User prompt
slown the fire rate by 30 percent and the enemy speed by 40 percent
User prompt
slow down the enemy by 30 percent
User prompt
make the fire rate of the bullet 40 percent less
User prompt
move the tower 50 pixel to the left and make the fire rate of the bullet 30 percent less
User prompt
move the tower 80 pixel to the left
User prompt
double the fire rate of the bullet
User prompt
double the speed and the fire rate off the bullet
User prompt
double the enemy speed
User prompt
make the correct plain invisible
User prompt
move the first tower 500 pixel down
User prompt
move the first tower 800 pixel down
User prompt
double the speed and the fire rate of the bullet
User prompt
add 6 enemy every round and double the enemy speed
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'bulletsContainer')' in this line: 'self.game.bulletsContainer.addChild(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'bulletsContainer')' in this line: 'self.game.bulletsContainer.addChild(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'addChild')' in this line: 'self.game.addChild(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'addChild')' in this line: 'self.game.addChild(bullet);' Line Number: 58
User prompt
Fix Bug: 'ReferenceError: bulletsContainer is not defined' in this line: 'bulletsContainer.addChild(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'addChild')' in this line: 'self.game.addChild(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'addChild')' in this line: 'self.game.addChild(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'bullets')' in this line: 'self.game.bullets.push(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'push')' in this line: 'bullet.game.bullets.push(bullet);' Line Number: 58
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'push')' in this line: 'bullet.game.bullets.push(bullet);' Line Number: 58
User prompt
Fix Bug: 'ReferenceError: gameInstance is not defined' in this line: 'self.game = gameInstance;' Line Number: 76
User prompt
Fix Bug: 'ReferenceError: gameInstance is not defined' in this line: 'self.game = gameInstance;' Line Number: 76
===================================================================
--- original.js
+++ change.js
@@ -43,9 +43,9 @@
var self = Container.call(this);
self.game = gameInstance;
self.game = gameInstance;
var towerGraphics = self.createAsset('tower', 'Tower Graphics', .5, .5);
- self.cooldown = 2.5;
+ self.cooldown = 1.25;
self.cooldownTimer = 0;
self.shoot = function (enemies, bullets) {
if (self.cooldownTimer <= 0 && enemies.length > 0) {
self.fireBullet(bullets);
@@ -77,9 +77,9 @@
self.game = gameInstance;
self.game = gameInstance;
var bulletGraphics = self.createAsset('bullet', 'Bullet Graphics', .5, .5);
self.move = function () {
- self.x += 120;
+ self.x += 240;
if (self.x > 2048) {
self.destroy();
}
};
A plain in a comic style with a dirt road with 4 turn staring to top to the botom see from a top and 50 meter high view Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tower shooting at enemy in a modern style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A single soldat walking downard in a 16 bit style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.