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Fix Bug: 'Uncaught ReferenceError: houses is not defined' in this line: 'houses.push(house);' Line Number: 456
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'houses')' in this line: 'this.self.houses.push(house);' Line Number: 429
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Fix Bug: 'Uncaught ReferenceError: houses is not defined' in this line: 'houses.push(house);' Line Number: 456
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'houses')' in this line: 'this.self.houses.push(house);' Line Number: 429
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Fix Bug: 'Uncaught ReferenceError: houses is not defined' in this line: 'houses.push(house);' Line Number: 456
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'houses')' in this line: 'this.self.houses.push(house);' Line Number: 429
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Fix Bug: 'Uncaught ReferenceError: houses is not defined' in this line: 'houses.push(house);' Line Number: 456
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'push')' in this line: 'this.workplaces.push(workplace);' Line Number: 442
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'push')' in this line: 'this.workplaces.push(workplace);' Line Number: 442
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'push')' in this line: 'this.workplaces.push(workplace);' Line Number: 442
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'push')' in this line: 'this.workplaces.push(workplace);' Line Number: 442
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fix
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Fix Bug: 'Uncaught ReferenceError: houses is not defined' in this line: 'houses.push(newHouse);' Line Number: 433
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fix
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Fix Bug: 'Uncaught TypeError: self.initializeVillager is not a function' in this line: 'self.initializeVillager();' Line Number: 181
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fix
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 472
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
===================================================================
--- original.js
+++ change.js
@@ -468,9 +468,8 @@
self.villagerCreationInterval = LK.setInterval(function () {
self.createAndAddVillagerIfPossible();
}, 10000);
LK.on('tick', function () {
- self.villagerAndFramerateDisplay.update();
var currentTime = Date.now();
var elapsedTime = Math.floor((currentTime - self.startTime) / 1000);
self.timerText.setText('Time: ' + elapsedTime);
self.updateResourceDisplay();
A background of a paysage with plain and without tree or montainbut no water see from the top in the air 100m by 100m Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
One human medieval villager in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a house in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree a rock and crambery in a RTS style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A heart comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A cloud in a comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A market in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An Inn in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An school in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An bakery in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A well in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An apple in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A rock in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A home in a RTS and fantasy style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A brewery in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A lumberjack in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a marketplace in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a festival in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.