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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var DistractingFish = Fish.expand(function () {' Line Number: 23
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var InflatableFish = Fish.expand(function () {' Line Number: 1
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Improve the entire code with 10 new functionality
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Improve the entire code with 4 new functionality
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Improve the entire code with 4 new functionality
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Make fish move
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Fix Bug: 'Uncaught TypeError: aquarium.getWaterBounds is not a function' in this line: 'var waterBounds = aquarium.getWaterBounds();' Line Number: 1630
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Improve the entire code with 6new functionality
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Fix Bug: 'Uncaught ReferenceError: Food is not defined' in this line: 'var SpeedyFood = Food.expand(function () {' Line Number: 535
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Fix Bug: 'Uncaught ReferenceError: DecorativePlant is not defined' in this line: 'var GrowingPlant = DecorativePlant.expand(function () {' Line Number: 444
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Fix Bug: 'Uncaught ReferenceError: Bubble is not defined' in this line: 'var CapturingBubble = Bubble.expand(function () {' Line Number: 83
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Improve the entire code with 4 new functionality
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var BubbleProducingFish = Fish.expand(function () {' Line Number: 107
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var FoodSpawningFish = Fish.expand(function () {' Line Number: 67
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Improve the entire code with 6 new functionality
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var IntelligentFish = Fish.expand(function () {' Line Number: 31
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'expand')' in this line: 'var TreasureChest = InteractiveElement.expand(function () {' Line Number: 1
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Improve the entire code with 4 new functionality
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Improve the entire code with 8 new functionality
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Improve the entire code with 4 new functionality
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Improve the entire code with 4 new functionality
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Make fish move 3 time slower
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Improve the entire code with 4 new functionality
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Improve the entire code with two new functionality
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Improve the entire code with two new functionality
===================================================================
--- original.js
+++ change.js
@@ -467,9 +467,18 @@
};
});
var InteractiveDecoration = InteractiveElement.expand(function () {
var self = InteractiveElement.call(this) || this;
- self.interactWithFish = function (fish) {};
+ self.isActive = false;
+ self.activate = function () {
+ self.isActive = true;
+ };
+ self.deactivate = function () {
+ self.isActive = false;
+ };
+ self.interactWithFish = function (fish) {
+ if (self.isActive) {}
+ };
});
var GrowingPlant = DecorativePlant.expand(function () {
var self = DecorativePlant.call(this) || this;
self.growthRate = 0.01;
@@ -640,22 +649,25 @@
self.destroy();
}
});
});
-var FishFeeder = Container.expand(function () {
- var self = Container.call(this);
+var FishFeeder = InteractiveDecoration.expand(function () {
+ var self = InteractiveDecoration.call(this) || this;
self.feedingRate = 5000;
self.feed = function () {
- var food = new Food();
- food.x = 1024;
- food.y = 1366;
- LK.stageContainer.addChild(food);
- var nearbyFish = self.getNearbyFishWithinRange(500);
- nearbyFish.forEach(function (fish) {
- fish.rushToFood(food);
- });
+ if (self.isActive) {
+ var food = new Food();
+ food.x = 1024;
+ food.y = 1366;
+ LK.stageContainer.addChild(food);
+ var nearbyFish = self.getNearbyFishWithinRange(500);
+ nearbyFish.forEach(function (fish) {
+ fish.rushToFood(food);
+ });
+ }
};
LK.setInterval(self.feed, self.feedingRate);
+ self.activate();
return self;
});
var IntelligentFishBehavior = Container.expand(function () {
var self = Container.call(this);
@@ -1588,15 +1600,15 @@
}
fishGraphics.rotation = self.rotation;
};
});
-var BubbleMachine = Container.expand(function () {
- var self = Container.call(this);
+var BubbleCurtain = DecorativePlant.expand(function () {
+ var self = DecorativePlant.call(this) || this;
self.bubbleRate = 1000;
self.createBubble = function () {
var bubble = new RisingBubble();
- bubble.x = Math.random() * 2048;
- bubble.y = 2732;
+ bubble.x = self.x;
+ bubble.y = self.y;
LK.stageContainer.addChild(bubble);
};
LK.setInterval(self.createBubble, self.bubbleRate);
return self;
@@ -1696,8 +1708,17 @@
self.boostIntelligence();
});
return self;
});
+Fish.prototype.updateColorBasedOnHealth = function () {
+ if (this.health < 30) {
+ this.tint = 0xFF6347;
+ } else if (this.health < 70) {
+ this.tint = 0xFFFF00;
+ } else {
+ this.tint = 0x32CD32;
+ }
+};
Fish.prototype.increaseSpeed = function (speedMultiplier, duration) {
var originalSpeed = this.speed;
this.speed *= speedMultiplier;
var self = this;
An aquarium with no fish on a sheel in a photorealistic style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic goldfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Angelfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic koyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic gupyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bettafish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic clownfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic pufferfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic surgeonfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic buble of water. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic fish egg. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic celestial pearl danio. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Parrotfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic dartfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic moorishidol. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic tangfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bannerfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic butterflyfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic mandarinfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic lionfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic emperorFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic sunfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic discusFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic neonTetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic oscarFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a cardinal tetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a tang fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a clown fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.