User prompt
create text for seaman to speak. the text is trolling the player
User prompt
create a discution logic to thje game where seaman talk every 3 second
User prompt
remove all the food and the score counter
User prompt
seaman cant move out of the screen
User prompt
make the seaman move like a fish with inteligent and realistic AI
User prompt
maker the water 90 percent transparent
User prompt
Please fix the bug: 'Uncaught TypeError: game.sortChildren is not a function' in or related to this line: 'game.sortChildren();' Line Number: 64
User prompt
move the seaman sprite in front of ther water
User prompt
Maker the water sprite 50 percent transparent
User prompt
move the water asset to the center
Initial prompt
SuperSeaman
===================================================================
--- original.js
+++ change.js
@@ -76,9 +76,11 @@
self.addChild(dialogueText);
self.update = function () {
// Update the dialogue text every 3 seconds
if (LK.ticks % 180 == 0) {
- dialogueText.setText("Hello, I'm Seaman!");
+ var trollingTexts = ["You can't catch me!", "Is that all you got?", "Try harder, will you?", "You're slower than a snail!", "I'm over here... or am I there?", "You'll never catch me!", "I'm too fast for you!", "Better luck next time!"];
+ var randomIndex = Math.floor(Math.random() * trollingTexts.length);
+ dialogueText.setText(trollingTexts[randomIndex]);
}
};
});
fish food. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A fish with an Human male weird head in color in a realistic style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Realistic Water of an aquarium. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.