User prompt
Delete night
User prompt
Improve night
User prompt
Improve
User prompt
Fix Bug: 'TypeError: self.decideNextAction is not a function' in this line: 'self.decideNextAction(self.villagers[i]);' Line Number: 313
User prompt
Fix Bug: 'TypeError: self.decideNextAction is not a function' in this line: 'self.decideNextAction(self.villagers[i]);' Line Number: 312
User prompt
Fix Bug: 'TypeError: villager.decideNextAction is not a function' in this line: 'villager.decideNextAction();' Line Number: 303
User prompt
Fix Bug: 'TypeError: villager.decideNextAction is not a function' in this line: 'villager.decideNextAction();' Line Number: 303
User prompt
Improve
User prompt
Delete background
User prompt
Create background
User prompt
Fix Bug: 'Uncaught TypeError: self.initializeVillager is not a function' in this line: 'self.initializeVillager();' Line Number: 187
User prompt
Fix
User prompt
Fix Bug: 'TypeError: self.updateResourceDisplay is not a function' in this line: 'self.updateResourceDisplay();' Line Number: 327
User prompt
Fix
User prompt
Fix
User prompt
Fix
User prompt
Fix background
User prompt
Fix villager dont moving
User prompt
Fix villager dont moving
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'updateCycle')' in this line: 'self.dayNightCycle.updateCycle();' Line Number: 437
User prompt
Fix Bug: 'TypeError: self.updateDayNightCycle is not a function' in this line: 'self.updateDayNightCycle();' Line Number: 437
User prompt
Improve
User prompt
Remove kiss and all kiss référence
User prompt
Delete kiss
User prompt
Fix Bug: 'TypeError: villagerA.kiss is not a function' in this line: 'villagerA.kiss(villagerB);' Line Number: 331
===================================================================
--- original.js
+++ change.js
@@ -342,9 +342,8 @@
self.timerText.x = 2048 - 500;
self.timerText.y = 2732;
LK.gui.topCenter.addChild(self.timerText);
self.startTime = Date.now();
- self.villagers = [];
var market = new Market();
self.addChild(market);
var inn = new Inn();
self.addChild(inn);
@@ -390,9 +389,8 @@
};
self.villagers = [];
self.houses = [];
self.cloudLayer = new Container();
- LK.stageContainer.addChild(self.cloudLayer);
self.clouds = [];
for (var i = 0; i < 5; i++) {
var cloud = new Cloud();
self.clouds.push(cloud);
@@ -444,28 +442,12 @@
self.addChild(workplace);
self.villagerCreationInterval = LK.setInterval(function () {
self.createAndAddVillagerIfPossible();
}, 10000);
- LK.on('tick', function () {
- var currentTime = Date.now();
- var elapsedTime = Math.floor((currentTime - self.startTime) / 1000);
- self.timerText.setText('Time: ' + elapsedTime);
- self.updateResourceDisplay();
- for (var i = 0; i < self.villagers.length; i++) {
- self.villagers[i].update();
- }
- self.handleVillagersFallingInLove();
- self.dayNightCycle = new DayNightCycle();
- self.dayNightCycle.updateCycle();
- for (var i = 0; i < self.clouds.length; i++) {
- self.clouds[i].move();
- }
- });
self.timeOfDayText = new Text2('Time of Day: 00:00', {
size: 50,
fill: "#ffffff"
});
self.timeOfDayText.anchor.set(0.5, 0);
self.timeOfDayText.x = 2048 / 2;
self.timeOfDayText.y = 100;
- LK.gui.topCenter.addChild(self.timeOfDayText);
});
A background of a paysage with plain and without tree or montainbut no water see from the top in the air 100m by 100m Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
One human medieval villager in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a house in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree a rock and crambery in a RTS style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A heart comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A cloud in a comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A market in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An Inn in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An school in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An bakery in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A well in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An apple in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A rock in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A home in a RTS and fantasy style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A brewery in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A lumberjack in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a marketplace in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a festival in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.