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Unlimited levels
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Include levels for game play
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Use Lk.playmusic in game
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Create magnetic effect when jsm pieces match colour
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Sound effects should be different for each booster
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All booster won't look alike
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Okay add 8 types of boosters
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Please fix the bug: 'ReferenceError: matchDetected is not defined' in or related to this line: 'if (matchDetected) {' Line Number: 138
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There would be boosters too
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Add satisfying sound effects when colour matches
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Music integrate
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Yes perfect
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Make the kawaii characters outside the jelly grid
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Please fix the bug: 'Uncaught ReferenceError: selectedJelly is not defined' in or related to this line: 'if (selectedJelly) {' Line Number: 176
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Please fix the bug: 'Uncaught TypeError: jellyPieces[i].containsPoint is not a function' in or related to this line: 'if (jellyPieces[i].containsPoint({' Line Number: 161
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Okay it would be swap and match game match 3 puzzle game
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Yes
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Red, green, pink, orange, yellow, purple, blue, turqiouse, white
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More colours jelly pieces
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Add green and yellow too
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Yes exactly right it's perfect
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How to add different colours jams pieces only one is getting selected
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Jelly Jam Smash
/**** * Classes ****/ // Class for the jelly/jam pieces var JellyPiece = Container.expand(function () { var self = Container.call(this); var jellyGraphics = self.attachAsset('jellyPiece', { anchorX: 0.5, anchorY: 0.5, tint: [0xFF0000, 0x00FF00, 0x0000FF, 0xFFFF00, 0xFF00FF, 0x00FFFF, 0x008000, 0xFFFF00][Math.floor(Math.random() * 8)] // Add random color tint }); self.update = function () { // Update logic for the jelly piece }; }); // Assets will be automatically created and loaded by the LK engine based on their usage in the code. // Class for the main game character var KawaiiCharacter = Container.expand(function () { var self = Container.call(this); var characterGraphics = self.attachAsset('kawaiiCharacter', { anchorX: 0.5, anchorY: 0.5 }); self.update = function () { // Update logic for the character }; }); // Class for the 3D kawaii dragonfly var KawaiiDragonfly = Container.expand(function () { var self = Container.call(this); var dragonflyGraphics = self.attachAsset('kawaiiDragonfly', { anchorX: 0.5, anchorY: 0.5 }); self.update = function () { // Update logic for the dragonfly }; }); // Class for the 3D kawaii kitten var KawaiiKitten = Container.expand(function () { var self = Container.call(this); var kittenGraphics = self.attachAsset('kawaiiKitten', { anchorX: 0.5, anchorY: 0.5 }); self.update = function () { // Update logic for the kitten }; }); // Class for the 3D kawaii puppy var KawaiiPuppy = Container.expand(function () { var self = Container.call(this); var puppyGraphics = self.attachAsset('kawaiiPuppy', { anchorX: 0.5, anchorY: 0.5 }); self.update = function () { // Update logic for the puppy }; }); // Class for the 3D kawaii rabbit var KawaiiRabbit = Container.expand(function () { var self = Container.call(this); var rabbitGraphics = self.attachAsset('kawaiiRabbit', { anchorX: 0.5, anchorY: 0.5 }); self.update = function () { // Update logic for the rabbit }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 // Init game with black background }); /**** * Game Code ****/ // Initialize game elements var kawaiiCharacter = game.addChild(new KawaiiCharacter()); kawaiiCharacter.x = 1024; // Center horizontally kawaiiCharacter.y = 1366; // Center vertically var jellyPieces = []; for (var i = 0; i < 10; i++) { var jelly = new JellyPiece(); jelly.x = Math.random() * 2048; jelly.y = Math.random() * 2732; jellyPieces.push(jelly); game.addChild(jelly); } var kawaiiRabbit = game.addChild(new KawaiiRabbit()); kawaiiRabbit.x = 300; kawaiiRabbit.y = 500; var kawaiiDragonfly = game.addChild(new KawaiiDragonfly()); kawaiiDragonfly.x = 500; kawaiiDragonfly.y = 700; var kawaiiKitten = game.addChild(new KawaiiKitten()); kawaiiKitten.x = 700; kawaiiKitten.y = 900; var kawaiiPuppy = game.addChild(new KawaiiPuppy()); kawaiiPuppy.x = 900; kawaiiPuppy.y = 1100; // Game update logic game.update = function () { // Update all jelly pieces for (var i = 0; i < jellyPieces.length; i++) { jellyPieces[i].update(); } // Update kawaii characters kawaiiCharacter.update(); kawaiiRabbit.update(); kawaiiDragonfly.update(); kawaiiKitten.update(); kawaiiPuppy.update(); }; // Event listeners for interactions game.down = function (x, y, obj) { // Handle touch down events }; game.up = function (x, y, obj) { // Handle touch up events }; game.move = function (x, y, obj) { // Handle touch move events };
===================================================================
--- original.js
+++ change.js
@@ -6,9 +6,9 @@
var self = Container.call(this);
var jellyGraphics = self.attachAsset('jellyPiece', {
anchorX: 0.5,
anchorY: 0.5,
- tint: [0xFF0000, 0x00FF00, 0x0000FF, 0xFFFF00, 0xFF00FF, 0x00FFFF][Math.floor(Math.random() * 6)] // Add random color tint
+ tint: [0xFF0000, 0x00FF00, 0x0000FF, 0xFFFF00, 0xFF00FF, 0x00FFFF, 0x008000, 0xFFFF00][Math.floor(Math.random() * 8)] // Add random color tint
});
self.update = function () {
// Update logic for the jelly piece
};
3d cute fluffy colourful kitten big glowing blue eyes. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Kawaii 3d dragon fly cute deep pink and bluish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Cute 3d steel kawaii rabbit yellow with green ears. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Red round jam matte finish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Pink round delicious jam piece. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
3d robotic kawaii steel kitten white and vibrant orange colour. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
3d kawaii robotic puppy white colour with purple and green. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Fantasy kawaii beautiful unicorn. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Add a glowing square shaped blooming delicious multicolour vibrant rose. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Frozen round ball sparkling with effects. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A pyramid of vibrant green colour dazzling. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Red and white round jelly with effects steel robotic. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Crystal 🔮. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful blue and turquoise mermaid. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Steel matte finish red plus sign and a cute red character steel. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Doll fyn glowing yellow and purple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Beautiful 3d pink theme with other soft colours with cute soft kawaii 3d dolls and tiny glowing creatures. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A very colourful sparkling pink fairy doll in yellow orange and soft colours kawaii doll with glowing jellys stars kawaii sweet beautiful wearing beautiful dress shoes magical wand. Single Game Texture. In-Game asset. 3d. Blank background. High contrast. No shadows.theme