User prompt
Make items cheaper.
User prompt
Once inventory bar on top of screen is full, add items to bottom inventory bar.
User prompt
Move items in inventory bar left 500 pixels.
User prompt
Adjust item prices to be cheaper.
User prompt
Add second inventory box to the bottom of screen.
User prompt
Make items all fit in the inventory bar.
User prompt
Add text in inventory bar when discount systems apply.
User prompt
Create discount system to make items discounted every 10 seconds. Make discounts 50% off.
User prompt
Create text at bottom of screen to notify when discounts.
User prompt
Create discount every 10 seconds.
User prompt
Stop inventory bar scrolling.
User prompt
Add visual indicator to random store item asset every 10 seconds
User prompt
Make this count happen every 10 seconds.
User prompt
Place red dot indicator on item which is discounted.
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'addItem')' in or related to this line: 'if (shoppingCart.addItem('Kneeboard', 20)) {' Line Number: 613
User prompt
PILOT ITEM THAT IS RANDOMLY SELECTED FOR DISCOUNT
User prompt
Discount makes item half price.
User prompt
Every 30 seconds create discount for one item.
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'getItems')' in or related to this line: 'var inventoryItems = shoppingCart.getItems();' Line Number: 88
User prompt
To win the game, have all shopping list items in inventory.
User prompt
Win the game, but buy a box.
User prompt
FIX INVENTORY, BWAAAH!
User prompt
from left to right.
User prompt
Make inventory bar scroll left to right
User prompt
Fix errors
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 }); /**** * Game Code ****/ // Create a title page var titlePage = game.addChild(new Container()); titlePage.addChild(LK.getAsset('titlescreen', { anchorX: 0.5, anchorY: 0.5, x: 1024, y: 1366 })); // Create a start button var startButton = titlePage.addChild(LK.getAsset('categoryButton', { anchorX: 0.5, anchorY: 0.5, x: 1024, y: 1666, scaleX: 1.5, scaleY: 1.5 })); // Add text to the start button var startButtonText = new Text2('Start', { size: 50, fill: 0xFFFFFF }); startButtonText.anchor.set(0.5, 0.5); startButton.addChild(startButtonText); startButton.interactive = true; startButton.on('down', function () { // Remove the title page when the start button is clicked titlePage.destroy(); // Add the thrift background when the start button is clicked game.addChild(LK.getAsset('thriftBackground', { anchorX: 0.5, anchorY: 0.5, x: 1024, y: 1366 })); // Add inventory bar to the top of the screen with automatic scrolling var inventoryBar = game.addChild(LK.getAsset('cartBackground', { anchorX: 0.5, anchorY: 0.0, x: 1024, y: 0 })); // Function to scroll the inventory bar function scrollInventoryBar() { inventoryBar.x += 2; // Adjust the speed of scrolling by changing the value if (inventoryBar.x > 2048) { inventoryBar.x = -inventoryBar.width; // Reset position to loop the scroll } } // Set an interval to scroll the inventory bar automatically LK.setInterval(scrollInventoryBar, 16); // Approximately 60 FPS // Function to apply a discount to a random item every 30 seconds function applyDiscount() { // List of items with their original prices var items = [{ name: 'Big Ass Coat', price: 5 }, { name: 'Dookie Brown Leather Jacket', price: 10 }, { name: 'Grandad\'s Coat', price: 8 }, { name: 'Pink Leopard Mink', price: 12 }, { name: 'Plaid Button-Up Shirt', price: 6 }, { name: 'Lord Jumpsuit', price: 15 }, { name: 'Built-In Onesie With Socks', price: 7 }, { name: 'Zebra Pajamas', price: 9 }, { name: 'Fox Skin', price: 11 }, { name: 'Skeet Blanket', price: 4 }, { name: 'House Slippers', price: 3 }, { name: 'Wolf Skin Hat', price: 5 }, { name: 'Gator Shoes', price: 14 }, { name: 'Velcro Sneakers', price: 2 }, { name: 'Telescope', price: 13 }, { name: 'Kneeboard', price: 20 }, { name: 'Broken Keyboard', price: 1 }]; // Select a random item var randomIndex = Math.floor(Math.random() * items.length); var selectedItem = items[randomIndex]; // Apply a 50% discount var discountedPrice = selectedItem.price * 0.5; // Add a visual indicator for the discounted item var saleTag = game.addChild(LK.getAsset('saleTag', { anchorX: 0.5, anchorY: 0.5, x: selectedItem.x, // Use the x position of the selected item y: selectedItem.y - 50 // Position above the item })); // Update the item's price in the shopping cart shoppingCart.removeItem(selectedItem.name, selectedItem.price); shoppingCart.addItem(selectedItem.name, discountedPrice); // Update the budget display budgetText.setText('$' + shoppingCart.getBudget()); } // Set an interval to apply a discount every 30 seconds LK.setInterval(applyDiscount, 30000); // Add shopkeeper to the game screen var shopkeeper = game.addChild(LK.getAsset('shopkeeper', { anchorX: 0.5, anchorY: 0.5, x: 1224, y: 1430 })); // Add big-ass coat to the game screen var bigAssCoat = game.addChild(LK.getAsset('bigAssCoat', { anchorX: 0.5, anchorY: 0.5, x: 1524, y: 2040 })); bigAssCoat.interactive = true; bigAssCoat.on('down', function () { if (shoppingCart.addItem('Big Ass Coat', 5)) { budgetText.setText('$' + shoppingCart.getBudget()); bigAssCoat.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('bigAssCoat', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add Dookie Brown leather jacket to the game screen var dookieBrownLeatherJacket = game.addChild(LK.getAsset('dookieBrownLeatherJacket', { anchorX: 0.5, anchorY: 0.5, x: 2004, y: 2040 })); dookieBrownLeatherJacket.interactive = true; dookieBrownLeatherJacket.on('down', function () { if (shoppingCart.addItem('Dookie Brown Leather Jacket', 10)) { budgetText.setText('$' + shoppingCart.getBudget()); dookieBrownLeatherJacket.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('dookieBrownLeatherJacket', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add Grandad's coat to the game screen var grandadsCoat = game.addChild(LK.getAsset('granddadsClothes', { anchorX: 0.5, anchorY: 0.5, x: 1769, y: 2020 })); grandadsCoat.interactive = true; grandadsCoat.on('down', function () { if (shoppingCart.addItem('Grandad\'s Coat', 8)) { budgetText.setText('$' + shoppingCart.getBudget()); grandadsCoat.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('granddadsClothes', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add pink leopard mink to the game screen var pinkLeopardMink = game.addChild(LK.getAsset('pinkLeopardMink', { anchorX: 0.5, anchorY: 0.5, x: 300, y: 2100 })); pinkLeopardMink.interactive = true; pinkLeopardMink.on('down', function () { if (shoppingCart.addItem('Pink Leopard Mink', 12)) { budgetText.setText('$' + shoppingCart.getBudget()); pinkLeopardMink.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('pinkLeopardMink', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add plaid button-up shirt to the game screen var plaidButtonUpShirt = game.addChild(LK.getAsset('plaidButtonUpShirt', { anchorX: 0.5, anchorY: 0.5, x: 550, y: 1620 })); plaidButtonUpShirt.interactive = true; plaidButtonUpShirt.on('down', function () { if (shoppingCart.addItem('Plaid Button-Up Shirt', 6)) { budgetText.setText('$' + shoppingCart.getBudget()); plaidButtonUpShirt.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('plaidButtonUpShirt', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add Lord Jumpsuit to the game screen var lordJumpsuit = game.addChild(LK.getAsset('velourJumpsuit', { anchorX: 0.5, anchorY: 0.5, x: 100, y: 2120 })); lordJumpsuit.interactive = true; lordJumpsuit.on('down', function () { if (shoppingCart.addItem('Lord Jumpsuit', 15)) { budgetText.setText('$' + shoppingCart.getBudget()); lordJumpsuit.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('velourJumpsuit', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add built-in onesie with socks to the game screen var builtInOnesieWithSocks = game.addChild(LK.getAsset('builtInOnesieWithSocks', { anchorX: 0.5, anchorY: 0.5, x: 820, y: 1600 })); builtInOnesieWithSocks.interactive = true; builtInOnesieWithSocks.on('down', function () { if (shoppingCart.addItem('Built-In Onesie With Socks', 7)) { budgetText.setText('$' + shoppingCart.getBudget()); builtInOnesieWithSocks.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('builtInOnesieWithSocks', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add zebra pajamas to the game screen var zebraPajamas = game.addChild(LK.getAsset('flannelZebraPyjamas', { anchorX: 0.5, anchorY: 0.5, x: 750, y: 2020 })); zebraPajamas.interactive = true; zebraPajamas.on('down', function () { if (shoppingCart.addItem('Zebra Pajamas', 9)) { budgetText.setText('$' + shoppingCart.getBudget()); zebraPajamas.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('flannelZebraPyjamas', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add fox skin to the game screen var foxSkin = game.addChild(LK.getAsset('furFoxSkin', { anchorX: 0.5, anchorY: 0.5, x: 970, y: 2000 })); foxSkin.interactive = true; foxSkin.on('down', function () { if (shoppingCart.addItem('Fox Skin', 11)) { budgetText.setText('$' + shoppingCart.getBudget()); foxSkin.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('furFoxSkin', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add skeet blanket to the game screen var skeetBlanket = game.addChild(LK.getAsset('skeetBlanket', { anchorX: 0.5, anchorY: 0.5, x: 1200, y: 2000 })); skeetBlanket.interactive = true; skeetBlanket.on('down', function () { if (shoppingCart.addItem('Skeet Blanket', 4)) { budgetText.setText('$' + shoppingCart.getBudget()); skeetBlanket.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('skeetBlanket', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add house slippers to the game screen var houseSlippers = game.addChild(LK.getAsset('houseSlippers', { anchorX: 0.5, anchorY: 0.5, x: 1700, y: 1320 })); houseSlippers.interactive = true; houseSlippers.on('down', function () { if (shoppingCart.addItem('House Slippers', 3)) { budgetText.setText('$' + shoppingCart.getBudget()); houseSlippers.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('houseSlippers', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add wolf skin hat to the game screen var wolfSkinHat = game.addChild(LK.getAsset('wolfSkinHat', { anchorX: 0.5, anchorY: 0.5, x: 520, y: 1290 })); wolfSkinHat.interactive = true; wolfSkinHat.on('down', function () { if (shoppingCart.addItem('Wolf Skin Hat', 5)) { budgetText.setText('$' + shoppingCart.getBudget()); wolfSkinHat.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('wolfSkinHat', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add Gator Shoe to the game screen var gatorShoes = game.addChild(LK.getAsset('gatorShoes', { anchorX: 0.5, anchorY: 0.5, x: 1800, y: 1430 })); gatorShoes.interactive = true; gatorShoes.on('down', function () { if (shoppingCart.addItem('Gator Shoes', 14)) { budgetText.setText('$' + shoppingCart.getBudget()); gatorShoes.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('gatorShoes', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add velcro sneakers to the game screen var velcroSneakers = game.addChild(LK.getAsset('velcroSneakers', { anchorX: 0.5, anchorY: 0.5, x: 1900, y: 1310 })); velcroSneakers.interactive = true; velcroSneakers.on('down', function () { if (shoppingCart.addItem('Velcro Sneakers', 2)) { budgetText.setText('$' + shoppingCart.getBudget()); velcroSneakers.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('velcroSneakers', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add telescope to the game screen var telescope = game.addChild(LK.getAsset('telescope', { anchorX: 0.5, anchorY: 0.5, x: 900, y: 1030 })); telescope.interactive = true; telescope.on('down', function () { if (shoppingCart.addItem('Telescope', 13)) { budgetText.setText('$' + shoppingCart.getBudget()); telescope.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('telescope', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add kneeboard to the game screen var kneeboard = game.addChild(LK.getAsset('kneeBoard', { anchorX: 0.5, anchorY: 0.5, x: 1500, y: 2200 })); kneeboard.interactive = true; kneeboard.on('down', function () { if (shoppingCart.addItem('Kneeboard', 20)) { budgetText.setText('$' + shoppingCart.getBudget()); kneeboard.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('kneeBoard', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add broken keyboard to the game screen var brokenKeyboard = game.addChild(LK.getAsset('brokenKeyboard', { anchorX: 0.5, anchorY: 0.5, x: 1770, y: 970 })); brokenKeyboard.interactive = true; brokenKeyboard.on('down', function () { if (shoppingCart.addItem('Broken Keyboard', 1)) { budgetText.setText('$' + shoppingCart.getBudget()); brokenKeyboard.destroy(); // Remove item from scene var itemSlot = inventoryBar.addChild(LK.getAsset('itemSlot', { anchorX: 0.5, anchorY: 0.5, x: inventoryBar.children.length * 230 + 100, y: 125 })); itemSlot.addChild(LK.getAsset('brokenKeyboard', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0, scaleX: 0.5, scaleY: 0.5 })); } }); // Add instruction box with black background to the middle of the screen var instructionBox = game.addChild(LK.getAsset('instructionBox', { anchorX: 0.5, anchorY: 0.5, x: 1024, y: 1366, scaleX: 1.5, scaleY: 1.5 })); var shoppingCart = new ShoppingCart(20); // Initialize shoppingCart with a budget of $20 var budgetText; // Define budgetText in the global scope var instructionText = new Text2('Welcome to Poppin\' Tags: A Thrift Shop Adventure.', { size: 50, fill: 0xFFFFFF }); instructionText.anchor.set(0.5, 0.5); instructionText.zIndex = 2; // Increase zIndex to place text in front of instruction box instructionBox.addChild(instructionText); instructionBox.interactive = true; var clickCount = 0; instructionBox.on('down', function () { clickCount++; if (clickCount === 1) { instructionText.setText('You have $20 in your pocket and are huntin\' for a come-up.'); } else if (clickCount === 2) { instructionText.setText('Try and buy all items on your shopping list \n as cheap as you can. This is gonna be AWESOME!!!'); } else if (clickCount === 3) { instructionBox.destroy(); shoppingCart = new ShoppingCart(20); // Create a shopping cart with $20 in budget var shoppingCartDisplay = game.addChild(LK.getAsset('moneyContainer', { anchorX: 0.5, anchorY: 0.5, x: 200, y: 300, scaleX: 1.5, scaleY: 1.5 })); budgetText = new Text2('$' + shoppingCart.getBudget(), { size: 50, fill: 0xFFFFFF }); budgetText.anchor.set(0.5, 0.5); budgetText.zIndex = 2; // Increase zIndex to place text in front of shopping cart shoppingCartDisplay.addChild(budgetText); } }); }); var ShoppingCart = /*#__PURE__*/function () { function ShoppingCart(initialBudget) { _classCallCheck(this, ShoppingCart); this.budget = initialBudget; this.items = []; } return _createClass(ShoppingCart, [{ key: "addItem", value: function addItem(item, price) { if (this.budget >= price) { this.items.push(item); this.budget -= price; return true; } return false; } }, { key: "removeItem", value: function removeItem(item, price) { var index = this.items.indexOf(item); if (index > -1) { this.items.splice(index, 1); this.budget += price; } } }, { key: "getBudget", value: function getBudget() { return this.budget; } }, { key: "getItems", value: function getItems() { return this.items; } }]); }(); function _createClass(Constructor, protoProps, staticProps) { if (protoProps) { protoProps.forEach(function (prop) { Object.defineProperty(Constructor.prototype, prop.key, prop); }); } if (staticProps) { staticProps.forEach(function (prop) { Object.defineProperty(Constructor, prop.key, prop); }); } return Constructor; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
===================================================================
--- original.js
+++ change.js
@@ -122,11 +122,11 @@
// Add a visual indicator for the discounted item
var saleTag = game.addChild(LK.getAsset('saleTag', {
anchorX: 0.5,
anchorY: 0.5,
- x: 1024,
- // Example position, adjust as needed
- y: 100 // Example position, adjust as needed
+ x: selectedItem.x,
+ // Use the x position of the selected item
+ y: selectedItem.y - 50 // Position above the item
}));
// Update the item's price in the shopping cart
shoppingCart.removeItem(selectedItem.name, selectedItem.price);
shoppingCart.addItem(selectedItem.name, discountedPrice);
onesie with socks. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
big coat. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
brown leather jacket. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
flannel zebra pyjamas. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
fur fox skin. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Pink leopard mink coat. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Wolf skin hat. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Velour jumpsuit. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Telescope. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Dirty blanket. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Velcro sneakers. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Plaid button up shirt. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
music keyboard. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Shopping list that says Big ass coat, Broken keyboard, skeet blanket, pink leopard mink, built-in onesie with the socks. In-Game asset. 2d. High contrast. No shadows
Price tag that says big ass coat $4.00. In-Game asset. 2d. High contrast. No shadows
Price tag that says Kneeboard $4.00. In-Game asset. 2d. High contrast. No shadows
police tag that says Broken Keyboard for $2. In-Game asset. 2d. High contrast. No shadows
Price tag that says Telescope $3.00. In-Game asset. 2d. High contrast. No shadows
price tag that's says Dookie Brown Leather Jacket $3.50. In-Game asset. 2d. High contrast. No shadows
price tag that says pink leopard mink $5. In-Game asset. 2d. High contrast. No shadows
price tag that says plaid button up shirt $2. In-Game asset. 2d. High contrast. No shadows
Price tag that says Gator shoes $3.00. In-Game asset. 2d. High contrast. No shadows
price tag that says fox skin $4.50. In-Game asset. 2d. High contrast. No shadows
Price tag that says Velcro sneakers $2.00. In-Game asset. 2d. High contrast. No shadows
price tag that says house slippers $1.50. In-Game asset. 2d. High contrast. No shadows
Price tag that says velour jumpsuit $3.00. In-Game asset. 2d. High contrast. No shadows
price tag that says wolf skin hat $2. In-Game asset. 2d. High contrast. No shadows
Price tag that says skeet blanket $2.00. In-Game asset. 2d. High contrast. No shadows
Price tag that says Zebra Pyjamas $2.50. In-Game asset. 2d. High contrast. No shadows
Green Discount price tag that says Big ass coat $2.40. In-Game asset. 2d. High contrast. No shadows
green price tag that says discount Dookie Brown Leather Jacket $2.80. In-Game asset. 2d. High contrast. No shadows
Green price tag that says discount kneeboard $3.20. In-Game asset. 2d. High contrast. No shadows
green price tag that says discount plaid button up shirt $1.60. In-Game asset. 2d. High contrast. No shadows
green price tag that says discount zebra pajamas $2. In-Game asset. 2d. High contrast. No shadows
Green pricetag that says discount Telescope $2.40. In-Game asset. 2d. High contrast. No shadows
green price tag that says discount velour jumpsuit $2.40. In-Game asset. 2d. High contrast. No shadows
Green pricetag that says discount Velcro sneakers $1.60. In-Game asset. 2d. High contrast. No shadows
green price tag that says discount house slippers $1.20. In-Game asset. 2d. High contrast. No shadows
green price tag that says discount wolf skin hat $1.60. In-Game asset. 2d. High contrast. No shadows
Green pricetag that says discount gator shoes $2.40. In-Game asset. 2d. High contrast. No shadows
Green pricetag that says discount built in onesie with socks $1.60. In-Game asset. 2d. High contrast. No shadows
Price tag that says built-in onesie with socks $2.00. In-Game asset. 2d. High contrast. No shadows
green price tag that says discount pink leopard mink 99 cents! In-Game asset. 2d. High contrast. No shadows
green price tag that says discount fox skin $2 In-Game asset. 2d. High contrast. No shadows
green price tag that says discount skeet blanket $0.50 In-Game asset. 2d. High contrast. No shadows
Green price tag that says discount broken keyboard $1 In-Game asset. 2d. High contrast. No shadows
Make picture transparent
Make picture transparent
Make picture transparent
Make picture transparent
Make picture transparent
Add number 5 to painted area
Sign that says play the notes in right order to start the game. In-Game asset. 2d. High contrast. No shadows
portrait banner, high definition, for a game titled "Poppin' Tags: A Thrift Shop Trubute"
How to play button. In-Game asset. 2d. High contrast. No shadows
1
Sound effect
2
Sound effect
3
Sound effect
4
Sound effect
5
Sound effect
6
Sound effect
7
Sound effect
8
Sound effect
Item1
Sound effect
Instrumental
Music
instrumentalMusic
Music
Heymacklemore
Sound effect
Cash
Sound effect
Leopardmink
Sound effect
Gatorshoes
Sound effect
Houseslippers
Sound effect
Dookiebrown
Sound effect
Velcros
Sound effect
Grandmascoat
Sound effect
Bigasscoat
Sound effect
Kneeboard
Sound effect
Brokenkeyboard
Sound effect
Skeetblanket
Sound effect
Foxfur
Sound effect
Builtinonesie
Sound effect
Plaidshirt
Sound effect
Telescope
Sound effect
Velourjumpsuit
Sound effect
Wolfhat
Sound effect
Zebrajamies
Sound effect
Poptags
Sound effect
Probsshoulda
Sound effect