User prompt
While the arrow is used to aim and indicates the direction of the throw, the actual logic that checks if the ball is hit by the opening might not be directly tied to the arrow's direction in a straightforward manner. The basket's rotation is adjusted to follow the arrow's direction, but if there's any discrepancy in how this rotation is applied or calculated, it could affect the outcome. Fix this issue
User prompt
remove the rotation from the asset basketball
User prompt
change which side of the basket is the opening to the one left to the current side that is the opening
User prompt
make it so after 5 bounces off a boostpad they act like regular obstacles to stop infinite loops from happening
User prompt
add a new class similar to obstacle called boostpad that has similar properties but one additional one: When the basket hit's the boost pad it gets reflected with twice the speed and reach
User prompt
make it so the obstacles are solid and if the basket hits it it bounces off of it
User prompt
make it so when the basket bounces of an object or a wall, it's rotation follows the path of the reflection
User prompt
make it so you can only collect balls if you hit it with the opening side of the basket
User prompt
turn the basket asset by 90 degrees, so the opening follows the direction of the arrow
User prompt
rotate the basket's asset by 90 degrees to the left
User prompt
turn the face of the basket by 90%. The basket's asset has an opening at the top site
User prompt
make the basket's rotation follow the direction of the arrow
User prompt
make it 30% of the screen size
User prompt
give the arrow a stretch limit of the equivalent of 40% of the screen size
User prompt
make it so the basket always goes 50% further than the cursors end location
User prompt
make it so the arrow or rather the cursor can extend outside the screen, so you can shoot the basket into a wall even if its right next to the screen edge
User prompt
make it so the drawn arrow is only stretched in the direction of the cursor
User prompt
make it so the arrow only extends in the direction of the cursor, from the center of the basket
User prompt
make the backgroudn lihht blue
User prompt
make the background light blue
User prompt
make it so the basket goes in the opposit direction
User prompt
make the basket spawn 1/4 of the screen size away from the bottom
User prompt
make the basket spawn a bit higher
User prompt
make it so the basket always spawns a bit higher
User prompt
make it so the basket can bounce of the edges of the screen
===================================================================
--- original.js
+++ change.js
@@ -46,8 +46,10 @@
// Stretch the arrow in the direction of the cursor, but ensure it's at least 1 to allow it to extend outside the screen and not more than 40% of the screen size
scaleY: 1,
rotation: direction
});
+ // Make the basket's rotation follow the direction of the arrow
+ basketGraphics.rotation = direction;
// Add the arrow to the game
game.addChild(self.arrow);
};
self.move = function () {
in-game asset. 2d. basketball. blank background. minimalistic flat graphic. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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