x, y, obj) {
bird.speed = 5; // Move bird downwards
};
// Update game logic
game.update = function () {
for (var i = 0; i < obstacles.length; i++) {
if (bird.intersects(obstacles[i])) {
LK.effects.flashScreen(0xff0000, 1000); // Flash screen red
LK.showGameOver(); // End game
}
}
};
Make a 🐦. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Make a triangle with sharp edges. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Make a small Make a small grass. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.