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make it so when the 25% of the gambling machine outputs try again, you lose 90% of your money
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make a icon when the player buys the anti reject, make it so there's a pickaxe, and there's a circle with a slash through it
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make it so like at level 20 and beyond, half of the time the cube will reject the swipes, forcing you to gamble to buy or wait patiently and what the anti rejection will do for 1 minute, the cube will not reject the swipes.
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and when reset is clicked, make the level is level one,
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'visible')' in or related to this line: 'skipLevelButton.visible = false; // Hide skip level button on reset' Line Number: 281
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delete the skip level boost and delete the skip level button in the shop and in the skip level button
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make it so whenever the reset button is clicked, its level 1, MindCoins is 0, and the level number is 1, and skip level is hidden
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make it so that after skip level is pressed, its hidden until level skip is pressed and then its shown
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Please fix the bug: 'Uncaught ReferenceError: playerGraphics is not defined' in or related to this line: 'playerGraphics.tint = 0x00FF00; // Example glow effect' Line Number: 231
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still not working
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can you make the cube when its like lvl 20 and above reject certain swipes and can you make when anti rejection is clicked it removes 25 MC and gives you the power to swipe rejection free (29 seconds), a dream boost which adds a uranium ad and makes you glow and have a trail, and it removes 40 MC (MC means MineCoins) and When Level Skip is CLicked, Remove 75 MC and skip one level.
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can you make the levels harder and when the game is first played its reset to 1 MindCoins and Level 1 and its on level 1
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can you make it so when the shop is clicked the maze and cubes are hidden and when its x'ed out, it is shown
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can you do it
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Please fix the bug: 'storage.clear is not a function' in or related to this line: 'storage.clear();' Line Number: 261 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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make it so when it is refreshed, all progress is gone
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Please fix the bug: 'Uncaught ReferenceError: exit is not defined' in or related to this line: 'exit.visible = true;' Line Number: 512
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make it so when the shop is clicked the maze, cube, and green cube assets are gone
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lvl 6 is the same make it so all levels have a opening to get to green
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lvl 5 is impossible, make a opening next to the green cube
Code edit (1 edits merged)
Please save this source code
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Mind Maze: Cube Gambler
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make it so you can gamble by clicking the gamble button so you can gamble by 5 mind coins and every 2 seconds u get 1 mind coin and the gambling machine is rigged so there's a 75% chance of hitting it rich
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make it so when the shop is clicked, it shows the power ups you can buy
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make a maze game and the player is a cube and you have to swipe and its a 1rst person maze game so u have to get to the green side to get to the next level and make like 67 of levels and make it so at level 10, the cube becomes insane and rejects certain swipes and make it so at level 36 it becomes spooky and scary and add it so in later levels (e.g. LVL 12) you can gain Mindcoins (gain one mindcoin per 1 lvl) (Game's version of money) and you can press the shop button to unlock, anti rejection boost (12-15 coins), a dream boost, (20-25 coins, making a dream about uranium) and a skip boost (skips 2 levels, 348 coins)
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});