User prompt
NOW THE CHARACTER OPTION WILL TAKE YOU TO ANOTHER MENU WHERE THERE WILL BE MORE ROBOTS APART FROM THE ONE WE HAVE
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NOW PUT AN OPTION TO CHANGE CHARACTERS IN THE MAIN MENU
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HAVE A START MENU
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LET THE BOSS BE AN ENEMY APART FROM THE NORMAL ONES
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NOW SPAWNS A BOSS EVERY 5 WAVES
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The light blue cube will be a robot and the yellow balls will recharge a super ability and leave a score bar.
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that the blue cube is a robot and that you earn points by killing viruses
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Please fix the bug: 'TypeError: LK.effects.shakeScreen is not a function' in or related to this line: 'LK.effects.shakeScreen(5, 100);' Line Number: 413
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that the blue cube is a robot and that you earn points by killing viruses
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Please fix the bug: 'ReferenceError: playerMech is not defined' in or related to this line: 'if (playerMech) {' Line Number: 36
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You can make characters that are robots and enemies that are viruses.
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Generate the first version of the source code of my game: Mech Arena Battle. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Mech Arena Battle
Initial prompt
robot fight
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
robot. In-Game asset. 2d. High contrast. No shadows
VIRUS TECNOLOGICO. In-Game asset. 2d. High contrast. No shadows
chispa de energia. In-Game asset. 2d. High contrast. No shadows
BALA LASER. In-Game asset. 2d. High contrast. No shadows
piso tecnologico neon. In-Game asset. 2d. High contrast. No shadows