User prompt
Publish on playstore please and publish on fervor please and give code of the game.
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'Game')' in or related to this line: 'FRVR.Game.publish(game);' Line Number: 134
User prompt
Publish on frvr
User prompt
Please fix the bug: 'FRVR is not a constructor' in or related to this line: 'var frvr = new FRVR();' Line Number: 134
User prompt
Publish in frvr
User prompt
Publish on Google play
User prompt
Please
User prompt
Publish in play store
Initial prompt
Mike bird
/**** 
* Classes
****/ 
//<Assets used in the game will automatically appear here>
//<Write imports for supported plugins here>
// Bird class representing the player character
var Bird = Container.expand(function () {
	var self = Container.call(this);
	var birdGraphics = self.attachAsset('bird', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.speedY = 0;
	self.gravity = 0.5;
	self.flapStrength = -10;
	// Update function for bird movement
	self.update = function () {
		self.speedY += self.gravity;
		self.y += self.speedY;
		// Prevent bird from going off-screen
		if (self.y > 2732 - birdGraphics.height / 2) {
			self.y = 2732 - birdGraphics.height / 2;
			self.speedY = 0;
		}
		if (self.y < birdGraphics.height / 2) {
			self.y = birdGraphics.height / 2;
			self.speedY = 0;
		}
	};
	// Flap function to make the bird jump
	self.flap = function () {
		self.speedY = self.flapStrength;
		LK.getSound('flap').play();
	};
});
// Pipe class representing obstacles
var Pipe = Container.expand(function () {
	var self = Container.call(this);
	var pipeGraphics = self.attachAsset('pipe', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.speedX = -5;
	// Update function for pipe movement
	self.update = function () {
		self.x += self.speedX;
		// Remove pipe if it goes off-screen
		if (self.x < -pipeGraphics.width / 2) {
			self.destroy();
		}
	};
});
/**** 
* Initialize Game
****/ 
var game = new LK.Game({
	backgroundColor: 0x87CEEB // Sky blue background
});
/**** 
* Game Code
****/ 
// Initialize score
var score = 0;
// Create score text
var scoreText = new Text2('Score: 0', {
	size: 100,
	fill: 0xFFFFFF
});
scoreText.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreText);
// Function to update score
function updateScore() {
	score += 1;
	scoreText.setText('Score: ' + score);
}
var bird = new Bird();
bird.x = 2048 / 4;
bird.y = 2732 / 2;
game.addChild(bird);
// Array to hold pipes
var pipes = [];
// Function to create a new pipe
function createPipe() {
	var pipe = new Pipe();
	pipe.x = 2048 + pipe.width / 2;
	pipe.y = Math.random() * (2732 - 400) + 200; // Random y position
	pipes.push(pipe);
	game.addChild(pipe);
}
// Timer to create pipes at intervals
var pipeTimer = LK.setInterval(createPipe, 2000);
// Game update function
game.update = function () {
	bird.update();
	// Update pipes
	for (var i = pipes.length - 1; i >= 0; i--) {
		pipes[i].update();
		if (pipes[i].x < -pipes[i].width / 2) {
			pipes.splice(i, 1);
		}
		// Check if bird has passed a pipe
		for (var k = 0; k < pipes.length; k++) {
			if (pipes[k].x < bird.x && !pipes[k].passed) {
				pipes[k].passed = true;
				updateScore();
			}
		}
	}
	// Check for collisions
	for (var j = 0; j < pipes.length; j++) {
		if (bird.intersects(pipes[j])) {
			LK.effects.flashScreen(0xff0000, 1000);
			score = 0;
			scoreText.setText('Score: 0');
			LK.showGameOver();
			break;
		}
	}
};
// Handle touch input for bird flap
game.down = function (x, y, obj) {
	bird.flap();
};
// Google Play Store publishing code
// Please replace 'YOUR_PACKAGE_NAME' and 'YOUR_PUBLIC_KEY' with your actual package name and public key
var playStore = new GooglePlayStore('YOUR_PACKAGE_NAME', 'YOUR_PUBLIC_KEY');
playStore.publish(game);
// FRVR publishing code
FRVR.Game.publish(game); ===================================================================
--- original.js
+++ change.js
@@ -121,5 +121,11 @@
 };
 // Handle touch input for bird flap
 game.down = function (x, y, obj) {
 	bird.flap();
-};
\ No newline at end of file
+};
+// Google Play Store publishing code
+// Please replace 'YOUR_PACKAGE_NAME' and 'YOUR_PUBLIC_KEY' with your actual package name and public key
+var playStore = new GooglePlayStore('YOUR_PACKAGE_NAME', 'YOUR_PUBLIC_KEY');
+playStore.publish(game);
+// FRVR publishing code
+FRVR.Game.publish(game);
\ No newline at end of file