Code edit (7 edits merged)
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Code edit (4 edits merged)
Please save this source code
User prompt
remove the condition that checks for the cencorship thing to spawn trolls
Code edit (1 edits merged)
Please save this source code
User prompt
remove the blackbar infront of the trolls faces
User prompt
Please fix the bug: 'Timeout.tick error: censorAsset is not defined' in or related to this line: 'self.censorAsset = censorAsset;' Line Number: 168
User prompt
remove the blackbar infront of the leaders faces
Remix started
Copy Whac-a-Politician
===================================================================
--- original.js
+++ change.js
@@ -580,21 +580,21 @@
var TABLE_HOLE_GAP = 776;
var TABLE_BUTTON_INDEX = 4;
// Messages
var MESSAGE_REFRESH = 9 * GAME_TICKS;
-var MESSAGE_INTRO = 'I present to you whack-a-mole, a O###R###I###G###I###N###A###L game. I dont know what makes you think this is just a quick asset flip!';
-var MESSAGE_START = 'And off you go... Good luck.##########\nYou\'ll probably need it for this messy beta game.';
-var MESSAGE_WRONG = ['Apparently you shouldn\'t bonk the Kiwi.', 'This isn\'t Kiwi Clicker.'];
-var MESSAGE_OUTRO = 'Well, that\'s all there is... Good job! Thanks for playing.';
+var MESSAGE_INTRO = 'I present to you whack-a-mole, an O###R###I###G###I###N###A###L game. I dont know \n what makes you think this is just a quick asset flip!';
+var MESSAGE_START = 'Start button pressed, and away we go... Good luck!';
+var MESSAGE_WRONG = ['This is whack-a-mole not whack-a-squirrel!'];
+var MESSAGE_OUTRO = 'Good job! Thanks for playing.';
var MESSAGE_EXTRA = 'That\'s a Sneaky one that... Good job! Thanks for playing.';
var MESSAGE_RANDO = [];
-MESSAGE_RANDO.push('Was this game a "Bobby-proposal"?');
-MESSAGE_RANDO.push('Oh, we are S###O###O###O### getting sued for this.');
-MESSAGE_RANDO.push('These people are the pinnacle leaders of humanity, surely not?');
-MESSAGE_RANDO.push('The Europeans politicians seem...########## Okay?########## For once.');
-MESSAGE_RANDO.push('This game must be divine punishment for milking a bad M###M###O### for\nover a decade.');
-MESSAGE_RANDO.push('I\'m just here as a distraction to keep you from beating the company\nhighscores.');
-MESSAGE_RANDO.push('Let\'s play spin the bottle on which game development company is\nhalving their workforce next.');
+MESSAGE_RANDO.push('Mole-icious! You are on a roll! Keep whackin!');
+MESSAGE_RANDO.push('Whoa, you\'re smashing it! These moles are feeling the pain!');
+MESSAGE_RANDO.push('Nice one! You\'re a mole-bustin\' master! Keep those critters \n underground where they belong!');
+MESSAGE_RANDO.push('Ha! Take that, you sneaky rodents! ###Moles: 0, ###You: Winning!');
+MESSAGE_RANDO.push('Looks like someone\'s on a mole-roll! Keep up the whack-tastic work!');
+MESSAGE_RANDO.push('Whack-a-mole champ in the making! Keep sending those furballs back to their burrows!');
+MESSAGE_RANDO.push('Hey, did you know the developer of this game has a mole-tastic \n sense of humor? ###Keep whackin\' and show \'em what you\'ve got!');
;
//==============================================================================
// Global variables
//==============================================================================
Pixel art of the bam symbol. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of bam comic symbol.
pixel art of pow comic symbol.
pixel art of plastic squeaky hammer.
pixel art of a large, round, red start button.
pixel art. mole. standing up position. whack-a-mole. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art. heap of dirt. small. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.