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Spawn one object
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'createAsset')' in this line: 'var castleGraphics = self.createAsset('decorativeCastle', 'Decorative Castle Graphics', 0.5, 1);' Line Number: 379
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Fix Bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'castleGraphics')' in this line: 'self.castleGraphics = LK.getAsset('decorativeCastle', 'Decorative Castle Graphics', 0.5, 1);' Line Number: 379
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Fix Bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'castleGraphics')' in this line: 'self.castleGraphics = castleGraphics;' Line Number: 380
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'createAsset')' in this line: 'var castleGraphics = self.createAsset('decorativeCastle', 'Decorative Castle Graphics', 0.5, 1);' Line Number: 379
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Fix Bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'castleGraphics')' in this line: 'self.castleGraphics = LK.getAsset('decorativeCastle', 'Decorative Castle Graphics', 0.5, 1);' Line Number: 379
User prompt
Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'createAsset')' in this line: 'self.castleGraphics = self.createAsset('decorativeCastle', 'Decorative Castle Graphics', 0.5, 1);' Line Number: 379
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Fix Bug: 'Uncaught TypeError: self.activate is not a function' in this line: 'self.activate();' Line Number: 41
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Fix Bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'feedingRate')' in this line: 'self.feedingRate = 5000;' Line Number: 26
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Spawn one of each object
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var MovingFood = Food.expand(function () {' Line Number: 603
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Improve the entire code with 4 new functionality
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var PredatorFish = Fish.expand(function () {' Line Number: 43
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var FishFeeder = InteractiveElement.expand(function () {' Line Number: 17
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var FishFeeder = InteractiveDecoration.expand(function () {' Line Number: 17
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var BubbleCurtain = DecorativePlant.expand(function () {' Line Number: 1
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Improve the entire code with 4 new functionality
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Fix Bug: 'Uncaught TypeError: Fish.extend is not a function' in this line: 'var CleanerFish = Fish.extend(function () {' Line Number: 1806
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Fix Bug: 'Uncaught TypeError: Fish.extend is not a function' in this line: 'var SchoolLeaderFish = Fish.extend(function () {' Line Number: 1790
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Fix Bug: 'Uncaught TypeError: Fish.extend is not a function' in this line: 'var StealthFish = Fish.extend(function () {' Line Number: 1779
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var BubbleShieldFish = Fish.expand(function () {' Line Number: 46
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var JumpingFish = Fish.expand(function () {' Line Number: 23
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var StealthFish = Fish.expand(function () {' Line Number: 23
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var SchoolLeaderFish = Fish.expand(function () {' Line Number: 23
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var CleanerFish = Fish.expand(function () {' Line Number: 23
===================================================================
--- original.js
+++ change.js
@@ -1650,35 +1650,33 @@
var self = Container.call(this);
self.fishTypes = [Fish, KoiFish, Goldfish, GuppyFish, BettaFish, Angelfish, Clownfish, Pufferfish, Surgeonfish];
self.fishes = [];
self.spawnFish = function (aquarium) {
- for (var i = 0; i < self.fishTypes.length; i++) {
- for (var j = 0; j < 1; j++) {
- var fish = new self.fishTypes[i]();
- if (typeof fish.move === 'function') {
- var waterGraphics = LK.getAsset('water', 'Water Graphics', 0, 0);
- var waterBounds = {
- left: (2048 - waterGraphics.width) / 2,
- right: (2048 + waterGraphics.width) / 2,
- top: (2732 - waterGraphics.height) / 2 - 150,
- bottom: (2732 + waterGraphics.height) / 2 - 150
- };
- var waterWidth = waterBounds.right - waterBounds.left;
- var waterHeight = waterBounds.bottom - waterBounds.top;
- var waterCenterX = waterBounds.left + waterWidth / 2;
- var waterCenterY = waterBounds.top + waterHeight / 2;
- var maxDistanceX = waterWidth / 2 * 0.8;
- var maxDistanceY = waterHeight / 2 * 0.8;
- var angle = Math.random() * Math.PI * 2;
- var distanceX = Math.random() * maxDistanceX;
- var distanceY = Math.random() * maxDistanceY;
- fish.x = waterCenterX + distanceX * Math.cos(angle);
- fish.y = waterCenterY + distanceY * Math.sin(angle);
- self.fishes.push(fish);
- self.addChild(fish);
- }
+ var waterGraphics = LK.getAsset('water', 'Water Graphics', 0, 0);
+ var waterBounds = {
+ left: (2048 - waterGraphics.width) / 2,
+ right: (2048 + waterGraphics.width) / 2,
+ top: (2732 - waterGraphics.height) / 2 - 150,
+ bottom: (2732 + waterGraphics.height) / 2 - 150
+ };
+ var waterWidth = waterBounds.right - waterBounds.left;
+ var waterHeight = waterBounds.bottom - waterBounds.top;
+ var waterCenterX = waterBounds.left + waterWidth / 2;
+ var waterCenterY = waterBounds.top + waterHeight / 2;
+ var maxDistanceX = waterWidth / 2 * 0.8;
+ var maxDistanceY = waterHeight / 2 * 0.8;
+ var angle = Math.random() * Math.PI * 2;
+ var distanceX = Math.random() * maxDistanceX;
+ var distanceY = Math.random() * maxDistanceY;
+ var objects = [new DecorativePlant(), new BubbleCurtain(), new InteractiveElement(), new FishFeeder(), new Fish(), new HealingPlant(), new TreasureChest(), new IntelligentFish(), new FoodSpawningFish(), new Bubble(), new CapturingBubble(), new BubbleProducingFish(), new AquariumDecorator(), new HidingCastle(), new HidingBehavior(), new Lighting(), new AquariumLighting(), new LightingBehavior(), new AquariumLifeManager(), new Cleaner(), new CleaningRobot(), new CleaningBehavior(), new AquariumDecoratorManager(), new InteractiveDecoration(), new GrowingPlant(), new HealingFish(), new Coin(), new Algae(), new MovingFood(), new Food(), new SpeedyFood(), new SmartFood(), new SpeedFood(), new FastFood(), new VariableBubbleStream(), new Egg(), new IntelligentFishBehavior(), new RestingBehavior(), new ReproductionBehavior(), new FeedingBehavior(), new PlayfulBehavior(), new ForagingBehavior(), new SchoolingBehavior(), new EvasionBehavior(), new LeadershipBehavior(), new MortalityBehavior(), new Surgeonfish(), new Pufferfish(), new Clownfish(), new Angelfish(), new KoiFish(), new Goldfish(), new GuppyFish(), new BettaFish(), new RisingBubble(), new CamouflageFish(), new FishManager(), new MentorFish(), new JumpingFish()];
+ objects.forEach(function (obj) {
+ if (typeof obj.move === 'function' || obj instanceof InteractiveElement || obj instanceof DecorativePlant || obj instanceof Bubble || obj instanceof Lighting || obj instanceof Cleaner || obj instanceof Food || obj instanceof Egg) {
+ obj.x = waterCenterX + distanceX * Math.cos(angle);
+ obj.y = waterCenterY + distanceY * Math.sin(angle);
+ self.fishes.push(obj);
+ self.addChild(obj);
}
- }
+ });
};
self.manageFish = function () {};
return self;
});
An aquarium with no fish on a sheel in a photorealistic style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic goldfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Angelfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic koyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic gupyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bettafish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic clownfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic pufferfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic surgeonfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic buble of water. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic fish egg. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic celestial pearl danio. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Parrotfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic dartfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic moorishidol. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic tangfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bannerfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic butterflyfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic mandarinfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic lionfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic emperorFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic sunfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic discusFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic neonTetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic oscarFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a cardinal tetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a tang fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a clown fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.