Code edit (1 edits merged)
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User prompt
add sound for each event.
User prompt
write a small orange “Glaud” in a logical place on the screen. write it as text.
User prompt
write a small orange “Glaud” in a logical place on the screen.
User prompt
add a small orange “Glaud” in a logical place on the screen.
User prompt
add a small orange “Glaud” in a logical place on the screen.
User prompt
Make the text visible on the screen. The design should be good.
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'width')' in or related to this line: 'if (self.x > LK.game.width + padding) {' Line Number: 49
User prompt
Identify and solve some basic logic errors in the game.
User prompt
Identify the features that will make it better and implement them in an optimized way, don't make any mistakes, it's clean and playable. Make it a user-friendly game. ↪💡 Consider importing and using the following plugins: @upit/tween.v1, @upit/storage.v1
Code edit (1 edits merged)
Please save this source code
User prompt
Cosmic Cargo Commander
Initial prompt
game
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
asteroid. In-Game asset. 2d. High contrast. No shadows
cargoContainer. In-Game asset. 2d. High contrast. No shadows
cargo spaceShip. In-Game asset. 2d. High contrast. No shadows
enemy space ship. In-Game asset. 2d. High contrast. No shadows
fuelPowerup. In-Game asset. 2d. High contrast. No shadows
spaceStation. In-Game asset. 2d. High contrast. No shadows
magnet. In-Game asset. 2d. High contrast. No shadows
shieldPowerup. In-Game asset. 2d. High contrast. No shadows
shield. In-Game asset. 2d. High contrast. No shadows