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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'call')' in this line: 'Fish.prototype.move.call(this);' Line Number: 188
var Fish = Container.expand(function () {
var self = Container.call(this);
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * (self.maxChangeInterval - self.minChangeInterval) + self.minChangeInterval;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
var tentativeX = self.x + Math.cos(self.rotation) * self.speed;
var tentativeY = self.y + Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
tentativeX = Math.max(waterBounds.left + 50, Math.min(tentativeX, waterBounds.right - 50));
tentativeY = Math.max(waterBounds.top + 50, Math.min(tentativeY, waterBounds.bottom - 50));
if (!self.isPathBlocked(tentativeX, tentativeY, self.getNearbyObstacles())) {
self.x = tentativeX;
self.y = tentativeY;
} else {
self.avoidObstacles(self.getNearbyObstacles());
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
self.avoidObstacles = function (obstacles) {};
self.isPathBlocked = function (newX, newY, obstacles) {
return false;
};
self.getNearbyObstacles = function () {
return [];
};
this.getWaterBounds = function () {
var waterGraphics = LK.getAsset('water', 'Water Graphics', 0, 0);
return {
left: (2048 - waterGraphics.width) / 2,
right: (2048 + waterGraphics.width) / 2,
top: (2732 - waterGraphics.height) / 2 - 150,
bottom: (2732 + waterGraphics.height) / 2 - 150
};
};
});
var ZebraDanio = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('zebraDanio', 'Zebra Danio Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.4;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 90 + 45;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
var tentativeX = self.x + Math.cos(self.rotation) * self.speed;
var tentativeY = self.y + Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
tentativeX = Math.max(waterBounds.left, Math.min(tentativeX, waterBounds.right));
tentativeY = Math.max(waterBounds.top, Math.min(tentativeY, waterBounds.bottom));
var waterBounds = self.getWaterBounds();
if (tentativeX < waterBounds.left || tentativeX > waterBounds.right || tentativeY < waterBounds.top || tentativeY > waterBounds.bottom) {
self.x = Math.max(waterBounds.left, Math.min(centerX + Math.cos(angle) * distance, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(centerY + Math.sin(angle) * distance, waterBounds.bottom));
} else {
if (tentativeX < waterBounds.left || tentativeX > waterBounds.right || tentativeY < waterBounds.top || tentativeY > waterBounds.bottom) {
self.x = centerX + Math.cos(angle) * distance;
self.y = centerY + Math.sin(angle) * distance;
} else {
if (!self.isPathBlocked(tentativeX, tentativeY, self.getNearbyObstacles())) {
self.x = Math.max(waterBounds.left, Math.min(tentativeX, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(tentativeY, waterBounds.bottom));
} else {
self.avoidObstacles(self.getNearbyObstacles());
}
}
}
var waterBounds = self.getWaterBounds();
if (tentativeX < waterBounds.left) {
self.rotation = Math.PI - self.rotation;
tentativeX = waterBounds.left;
}
if (tentativeX > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
tentativeX = waterBounds.right;
}
if (tentativeY < waterBounds.top) {
self.rotation = -self.rotation;
tentativeY = waterBounds.top;
}
if (tentativeY > waterBounds.bottom) {
self.rotation = -self.rotation;
tentativeY = waterBounds.bottom;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var CelestialPearlDanio = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('celestialPearlDanio', 'Celestial Pearl Danio Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.35) * 2;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 80 + 40;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
var tentativeX = self.x + Math.cos(self.rotation) * self.speed;
var tentativeY = self.y + Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
tentativeX = Math.max(waterBounds.left, Math.min(tentativeX, waterBounds.right));
tentativeY = Math.max(waterBounds.top, Math.min(tentativeY, waterBounds.bottom));
var waterBounds = self.getWaterBounds();
self.x = Math.max(waterBounds.left, Math.min(self.x, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(self.y, waterBounds.bottom));
var waterBounds = self.getWaterBounds();
if (self.x <= waterBounds.left) {
self.rotation = Math.PI - self.rotation;
self.x = waterBounds.left;
}
if (self.x >= waterBounds.right) {
self.rotation = Math.PI - self.rotation;
self.x = waterBounds.right;
}
if (self.y <= waterBounds.top) {
self.rotation = -self.rotation;
self.y = waterBounds.top;
}
if (self.y >= waterBounds.bottom) {
self.rotation = -self.rotation;
self.y = waterBounds.bottom;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var Wrasses = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('wrasses', 'Wrasses Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.42;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * (self.maxChangeInterval - self.minChangeInterval) + self.minChangeInterval;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
self.x = Math.max(waterBounds.left, Math.min(self.x, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(self.y, waterBounds.bottom));
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var Parrotfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('parrotfish', 'Parrotfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.50;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Dartfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('dartfish', 'Dartfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.45;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var MoorishIdol = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('moorishidol', 'Moorish Idol Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.43;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Tangfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('tangfish', 'Tangfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.47;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Bannerfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('bannerfish', 'Bannerfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.46;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Butterflyfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('butterflyfish', 'Butterflyfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.45;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Mandarinfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('mandarinfish', 'Mandarinfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.4) * 2;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Lionfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('lionfish', 'Lionfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Surgeonfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('surgeonfish', 'Surgeonfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.5) * 2 * 2 * 2;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Pufferfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('pufferfish', 'Pufferfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.4) * 2 * 2;
self.move = function () {
Fish.prototype.move.call(this);
};
});
var Clownfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('clownfish', 'Clownfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.4) * 2;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 110 + 70;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
var tentativeX = self.x + Math.cos(self.rotation) * self.speed * 2;
var tentativeY = self.y + Math.sin(self.rotation) * self.speed * 2;
var waterBounds = self.getWaterBounds();
tentativeX = Math.max(waterBounds.left, Math.min(tentativeX, waterBounds.right));
tentativeY = Math.max(waterBounds.top, Math.min(tentativeY, waterBounds.bottom));
self.x = tentativeX;
self.y = tentativeY;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var Angelfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('angelfish', 'Angelfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.45;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 130 + 90;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var Aquarium = Container.expand(function () {
var self = Container.call(this);
this.getWaterBounds = function () {
var waterGraphics = LK.getAsset('water', 'Water Graphics', 0, 0);
return {
left: (2048 - waterGraphics.width) / 2,
right: (2048 + waterGraphics.width) / 2,
top: (2732 - waterGraphics.height) / 2 - 150,
bottom: (2732 + waterGraphics.height) / 2 - 150
};
};
var aquariumGraphics = self.createAsset('aquarium', 'Aquarium Background', 0, 0);
aquariumGraphics.width = 2048 * 1.3;
aquariumGraphics.height = 2732 * 1.3;
aquariumGraphics.x = (2048 - aquariumGraphics.width) / 2;
aquariumGraphics.y = (2732 - aquariumGraphics.height) / 2;
self.addChild(aquariumGraphics);
var waterGraphics = self.createAsset('water', 'Water Graphics', 0, 0);
waterGraphics.width = 2048 / 3 * 2 * 1.08 * 1.1;
waterGraphics.height = 2732 / 3 * 1.26 * 1.1;
waterGraphics.x = (2048 - waterGraphics.width) / 2;
waterGraphics.y = (2732 - waterGraphics.height) / 2 - 150;
waterGraphics.alpha = 0.3;
self.addChild(waterGraphics);
});
var KoiFish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('koiFish', 'Koi Fish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.48) * 2;
self.move = function () {
if (self.targetRotation === undefined || LK.ticks - self.rotationStartTime >= self.rotationDuration) {
self.targetRotation = Math.random() * Math.PI * 2;
self.rotationStartTime = LK.ticks;
self.rotationDuration = Math.random() * 130 + 70;
}
var progress = (LK.ticks - self.rotationStartTime) / self.rotationDuration;
if (progress < 1) {
var deltaRotation = (self.targetRotation - self.rotation) * progress;
self.rotation += deltaRotation;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
if (Math.cos(self.rotation) < 0) {
fishGraphics.scale.x = -1;
} else {
fishGraphics.scale.x = 1;
}
fishGraphics.rotation = self.rotation;
};
});
var EmperorFish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('emperorFish', 'Emperor Fish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {};
});
var Goldfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('goldfish', 'Goldfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.4) * 2 * 2;
self.move = function () {
if (self.targetRotation === undefined || LK.ticks - self.rotationStartTime >= self.rotationDuration) {
self.targetRotation = Math.random() * Math.PI * 2;
self.rotationStartTime = LK.ticks;
self.rotationDuration = Math.random() * 140 + 80;
}
var progress = (LK.ticks - self.rotationStartTime) / self.rotationDuration;
if (progress < 1) {
var deltaRotation = (self.targetRotation - self.rotation) * progress;
self.rotation += deltaRotation;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
if (Math.cos(self.rotation) < 0) {
fishGraphics.scale.x = -1;
} else {
fishGraphics.scale.x = 1;
}
fishGraphics.rotation = self.rotation;
};
});
var Sunfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('sunfish', 'Sunfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.6;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 200 + 100;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var GuppyFish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('guppyFish', 'Guppy Fish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.35) * 2 * 2;
self.move = function () {
if (self.targetRotation === undefined || LK.ticks - self.rotationStartTime >= self.rotationDuration) {
self.targetRotation = Math.random() * Math.PI * 2;
self.rotationStartTime = LK.ticks;
self.rotationDuration = Math.random() * 100 + 50;
}
var progress = (LK.ticks - self.rotationStartTime) / self.rotationDuration;
if (progress < 1) {
var deltaRotation = (self.targetRotation - self.rotation) * progress;
self.rotation += deltaRotation;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
if (Math.cos(self.rotation) < 0) {
fishGraphics.scale.x = -1;
} else {
fishGraphics.scale.x = 1;
}
fishGraphics.rotation = self.rotation;
};
});
var BettaFish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('bettaFish', 'Betta Fish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {
if (self.targetRotation === undefined || LK.ticks - self.rotationStartTime >= self.rotationDuration) {
self.targetRotation = Math.random() * Math.PI * 2;
self.rotationStartTime = LK.ticks;
self.rotationDuration = Math.random() * 150 + 100;
}
var progress = (LK.ticks - self.rotationStartTime) / self.rotationDuration;
if (progress < 1) {
var deltaRotation = (self.targetRotation - self.rotation) * progress;
self.rotation += deltaRotation;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
if (Math.cos(self.rotation) < 0) {
fishGraphics.scale.x = -1;
} else {
fishGraphics.scale.x = 1;
}
fishGraphics.rotation = self.rotation;
};
});
var DiscusFish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('discusFish', 'Discus Fish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.45) * 2;
self.move = function () {
if (self.targetRotation === undefined || LK.ticks - self.rotationStartTime >= self.rotationDuration) {
self.targetRotation = Math.random() * Math.PI * 2;
self.rotationStartTime = LK.ticks;
self.rotationDuration = Math.random() * 120 + 60;
}
var progress = (LK.ticks - self.rotationStartTime) / self.rotationDuration;
if (progress < 1) {
var deltaRotation = (self.targetRotation - self.rotation) * progress;
self.rotation += deltaRotation;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
if (Math.cos(self.rotation) < 0) {
fishGraphics.scale.x = -1;
} else {
fishGraphics.scale.x = 1;
}
fishGraphics.rotation = self.rotation;
};
});
var NeonTetra = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('neonTetra', 'Neon Tetra Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.3;
self.move = function () {
if (self.targetRotation === undefined || LK.ticks - self.rotationStartTime >= self.rotationDuration) {
self.targetRotation = Math.random() * Math.PI * 2;
self.rotationStartTime = LK.ticks;
self.rotationDuration = Math.random() * 100 + 50;
}
var progress = (LK.ticks - self.rotationStartTime) / self.rotationDuration;
if (progress < 1) {
var deltaRotation = (self.targetRotation - self.rotation) * progress;
self.rotation += deltaRotation;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
if (Math.cos(self.rotation) < 0) {
fishGraphics.scale.x = -1;
} else {
fishGraphics.scale.x = 1;
}
fishGraphics.rotation = self.rotation;
};
});
var OscarFish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('oscarFish', 'Oscar Fish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {
if (self.targetRotation === undefined || LK.ticks - self.rotationStartTime >= self.rotationDuration) {
self.targetRotation = Math.random() * Math.PI * 2;
self.rotationStartTime = LK.ticks;
self.rotationDuration = Math.random() * 150 + 100;
}
var progress = (LK.ticks - self.rotationStartTime) / self.rotationDuration;
if (progress < 1) {
var deltaRotation = (self.targetRotation - self.rotation) * progress;
self.rotation += deltaRotation;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
if (Math.cos(self.rotation) < 0) {
fishGraphics.scale.x = -1;
} else {
fishGraphics.scale.x = 1;
}
fishGraphics.rotation = self.rotation;
};
});
var ElectricCatfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('electricCatfish', 'Electric Catfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.58;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 190 + 130;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var RainbowTrout = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('rainbowTrout', 'Rainbow Trout Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.53;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 160 + 120;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var PsychedelicFrogfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('psychedelicFrogfish', 'Psychedelic Frogfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.4) * 2 * 2;
self.move = function () {};
});
var FlameScallop = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('flameScallop', 'Flame Scallop Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.3;
self.move = function () {};
});
var RibbonEel = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('ribbonEel', 'Ribbon Eel Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.6) * 2;
self.move = function () {};
});
var LeafySeaDragon = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('leafySeaDragon', 'Leafy Sea Dragon Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.4) * 2;
self.move = function () {};
});
var ClownTriggerfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('clownTriggerfish', 'Clown Triggerfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {};
});
var ElectricBlueDamsel = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('electricBlueDamsel', 'Electric Blue Damsel Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.45) * 2;
self.move = function () {};
});
var YellowTang = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('yellowTang', 'Yellow Tang Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {};
});
var FlameHawkfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('flameHawkfish', 'Flame Hawkfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.48) * 2;
self.move = function () {};
});
var RoyalGramma = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('royalGramma', 'Royal Gramma Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 160 + 100;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var FlameAngel = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('flameAngel', 'Flame Angel Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.55;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 170 + 90;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var BlueTang = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('blueTang', 'Blue Tang Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.52;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 150 + 110;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var Moonfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('moonfish', 'Moonfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.55;
self.move = function () {
self.x += Math.cos(LK.ticks / 60) * self.speed;
self.y += Math.sin(LK.ticks / 60) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right || self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.x = Math.max(waterBounds.left, Math.min(self.x, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(self.y, waterBounds.bottom));
}
fishGraphics.rotation = Math.atan2(Math.sin(LK.ticks / 60), Math.cos(LK.ticks / 60));
};
});
var Starfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('starfish', 'Starfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.5;
self.move = function () {
self.x += Math.sin(LK.ticks / 30) * self.speed;
self.y += Math.cos(LK.ticks / 30) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right || self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.x = Math.max(waterBounds.left, Math.min(self.x, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(self.y, waterBounds.bottom));
}
fishGraphics.rotation = LK.ticks / 30;
};
});
var GlassCatfish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('glassCatfish', 'Glass Catfish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.45;
self.move = function () {
self.x += Math.cos(LK.ticks / 100) * self.speed;
self.y += Math.sin(LK.ticks / 100) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right || self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.x = Math.max(waterBounds.left, Math.min(self.x, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(self.y, waterBounds.bottom));
}
fishGraphics.rotation = Math.atan2(Math.sin(LK.ticks / 100), Math.cos(LK.ticks / 100));
};
});
var DiamondTetra = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('diamondTetra', 'Diamond Tetra Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.4;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 100 + 50;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var PeacockBass = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('peacockBass', 'Peacock Bass Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.65;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 220 + 160;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed * 1.6;
self.y += Math.sin(self.rotation) * self.speed * 1.6;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var CrimsonSnapper = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('crimsonSnapper', 'Crimson Snapper Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.57;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 130 + 65;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var CardinalTetra = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('cardinalTetra', 'Cardinal Tetra Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.3;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 90 + 60;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var CometFish = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('cometFish', 'Comet Fish Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = (Math.random() * 0.2 + 0.6) * 2;
self.move = function () {
self.x += Math.cos(LK.ticks / 70) * self.speed;
self.y += Math.sin(LK.ticks / 70) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right || self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.x = Math.max(waterBounds.left, Math.min(self.x, waterBounds.right));
self.y = Math.max(waterBounds.top, Math.min(self.y, waterBounds.bottom));
}
fishGraphics.rotation = Math.atan2(Math.sin(LK.ticks / 70), Math.cos(LK.ticks / 70));
};
});
var EmeraldGoby = Fish.expand(function () {
var self = Fish.call(this) || this;
var fishGraphics = self.createAsset('emeraldGoby', 'Emerald Goby Graphics', .5, .5);
fishGraphics.scale.set(1, 1);
self.speed = Math.random() * 0.2 + 0.42;
self.move = function () {
if (!self.directionChangeTime || LK.ticks - self.directionChangeTime > self.directionChangeInterval) {
self.directionChangeTime = LK.ticks;
self.directionChangeInterval = Math.random() * 110 + 55;
self.targetRotation = Math.random() * Math.PI * 2;
}
var progress = (LK.ticks - self.directionChangeTime) / self.directionChangeInterval;
if (progress < 1) {
self.rotation += (self.targetRotation - self.rotation) * progress;
} else {
self.rotation = self.targetRotation;
}
self.x += Math.cos(self.rotation) * self.speed;
self.y += Math.sin(self.rotation) * self.speed;
var waterBounds = self.getWaterBounds();
if (self.x < waterBounds.left || self.x > waterBounds.right) {
self.rotation = Math.PI - self.rotation;
}
if (self.y < waterBounds.top || self.y > waterBounds.bottom) {
self.rotation = -self.rotation;
}
self.rotation = self.rotation % (Math.PI * 2);
fishGraphics.scale.x = Math.cos(self.rotation) < 0 ? -1 : 1;
fishGraphics.rotation = self.rotation;
};
});
var Game = Container.expand(function () {
var self = Container.call(this);
var aquarium = self.addChild(new Aquarium());
LK.stageContainer.setBackgroundColor(0x008080);
var fishes = [];
var fishTypes = [Wrasses, Parrotfish, Dartfish, MoorishIdol, Tangfish, Bannerfish, Butterflyfish, Mandarinfish, Lionfish, Surgeonfish, Pufferfish, Clownfish, Angelfish, KoiFish, EmperorFish, Goldfish, Sunfish, GuppyFish, BettaFish, DiscusFish, NeonTetra, OscarFish, PsychedelicFrogfish, FlameScallop, RibbonEel, LeafySeaDragon, ClownTriggerfish, ElectricBlueDamsel, YellowTang, FlameHawkfish, RoyalGramma, FlameAngel, BlueTang, Moonfish, Starfish, CardinalTetra];
var fishTypes = [ZebraDanio, CelestialPearlDanio, Wrasses, Parrotfish, Dartfish, MoorishIdol, Tangfish, Bannerfish, Butterflyfish, Mandarinfish, Lionfish, Surgeonfish, Pufferfish, Clownfish, Angelfish, KoiFish, EmperorFish, Goldfish, Sunfish, GuppyFish, BettaFish, DiscusFish, NeonTetra, OscarFish, ElectricCatfish, RainbowTrout, PsychedelicFrogfish, FlameScallop, RibbonEel, LeafySeaDragon, ClownTriggerfish, ElectricBlueDamsel, YellowTang, FlameHawkfish, RoyalGramma, FlameAngel, BlueTang, Moonfish, Starfish, GlassCatfish, DiamondTetra, PeacockBass, CrimsonSnapper, CardinalTetra, CometFish, EmeraldGoby];
fishTypes.forEach(function (fishType) {
var fish = new fishType();
if (typeof fish.move === 'function') {
var waterBounds = aquarium.getWaterBounds();
var centerX = waterBounds.left + (waterBounds.right - waterBounds.left) / 2;
var centerY = waterBounds.top + (waterBounds.bottom - waterBounds.top) / 2;
var maxDistance = 500;
var angle = Math.random() * Math.PI * 2;
var distance = Math.random() * maxDistance;
fish.x = centerX + Math.cos(angle) * distance;
fish.y = centerY + Math.sin(angle) * distance;
fishes.push(fish);
self.addChild(fish);
}
});
LK.on('tick', function () {
for (var i = 0; i < fishes.length; i++) {
fishes[i].move();
}
});
});
An aquarium with no fish on a sheel in a photorealistic style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic goldfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Angelfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic koyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic gupyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bettafish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic clownfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic pufferfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic surgeonfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic buble of water. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic fish egg. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic celestial pearl danio. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Parrotfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic dartfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic moorishidol. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic tangfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bannerfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic butterflyfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic mandarinfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic lionfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic emperorFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic sunfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic discusFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic neonTetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic oscarFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a cardinal tetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a tang fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a clown fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.