User prompt
karakterin boyutunu büyüt
User prompt
dron karaterin etrafında dönmesin karakterin bağımsız hareket etsin ve rasgele düşmanlara saldırsın
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kalkan 1 hit korusun
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çıkan her dron diğer dronun ters tarafında çıksın
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dron alındığı sürece 3 sefere kadar stacklenebilir
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dönen duron hasar versin
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arkaplan koy
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güçlendirmeler karakter hasar yiyene kadar kalıcı olsun
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ikili atış düz ilerlesin yayılmasın
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düşmanların ve karakterin hızını yavaşlat
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karakter kendisine en yakın düşmana doğru ateş etsin
Code edit (1 edits merged)
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User prompt
Rogue Wave Survival
Initial prompt
Create a top-down 2D rogue-like game where the player moves in the direction of input (e.g., arrow keys or WASD) and automatically shoots at approaching enemies. The game progresses in waves, with each wave increasing in difficulty by spawning more and stronger enemies. The player has a health bar; if it reaches zero, the game ends. Enemies spawn from outside the screen and move toward the player. There are three types of enemies: Normal enemy: balanced speed and health. Fast enemy: high speed, low health. Tank enemy: slow speed, high health. During gameplay, random power-ups spawn on the ground, including: Shield (adds temporary protection) Health (restores player HP) Dual Shot (fires two bullets at once) Enhanced Bullets (increased damage) Combat Drone (a drone that follows the player and shoots at enemies) The goal is to survive as many waves as possible, using movement, positioning, and power-ups to overcome the increasing enemy threat.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Draw a chibi-style top-down (bird's-eye view) park field. The scene should be cute and colorful, with soft, rounded shapes typical of chibi environments. Include details like small patches of flowers, tiny rocks, and gentle variations in the grass. The overall style should be whimsical and simple, with clean lines and a bright, cheerful color palette. In-Game asset. 2d. High contrast. No shadows