User prompt
make the coinflip animation smoother
User prompt
make it so when you either hit 2000$ or 100$, the game ends and a picture of an explosion filling the entire screen appears
User prompt
make it so you win or lose 200$ instead of 100$
User prompt
show the results of the coinflip when the animation is done
User prompt
make a rolling animation for the coin when clicking the 'button_heads' or 'button_tails'
User prompt
make a flipping animation for coin, when you click either of the buttons
User prompt
make it so if you hit 2000$ or 100$, the game ends
User prompt
make a counter for the money
User prompt
Fix Bug: 'TypeError: coinGraphics.setTexture is not a function' in this line: 'coinGraphics.setTexture(LK.getAsset('coin_' + result, 'Coin with ' + result + ' side up', 0.5, 0.5));' Line Number: 14
Initial prompt
Coinflip
===================================================================
--- original.js
+++ change.js
@@ -90,19 +90,25 @@
balanceCounter.updateText(player.balance);
}
// Function to handle the flip result
function handleFlipResult(choice) {
- if (player.balance <= 100 || player.balance >= 2000) {
- LK.showGameOver();
- return;
- }
coin.flip(choice, function (win) {
if (win) {
player.updateBalance(200); // Win $200
} else {
player.updateBalance(-200); // Lose $200
}
updateBalanceText();
+ if (player.balance <= 100 || player.balance >= 2000) {
+ var explosion = game.addChild(LK.getAsset('explosion', 'Explosion filling the screen', 0.5, 0.5));
+ explosion.width = game.width;
+ explosion.height = game.height;
+ explosion.x = game.width / 2;
+ explosion.y = game.height / 2;
+ LK.setTimeout(function () {
+ LK.showGameOver();
+ }, 1000);
+ }
});
}
// Event listener for the Heads button
headsButton.on('down', function () {