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for the effect of continuity remove 1 block from bottom of the stack when stacked blocks exceed 5. when you remove the block remove it witha slide animation. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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stacked blocks are going up instead of going down.
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Please fix the bug: 'LK.Container is not a constructor' in or related to this line: 'var gameContainer = new LK.Container(); // Container to hold all game elements that move' Line Number: 71
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Please fix the bug: 'LK.Container is not a constructor' in or related to this line: 'var gameContainer = new LK.Container(); // Container to hold all game elements that move' Line Number: 71
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Please fix the bug: 'LK.Game.Container is not a constructor' in or related to this line: 'var gameContainer = new LK.Game.Container(); // Container to hold all game elements that move' Line Number: 71
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Please fix the bug: 'LK.Container is not a constructor' in or related to this line: 'var gameContainer = new LK.Container(); // Container to hold all game elements that move' Line Number: 71
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Please fix the bug: 'TypeError: rope is undefined' in or related to this line: 'rope.scaleY = Math.sqrt(Math.pow(currentBlock.x - crane.x, 2) + Math.pow(currentBlock.y - crane.y, 2)) / 100;' Line Number: 148
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Please fix the bug: 'TypeError: rope is undefined' in or related to this line: 'rope.scaleY = Math.sqrt(Math.pow(currentBlock.x - crane.x, 2) + Math.pow(currentBlock.y - crane.y, 2)) / 100;' Line Number: 147
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Please fix the bug: 'TypeError: rope is undefined' in or related to this line: 'rope.scaleY = Math.sqrt(Math.pow(currentBlock.x - crane.x, 2) + Math.pow(currentBlock.y - crane.y, 2)) / 100;' Line Number: 148
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Please fix the bug: 'TypeError: rope is undefined' in or related to this line: 'rope.scaleY = Math.sqrt(Math.pow(currentBlock.x - crane.x, 2) + Math.pow(currentBlock.y - crane.y, 2)) / 100;' Line Number: 147
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there should be only 1 rope but there are too many ropes and rope is not connected to the block. fix that please
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rope between the block and crane is not visible. can you add something visual for that? i added asset image named rope
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i created asset named rope. now implement it please
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Please fix the bug: 'TypeError: game.camera is undefined' in or related to this line: 'game.camera.y += (targetY - game.camera.y) * cameraFollowSpeed;' Line Number: 141
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then just make infinite
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okay so red block for crane shouldnt on the screen visible so put it way back on top and make rope longer
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make swinging slower and increase the range
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===================================================================
--- original.js
+++ change.js
@@ -60,9 +60,9 @@
/****
* Game Code
****/
// Initialize variables
-var gameContainer = new LK.Game.Container(); // Container to hold all game elements that move
+var gameContainer = new LK.Container(); // Container to hold all game elements that move
game.addChild(gameContainer);
var crane = gameContainer.addChild(new Crane());
var baseBlock = gameContainer.addChild(new BaseBlock());
baseBlock.x = 2048 / 2;