User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'scoreTxt.setText(score.toString()); // Update score display' Line Number: 932
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'scoreTxt.setText(score.toString()); // Update score display' Line Number: 932
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'y')' in or related to this line: 'goalBackground.y = goalTxt.y;' Line Number: 1919
User prompt
check the code for errors, bugs and fix them
User prompt
find the text: "happy new year" in the code and change it to "Trick or Treat"
User prompt
find the text in the code: "Year of the Dragon" and change it to "Spooky Match"
User prompt
Please fix the bug: 'Timeout.tick error: Cannot read properties of undefined (reading 'dx')' in or related to this line: 'hintOverlay.x = move.gemStartPosition.x + moveDirection.dx * moveDistance * waveProgress;' Line Number: 167
User prompt
Migrate to the latest version of LK
Remix started
Copy Dragon Match: New Years
===================================================================
--- original.js
+++ change.js
@@ -153,9 +153,12 @@
move.gemStartPosition = {
x: move.gem.x,
y: move.gem.y
}; // Track starting position for animation
- var moveDirection = move._move_migrated;
+ var moveDirection = move.move || {
+ dx: 0,
+ dy: 0
+ };
var moveDistance = move.gem.spacing; // Distance to move back and forth
var moveDuration = 500; // Duration of each move
animateMove();
} else {
@@ -1541,17 +1544,17 @@
/****
* Game Code
****/
-// Initialize a timer for showing hints
-// Initialize 2-minute timer
-// Initialize score
-// Initialize large countdown at the beginning of the game
-// Goal gem type and count
-// Dragon spawn timer
+// FireworkEffect class
// SagaMap class
// SagaMap class
-// FireworkEffect class
+// Dragon spawn timer
+// Goal gem type and count
+// Initialize large countdown at the beginning of the game
+// Initialize score
+// Initialize 2-minute timer
+// Initialize a timer for showing hints
function _typeof3(o) {
"@babel/helpers - typeof";
return _typeof3 = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) {
return typeof o;
glow. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Hourglass icon white. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Glow glare star. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Town of Halloween. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
blue bat. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
green bat. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
purple bat. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
yellow bat. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
spooky ghost. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
spooky halloween forest. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
dark magic particle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stylized vampire head. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stylized halloween pumpkin. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stylized orange pumpkin. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stylized purple werwolf head. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stylized wich head. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
white scull. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
old dark cemetery, 4k, high quality, landscape, digital art. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
abandoned manor, halloween, 4k, high quality, landscape, digital art. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
witch's cauldron. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
horror haloween Checkmark. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.