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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 471
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'update')' in this line: 'self.villagerAndFramerateDisplay.update();' Line Number: 344
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Fix Bug: 'Uncaught ReferenceError: VillagerAndFramerateDisplay is not defined' in this line: 'self.villagerAndFramerateDisplay = new VillagerAndFramerateDisplay(self);' Line Number: 376
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fix
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fix
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Fix Bug: 'Uncaught ReferenceError: resources is not defined' in this line: 'self.resourceDisplay = new ResourceDisplay(resources);' Line Number: 368
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fix
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Fix Bug: 'TypeError: this.increaseIQ is not a function' in this line: 'this.increaseIQ();' Line Number: 298
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Fix Bug: 'TypeError: villagerA.kiss is not a function' in this line: 'villagerA.kiss(villagerB);' Line Number: 386
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Fix Bug: 'TypeError: villagerA.canFallInLove is not a function' in this line: 'if (villagerA.canFallInLove(villagerB)) {' Line Number: 382
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Fix Bug: 'TypeError: villager.decideNextAction is not a function' in this line: 'villager.decideNextAction();' Line Number: 335
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Fix Bug: 'TypeError: villager.isDoingSomething is not a function' in this line: 'if (!villager.isDoingSomething()) {' Line Number: 330
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Fix Bug: 'TypeError: this.decideNextAction is not a function' in this line: 'this.decideNextAction();' Line Number: 289
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Fix Bug: 'TypeError: this.continuousMove is not a function' in this line: 'this.continuousMove();' Line Number: 289
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improve all the code
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create a way to villager to became smarter in realtime
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improve the movement of the villager base on their IQ
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batiment have to be at least 400 pixel to each other
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add one type of each batiment in the begining
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add 2 new idea
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improve
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Fix Bug: 'Uncaught TypeError: self.createAndAddVillager is not a function' in this line: 'self.createAndAddVillager(Math.random() * 2048, Math.random() * 2732);' Line Number: 570
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Fix Bug: 'Uncaught TypeError: self.createAndAddVillager is not a function' in this line: 'self.createAndAddVillager(Math.random() * 2048, Math.random() * 2732);' Line Number: 570
===================================================================
--- original.js
+++ change.js
@@ -372,9 +372,9 @@
var bakery = new Bakery();
self.addChild(bakery);
var well = new Well();
self.addChild(well);
- self.villagerAndFramerateDisplay = new VillagerAndFramerateDisplay(self);
+ self.framerateDisplay = new FramerateDisplay();
self.resources = createResources();
self.resourceDisplay = new ResourceDisplay(self.resources);
self.updateResourceDisplay = function () {
self.resourceDisplay.update();
A background of a paysage with plain and without tree or montainbut no water see from the top in the air 100m by 100m Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
One human medieval villager in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a house in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree a rock and crambery in a RTS style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A heart comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A cloud in a comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A market in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An Inn in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An school in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An bakery in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A well in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An apple in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A rock in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A home in a RTS and fantasy style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A brewery in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A lumberjack in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a marketplace in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a festival in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.