/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); /**** * Classes ****/ var Button = Container.expand(function (width, height, color, text) { var self = Container.call(this); var bg = self.attachAsset(color === 0x3498db ? 'numberButton' : color === 0xe74c3c ? 'operatorButton' : 'clearButton', { anchorX: 0.5, anchorY: 0.5, scaleX: width / 350, scaleY: height / 200 }); var label = new Text2(text, { size: 80, fill: 0xFFFFFF }); label.anchor.set(0.5, 0.5); self.addChild(label); self.originalScale = bg.scaleX; self.down = function (x, y, obj) { LK.getSound('buttonClick').play(); tween(bg, { scaleX: self.originalScale * 0.9, scaleY: self.originalScale * 0.9 }, { duration: 100 }); if (self.onPress) { self.onPress(); } }; self.up = function (x, y, obj) { tween(bg, { scaleX: self.originalScale, scaleY: self.originalScale }, { duration: 100 }); }; return self; }); var ContainerCard = Container.expand(function (containerData) { var self = Container.call(this); var bg = self.attachAsset('containerCard', { anchorX: 0.5, anchorY: 0.5 }); var containerIcon = self.attachAsset(containerData.asset, { anchorX: 0.5, anchorY: 0.5, x: -600 }); var nameText = new Text2(containerData.name, { size: 60, fill: 0x2C3E50 }); nameText.anchor.set(0, 0.3); nameText.x = -400; nameText.y = -50; self.addChild(nameText); var capacityText = new Text2(containerData.capacity, { size: 50, fill: 0x7F8C8D }); capacityText.anchor.set(0, 0.3); capacityText.x = -400; capacityText.y = 20; self.addChild(capacityText); var factText = new Text2(containerData.fact, { size: 40, fill: 0x34495E }); factText.anchor.set(0, 0.3); factText.x = -400; factText.y = 80; self.addChild(factText); self.alpha = 0; tween(self, { alpha: 1 }, { duration: 500 }); return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0xbdc3c7 }); /**** * Game Code ****/ var currentInput = ""; var calculationCount = 0; var containerCards = []; // Container database with capacity ranges in milliliters var containerDatabase = [{ range: { min: 0.1, max: 5 }, name: "Medicine Dropper", capacity: "1-5ml", fact: "Used for precise liquid measurements", asset: "teaspoon" }, { range: { min: 4, max: 6 }, name: "Teaspoon", capacity: "5ml", fact: "Standard cooking measurement", asset: "teaspoon" }, { range: { min: 14, max: 16 }, name: "Tablespoon", capacity: "15ml", fact: "Three teaspoons make one tablespoon", asset: "teaspoon" }, { range: { min: 240, max: 250 }, name: "Coffee Cup", capacity: "240ml", fact: "Standard coffee serving size", asset: "cup" }, { range: { min: 350, max: 400 }, name: "Soda Can", capacity: "355ml", fact: "Most common beverage can size", asset: "bottle" }, { range: { min: 470, max: 500 }, name: "Water Bottle", capacity: "500ml", fact: "Popular single-serve size", asset: "bottle" }, { range: { min: 950, max: 1050 }, name: "Large Water Bottle", capacity: "1L", fact: "Daily hydration goal for many", asset: "bottle" }, { range: { min: 3700, max: 3800 }, name: "Gallon Jug", capacity: "3.78L", fact: "US gallon measurement", asset: "bucket" }, { range: { min: 9000, max: 11000 }, name: "Large Bucket", capacity: "10L", fact: "Common household cleaning bucket", asset: "bucket" }, { range: { min: 190000, max: 210000 }, name: "Bathtub", capacity: "200L", fact: "Average home bathtub capacity", asset: "pool" }, { range: { min: 950000, max: 1050000 }, name: "Small Hot Tub", capacity: "1000L", fact: "4-person hot tub size", asset: "pool" }, { range: { min: 75000000, max: 85000000 }, name: "Swimming Pool", capacity: "80,000L", fact: "Olympic-sized pool holds 2.5M liters", asset: "pool" }]; // Create calculator background var calculatorBg = game.attachAsset('calculatorBg', { anchorX: 0.5, anchorY: 0.5, x: 1024, y: 1366 }); // Create display area var displayBg = game.attachAsset('displayBg', { anchorX: 0.5, anchorY: 0.5, x: 1024, y: 400 }); var displayText = new Text2("0", { size: 120, fill: 0xFFFFFF }); displayText.anchor.set(0.5, 0.5); displayText.x = 1024; displayText.y = 400; game.addChild(displayText); // Create number buttons var buttons = []; var buttonLayout = [['7', '8', '9'], ['4', '5', '6'], ['1', '2', '3'], ['0', '.', '=']]; for (var row = 0; row < buttonLayout.length; row++) { for (var col = 0; col < buttonLayout[row].length; col++) { var buttonText = buttonLayout[row][col]; var buttonColor = buttonText === '=' ? 0xe74c3c : 0x3498db; var button = new Button(350, 200, buttonColor, buttonText); button.x = 500 + col * 380; button.y = 700 + row * 220; // Closure to capture button text (function (text) { button.onPress = function () { handleButtonPress(text); }; })(buttonText); game.addChild(button); buttons.push(button); } } // Create clear button var clearButton = new Button(350, 200, 0xf39c12, "C"); clearButton.x = 1260; clearButton.y = 700; clearButton.onPress = function () { currentInput = ""; updateDisplay(); clearContainers(); }; game.addChild(clearButton); // Score display var scoreTxt = new Text2('Calculations: 0', { size: 80, fill: 0x2C3E50 }); scoreTxt.anchor.set(0.5, 0); LK.gui.top.addChild(scoreTxt); function handleButtonPress(buttonText) { if (buttonText === '=') { calculateContainers(); } else if (buttonText === '.') { if (currentInput.indexOf('.') === -1) { currentInput += buttonText; } } else { currentInput += buttonText; } updateDisplay(); } function updateDisplay() { var displayValue = currentInput || "0"; if (displayValue.length > 12) { displayValue = displayValue.substring(0, 12); } displayText.setText(displayValue); } function calculateContainers() { if (!currentInput || currentInput === "") return; var inputValue = parseFloat(currentInput); if (isNaN(inputValue) || inputValue <= 0) return; LK.getSound('calculate').play(); calculationCount++; LK.setScore(calculationCount); scoreTxt.setText('Calculations: ' + calculationCount); clearContainers(); var matchingContainers = findMatchingContainers(inputValue); displayContainers(matchingContainers); } function findMatchingContainers(value) { var matches = []; // Find exact or close matches for (var i = 0; i < containerDatabase.length; i++) { var container = containerDatabase[i]; if (value >= container.range.min && value <= container.range.max) { matches.push(container); } } // If no exact matches, find closest ones if (matches.length === 0) { var closestContainers = containerDatabase.slice().sort(function (a, b) { var distanceA = Math.min(Math.abs(value - a.range.min), Math.abs(value - a.range.max)); var distanceB = Math.min(Math.abs(value - b.range.min), Math.abs(value - b.range.max)); return distanceA - distanceB; }); matches = closestContainers.slice(0, 3); } return matches.slice(0, 4); } function displayContainers(containers) { var startY = 1700; for (var i = 0; i < containers.length; i++) { var card = new ContainerCard(containers[i]); card.x = 1024; card.y = startY + i * 350; game.addChild(card); containerCards.push(card); } } function clearContainers() { for (var i = 0; i < containerCards.length; i++) { containerCards[i].destroy(); } containerCards = []; } game.update = function () { // Game runs at 60fps, no special update logic needed for this calculator };
===================================================================
--- original.js
+++ change.js
@@ -1,6 +1,341 @@
-/****
+/****
+* Plugins
+****/
+var tween = LK.import("@upit/tween.v1");
+
+/****
+* Classes
+****/
+var Button = Container.expand(function (width, height, color, text) {
+ var self = Container.call(this);
+ var bg = self.attachAsset(color === 0x3498db ? 'numberButton' : color === 0xe74c3c ? 'operatorButton' : 'clearButton', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ scaleX: width / 350,
+ scaleY: height / 200
+ });
+ var label = new Text2(text, {
+ size: 80,
+ fill: 0xFFFFFF
+ });
+ label.anchor.set(0.5, 0.5);
+ self.addChild(label);
+ self.originalScale = bg.scaleX;
+ self.down = function (x, y, obj) {
+ LK.getSound('buttonClick').play();
+ tween(bg, {
+ scaleX: self.originalScale * 0.9,
+ scaleY: self.originalScale * 0.9
+ }, {
+ duration: 100
+ });
+ if (self.onPress) {
+ self.onPress();
+ }
+ };
+ self.up = function (x, y, obj) {
+ tween(bg, {
+ scaleX: self.originalScale,
+ scaleY: self.originalScale
+ }, {
+ duration: 100
+ });
+ };
+ return self;
+});
+var ContainerCard = Container.expand(function (containerData) {
+ var self = Container.call(this);
+ var bg = self.attachAsset('containerCard', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ var containerIcon = self.attachAsset(containerData.asset, {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: -600
+ });
+ var nameText = new Text2(containerData.name, {
+ size: 60,
+ fill: 0x2C3E50
+ });
+ nameText.anchor.set(0, 0.3);
+ nameText.x = -400;
+ nameText.y = -50;
+ self.addChild(nameText);
+ var capacityText = new Text2(containerData.capacity, {
+ size: 50,
+ fill: 0x7F8C8D
+ });
+ capacityText.anchor.set(0, 0.3);
+ capacityText.x = -400;
+ capacityText.y = 20;
+ self.addChild(capacityText);
+ var factText = new Text2(containerData.fact, {
+ size: 40,
+ fill: 0x34495E
+ });
+ factText.anchor.set(0, 0.3);
+ factText.x = -400;
+ factText.y = 80;
+ self.addChild(factText);
+ self.alpha = 0;
+ tween(self, {
+ alpha: 1
+ }, {
+ duration: 500
+ });
+ return self;
+});
+
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
- backgroundColor: 0x000000
-});
\ No newline at end of file
+ backgroundColor: 0xbdc3c7
+});
+
+/****
+* Game Code
+****/
+var currentInput = "";
+var calculationCount = 0;
+var containerCards = [];
+// Container database with capacity ranges in milliliters
+var containerDatabase = [{
+ range: {
+ min: 0.1,
+ max: 5
+ },
+ name: "Medicine Dropper",
+ capacity: "1-5ml",
+ fact: "Used for precise liquid measurements",
+ asset: "teaspoon"
+}, {
+ range: {
+ min: 4,
+ max: 6
+ },
+ name: "Teaspoon",
+ capacity: "5ml",
+ fact: "Standard cooking measurement",
+ asset: "teaspoon"
+}, {
+ range: {
+ min: 14,
+ max: 16
+ },
+ name: "Tablespoon",
+ capacity: "15ml",
+ fact: "Three teaspoons make one tablespoon",
+ asset: "teaspoon"
+}, {
+ range: {
+ min: 240,
+ max: 250
+ },
+ name: "Coffee Cup",
+ capacity: "240ml",
+ fact: "Standard coffee serving size",
+ asset: "cup"
+}, {
+ range: {
+ min: 350,
+ max: 400
+ },
+ name: "Soda Can",
+ capacity: "355ml",
+ fact: "Most common beverage can size",
+ asset: "bottle"
+}, {
+ range: {
+ min: 470,
+ max: 500
+ },
+ name: "Water Bottle",
+ capacity: "500ml",
+ fact: "Popular single-serve size",
+ asset: "bottle"
+}, {
+ range: {
+ min: 950,
+ max: 1050
+ },
+ name: "Large Water Bottle",
+ capacity: "1L",
+ fact: "Daily hydration goal for many",
+ asset: "bottle"
+}, {
+ range: {
+ min: 3700,
+ max: 3800
+ },
+ name: "Gallon Jug",
+ capacity: "3.78L",
+ fact: "US gallon measurement",
+ asset: "bucket"
+}, {
+ range: {
+ min: 9000,
+ max: 11000
+ },
+ name: "Large Bucket",
+ capacity: "10L",
+ fact: "Common household cleaning bucket",
+ asset: "bucket"
+}, {
+ range: {
+ min: 190000,
+ max: 210000
+ },
+ name: "Bathtub",
+ capacity: "200L",
+ fact: "Average home bathtub capacity",
+ asset: "pool"
+}, {
+ range: {
+ min: 950000,
+ max: 1050000
+ },
+ name: "Small Hot Tub",
+ capacity: "1000L",
+ fact: "4-person hot tub size",
+ asset: "pool"
+}, {
+ range: {
+ min: 75000000,
+ max: 85000000
+ },
+ name: "Swimming Pool",
+ capacity: "80,000L",
+ fact: "Olympic-sized pool holds 2.5M liters",
+ asset: "pool"
+}];
+// Create calculator background
+var calculatorBg = game.attachAsset('calculatorBg', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: 1024,
+ y: 1366
+});
+// Create display area
+var displayBg = game.attachAsset('displayBg', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: 1024,
+ y: 400
+});
+var displayText = new Text2("0", {
+ size: 120,
+ fill: 0xFFFFFF
+});
+displayText.anchor.set(0.5, 0.5);
+displayText.x = 1024;
+displayText.y = 400;
+game.addChild(displayText);
+// Create number buttons
+var buttons = [];
+var buttonLayout = [['7', '8', '9'], ['4', '5', '6'], ['1', '2', '3'], ['0', '.', '=']];
+for (var row = 0; row < buttonLayout.length; row++) {
+ for (var col = 0; col < buttonLayout[row].length; col++) {
+ var buttonText = buttonLayout[row][col];
+ var buttonColor = buttonText === '=' ? 0xe74c3c : 0x3498db;
+ var button = new Button(350, 200, buttonColor, buttonText);
+ button.x = 500 + col * 380;
+ button.y = 700 + row * 220;
+ // Closure to capture button text
+ (function (text) {
+ button.onPress = function () {
+ handleButtonPress(text);
+ };
+ })(buttonText);
+ game.addChild(button);
+ buttons.push(button);
+ }
+}
+// Create clear button
+var clearButton = new Button(350, 200, 0xf39c12, "C");
+clearButton.x = 1260;
+clearButton.y = 700;
+clearButton.onPress = function () {
+ currentInput = "";
+ updateDisplay();
+ clearContainers();
+};
+game.addChild(clearButton);
+// Score display
+var scoreTxt = new Text2('Calculations: 0', {
+ size: 80,
+ fill: 0x2C3E50
+});
+scoreTxt.anchor.set(0.5, 0);
+LK.gui.top.addChild(scoreTxt);
+function handleButtonPress(buttonText) {
+ if (buttonText === '=') {
+ calculateContainers();
+ } else if (buttonText === '.') {
+ if (currentInput.indexOf('.') === -1) {
+ currentInput += buttonText;
+ }
+ } else {
+ currentInput += buttonText;
+ }
+ updateDisplay();
+}
+function updateDisplay() {
+ var displayValue = currentInput || "0";
+ if (displayValue.length > 12) {
+ displayValue = displayValue.substring(0, 12);
+ }
+ displayText.setText(displayValue);
+}
+function calculateContainers() {
+ if (!currentInput || currentInput === "") return;
+ var inputValue = parseFloat(currentInput);
+ if (isNaN(inputValue) || inputValue <= 0) return;
+ LK.getSound('calculate').play();
+ calculationCount++;
+ LK.setScore(calculationCount);
+ scoreTxt.setText('Calculations: ' + calculationCount);
+ clearContainers();
+ var matchingContainers = findMatchingContainers(inputValue);
+ displayContainers(matchingContainers);
+}
+function findMatchingContainers(value) {
+ var matches = [];
+ // Find exact or close matches
+ for (var i = 0; i < containerDatabase.length; i++) {
+ var container = containerDatabase[i];
+ if (value >= container.range.min && value <= container.range.max) {
+ matches.push(container);
+ }
+ }
+ // If no exact matches, find closest ones
+ if (matches.length === 0) {
+ var closestContainers = containerDatabase.slice().sort(function (a, b) {
+ var distanceA = Math.min(Math.abs(value - a.range.min), Math.abs(value - a.range.max));
+ var distanceB = Math.min(Math.abs(value - b.range.min), Math.abs(value - b.range.max));
+ return distanceA - distanceB;
+ });
+ matches = closestContainers.slice(0, 3);
+ }
+ return matches.slice(0, 4);
+}
+function displayContainers(containers) {
+ var startY = 1700;
+ for (var i = 0; i < containers.length; i++) {
+ var card = new ContainerCard(containers[i]);
+ card.x = 1024;
+ card.y = startY + i * 350;
+ game.addChild(card);
+ containerCards.push(card);
+ }
+}
+function clearContainers() {
+ for (var i = 0; i < containerCards.length; i++) {
+ containerCards[i].destroy();
+ }
+ containerCards = [];
+}
+game.update = function () {
+ // Game runs at 60fps, no special update logic needed for this calculator
+};
\ No newline at end of file
a pool. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a drink bottle. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a cup. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a bathtub. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a bucket. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a teaspoon. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat