/**** 
* Plugins
****/ 
var tween = LK.import("@upit/tween.v1");
/**** 
* Classes
****/ 
var Character = Container.expand(function (characterType) {
	var self = Container.call(this);
	var characterGraphics = self.attachAsset(characterType, {
		anchorX: 0.5,
		anchorY: 0.5
	});
	var nameText = new Text2(characterType.charAt(0).toUpperCase() + characterType.slice(1), {
		size: 60,
		fill: 0x000000
	});
	nameText.anchor.set(0.5, 0.5);
	nameText.y = 250;
	self.addChild(nameText);
	self.characterType = characterType;
	self.down = function (x, y, obj) {
		LK.getSound('select').play();
		tween(self, {
			scaleX: 0.9,
			scaleY: 0.9
		}, {
			duration: 100
		});
		selectedCharacter = self.characterType;
		switchToKitchen();
	};
	self.up = function (x, y, obj) {
		tween(self, {
			scaleX: 1,
			scaleY: 1
		}, {
			duration: 100
		});
	};
	return self;
});
var CookingTool = Container.expand(function (toolType) {
	var self = Container.call(this);
	var toolGraphics = self.attachAsset(toolType, {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.toolType = toolType;
	self.down = function (x, y, obj) {
		if (selectedIngredient && selectedIngredient.intersects(self)) {
			if (self.toolType === 'pan' || self.toolType === 'stove') {
				selectedIngredient.cook();
			} else if (self.toolType === 'knife') {
				selectedIngredient.chop();
			}
		}
	};
	return self;
});
var Ingredient = Container.expand(function (ingredientType) {
	var self = Container.call(this);
	var ingredientGraphics = self.attachAsset(ingredientType, {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.ingredientType = ingredientType;
	self.isCooked = false;
	self.isChopped = false;
	self.cookingLevel = 0;
	self.down = function (x, y, obj) {
		LK.getSound('select').play();
		selectedIngredient = self;
		dragNode = self;
		tween(self, {
			scaleX: 1.1,
			scaleY: 1.1
		}, {
			duration: 100
		});
	};
	self.up = function (x, y, obj) {
		dragNode = null;
		tween(self, {
			scaleX: 1,
			scaleY: 1
		}, {
			duration: 100
		});
	};
	self.cook = function () {
		if (!self.isCooked) {
			self.isCooked = true;
			self.cookingLevel = 1;
			LK.getSound('cook').play();
			// Change color to indicate cooking
			var originalColor = ingredientGraphics.tint || 0xFFFFFF;
			tween(ingredientGraphics, {
				tint: 0xDDAAAA
			}, {
				duration: 500
			});
			// Add cooking animation
			tween(self, {
				scaleX: 1.2,
				scaleY: 1.2
			}, {
				duration: 300,
				onFinish: function onFinish() {
					tween(self, {
						scaleX: 1,
						scaleY: 1
					}, {
						duration: 300
					});
				}
			});
		}
	};
	self.chop = function () {
		if (!self.isChopped) {
			self.isChopped = true;
			LK.getSound('chop').play();
			// Change shape to indicate chopping
			tween(self, {
				scaleY: 0.7
			}, {
				duration: 200
			});
			// Add chopping animation
			tween(self, {
				rotation: 0.1
			}, {
				duration: 100,
				onFinish: function onFinish() {
					tween(self, {
						rotation: -0.1
					}, {
						duration: 100,
						onFinish: function onFinish() {
							tween(self, {
								rotation: 0
							}, {
								duration: 100
							});
						}
					});
				}
			});
		}
	};
	return self;
});
/**** 
* Initialize Game
****/ 
var game = new LK.Game({
	backgroundColor: 0xF5F5DC
});
/**** 
* Game Code
****/ 
// Sounds
// UI elements
// Cooking tools
// Ingredients
// Characters
var gameState = 'characterSelection'; // 'characterSelection' or 'kitchen'
var selectedCharacter = null;
var selectedIngredient = null;
var dragNode = null;
var characters = [];
var ingredients = [];
var cookingTools = [];
// Character selection screen
function setupCharacterSelection() {
	// Clear existing children
	while (game.children.length > 0) {
		game.removeChild(game.children[0]);
	}
	// Title
	var titleText = new Text2('Choose Your Character', {
		size: 100,
		fill: 0x8B4513
	});
	titleText.anchor.set(0.5, 0.5);
	titleText.x = 1024;
	titleText.y = 400;
	game.addChild(titleText);
	// Character options
	var characterTypes = ['boy', 'cat', 'cow', 'girl'];
	characters = [];
	for (var i = 0; i < characterTypes.length; i++) {
		var character = new Character(characterTypes[i]);
		var col = i % 2;
		var row = Math.floor(i / 2);
		character.x = 512 + col * 600;
		character.y = 800 + row * 500;
		characters.push(character);
		game.addChild(character);
	}
}
// Kitchen screen
function setupKitchen() {
	// Clear existing children
	while (game.children.length > 0) {
		game.removeChild(game.children[0]);
	}
	// Back button
	var backButton = LK.getAsset('backButton', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	backButton.x = 150;
	backButton.y = 150;
	game.addChild(backButton);
	var backText = new Text2('Back', {
		size: 40,
		fill: 0xFFFFFF
	});
	backText.anchor.set(0.5, 0.5);
	backText.x = 150;
	backText.y = 150;
	game.addChild(backText);
	// Kitchen title
	var kitchenTitle = new Text2('Toca Kitchen - ' + selectedCharacter, {
		size: 80,
		fill: 0x8B4513
	});
	kitchenTitle.anchor.set(0.5, 0.5);
	kitchenTitle.x = 1024;
	kitchenTitle.y = 200;
	game.addChild(kitchenTitle);
	// Ingredients
	var ingredientTypes = ['egg', 'mushroom', 'broccoli', 'lemon', 'tomato', 'pear'];
	ingredients = [];
	for (var i = 0; i < ingredientTypes.length; i++) {
		var ingredient = new Ingredient(ingredientTypes[i]);
		var col = i % 3;
		var row = Math.floor(i / 3);
		ingredient.x = 400 + col * 300;
		ingredient.y = 500 + row * 200;
		ingredients.push(ingredient);
		game.addChild(ingredient);
	}
	// Cooking tools
	cookingTools = [];
	// Stove
	var stove = new CookingTool('stove');
	stove.x = 1024;
	stove.y = 1200;
	cookingTools.push(stove);
	game.addChild(stove);
	// Pan on stove
	var pan = new CookingTool('pan');
	pan.x = 1024;
	pan.y = 1170;
	cookingTools.push(pan);
	game.addChild(pan);
	// Knife
	var knife = new CookingTool('knife');
	knife.x = 1024;
	knife.y = 1400;
	cookingTools.push(knife);
	game.addChild(knife);
	// Tool labels
	var stoveLabel = new Text2('Stove', {
		size: 40,
		fill: 0x000000
	});
	stoveLabel.anchor.set(0.5, 0.5);
	stoveLabel.x = 1024;
	stoveLabel.y = 1270;
	game.addChild(stoveLabel);
	var knifeLabel = new Text2('Knife', {
		size: 40,
		fill: 0x000000
	});
	knifeLabel.anchor.set(0.5, 0.5);
	knifeLabel.x = 1024;
	knifeLabel.y = 1470;
	game.addChild(knifeLabel);
}
function switchToKitchen() {
	gameState = 'kitchen';
	setupKitchen();
}
function switchToCharacterSelection() {
	gameState = 'characterSelection';
	selectedCharacter = null;
	selectedIngredient = null;
	setupCharacterSelection();
}
// Handle move events
function handleMove(x, y, obj) {
	if (dragNode) {
		dragNode.x = x;
		dragNode.y = y;
	}
}
// Game event handlers
game.move = handleMove;
game.down = function (x, y, obj) {
	// Check for back button in kitchen
	if (gameState === 'kitchen' && x < 300 && y < 250) {
		LK.getSound('select').play();
		switchToCharacterSelection();
	}
};
game.up = function (x, y, obj) {
	dragNode = null;
	selectedIngredient = null;
};
// Initialize the game
setupCharacterSelection();
game.update = function () {
	// Handle ingredient interactions with cooking tools
	if (gameState === 'kitchen') {
		for (var i = 0; i < ingredients.length; i++) {
			var ingredient = ingredients[i];
			// Check if ingredient is being dragged over cooking tools
			for (var j = 0; j < cookingTools.length; j++) {
				var tool = cookingTools[j];
				if (ingredient.intersects(tool)) {
					// Visual feedback when ingredient is over a tool
					if (tool.alpha !== 0.8) {
						tool.alpha = 0.8;
					}
				} else {
					if (tool.alpha !== 1) {
						tool.alpha = 1;
					}
				}
			}
		}
	}
}; ===================================================================
--- original.js
+++ change.js
@@ -1,6 +1,340 @@
-/****
+/**** 
+* Plugins
+****/ 
+var tween = LK.import("@upit/tween.v1");
+
+/**** 
+* Classes
+****/ 
+var Character = Container.expand(function (characterType) {
+	var self = Container.call(this);
+	var characterGraphics = self.attachAsset(characterType, {
+		anchorX: 0.5,
+		anchorY: 0.5
+	});
+	var nameText = new Text2(characterType.charAt(0).toUpperCase() + characterType.slice(1), {
+		size: 60,
+		fill: 0x000000
+	});
+	nameText.anchor.set(0.5, 0.5);
+	nameText.y = 250;
+	self.addChild(nameText);
+	self.characterType = characterType;
+	self.down = function (x, y, obj) {
+		LK.getSound('select').play();
+		tween(self, {
+			scaleX: 0.9,
+			scaleY: 0.9
+		}, {
+			duration: 100
+		});
+		selectedCharacter = self.characterType;
+		switchToKitchen();
+	};
+	self.up = function (x, y, obj) {
+		tween(self, {
+			scaleX: 1,
+			scaleY: 1
+		}, {
+			duration: 100
+		});
+	};
+	return self;
+});
+var CookingTool = Container.expand(function (toolType) {
+	var self = Container.call(this);
+	var toolGraphics = self.attachAsset(toolType, {
+		anchorX: 0.5,
+		anchorY: 0.5
+	});
+	self.toolType = toolType;
+	self.down = function (x, y, obj) {
+		if (selectedIngredient && selectedIngredient.intersects(self)) {
+			if (self.toolType === 'pan' || self.toolType === 'stove') {
+				selectedIngredient.cook();
+			} else if (self.toolType === 'knife') {
+				selectedIngredient.chop();
+			}
+		}
+	};
+	return self;
+});
+var Ingredient = Container.expand(function (ingredientType) {
+	var self = Container.call(this);
+	var ingredientGraphics = self.attachAsset(ingredientType, {
+		anchorX: 0.5,
+		anchorY: 0.5
+	});
+	self.ingredientType = ingredientType;
+	self.isCooked = false;
+	self.isChopped = false;
+	self.cookingLevel = 0;
+	self.down = function (x, y, obj) {
+		LK.getSound('select').play();
+		selectedIngredient = self;
+		dragNode = self;
+		tween(self, {
+			scaleX: 1.1,
+			scaleY: 1.1
+		}, {
+			duration: 100
+		});
+	};
+	self.up = function (x, y, obj) {
+		dragNode = null;
+		tween(self, {
+			scaleX: 1,
+			scaleY: 1
+		}, {
+			duration: 100
+		});
+	};
+	self.cook = function () {
+		if (!self.isCooked) {
+			self.isCooked = true;
+			self.cookingLevel = 1;
+			LK.getSound('cook').play();
+			// Change color to indicate cooking
+			var originalColor = ingredientGraphics.tint || 0xFFFFFF;
+			tween(ingredientGraphics, {
+				tint: 0xDDAAAA
+			}, {
+				duration: 500
+			});
+			// Add cooking animation
+			tween(self, {
+				scaleX: 1.2,
+				scaleY: 1.2
+			}, {
+				duration: 300,
+				onFinish: function onFinish() {
+					tween(self, {
+						scaleX: 1,
+						scaleY: 1
+					}, {
+						duration: 300
+					});
+				}
+			});
+		}
+	};
+	self.chop = function () {
+		if (!self.isChopped) {
+			self.isChopped = true;
+			LK.getSound('chop').play();
+			// Change shape to indicate chopping
+			tween(self, {
+				scaleY: 0.7
+			}, {
+				duration: 200
+			});
+			// Add chopping animation
+			tween(self, {
+				rotation: 0.1
+			}, {
+				duration: 100,
+				onFinish: function onFinish() {
+					tween(self, {
+						rotation: -0.1
+					}, {
+						duration: 100,
+						onFinish: function onFinish() {
+							tween(self, {
+								rotation: 0
+							}, {
+								duration: 100
+							});
+						}
+					});
+				}
+			});
+		}
+	};
+	return self;
+});
+
+/**** 
 * Initialize Game
-****/
+****/ 
 var game = new LK.Game({
-	backgroundColor: 0x000000
-});
\ No newline at end of file
+	backgroundColor: 0xF5F5DC
+});
+
+/**** 
+* Game Code
+****/ 
+// Sounds
+// UI elements
+// Cooking tools
+// Ingredients
+// Characters
+var gameState = 'characterSelection'; // 'characterSelection' or 'kitchen'
+var selectedCharacter = null;
+var selectedIngredient = null;
+var dragNode = null;
+var characters = [];
+var ingredients = [];
+var cookingTools = [];
+// Character selection screen
+function setupCharacterSelection() {
+	// Clear existing children
+	while (game.children.length > 0) {
+		game.removeChild(game.children[0]);
+	}
+	// Title
+	var titleText = new Text2('Choose Your Character', {
+		size: 100,
+		fill: 0x8B4513
+	});
+	titleText.anchor.set(0.5, 0.5);
+	titleText.x = 1024;
+	titleText.y = 400;
+	game.addChild(titleText);
+	// Character options
+	var characterTypes = ['boy', 'cat', 'cow', 'girl'];
+	characters = [];
+	for (var i = 0; i < characterTypes.length; i++) {
+		var character = new Character(characterTypes[i]);
+		var col = i % 2;
+		var row = Math.floor(i / 2);
+		character.x = 512 + col * 600;
+		character.y = 800 + row * 500;
+		characters.push(character);
+		game.addChild(character);
+	}
+}
+// Kitchen screen
+function setupKitchen() {
+	// Clear existing children
+	while (game.children.length > 0) {
+		game.removeChild(game.children[0]);
+	}
+	// Back button
+	var backButton = LK.getAsset('backButton', {
+		anchorX: 0.5,
+		anchorY: 0.5
+	});
+	backButton.x = 150;
+	backButton.y = 150;
+	game.addChild(backButton);
+	var backText = new Text2('Back', {
+		size: 40,
+		fill: 0xFFFFFF
+	});
+	backText.anchor.set(0.5, 0.5);
+	backText.x = 150;
+	backText.y = 150;
+	game.addChild(backText);
+	// Kitchen title
+	var kitchenTitle = new Text2('Toca Kitchen - ' + selectedCharacter, {
+		size: 80,
+		fill: 0x8B4513
+	});
+	kitchenTitle.anchor.set(0.5, 0.5);
+	kitchenTitle.x = 1024;
+	kitchenTitle.y = 200;
+	game.addChild(kitchenTitle);
+	// Ingredients
+	var ingredientTypes = ['egg', 'mushroom', 'broccoli', 'lemon', 'tomato', 'pear'];
+	ingredients = [];
+	for (var i = 0; i < ingredientTypes.length; i++) {
+		var ingredient = new Ingredient(ingredientTypes[i]);
+		var col = i % 3;
+		var row = Math.floor(i / 3);
+		ingredient.x = 400 + col * 300;
+		ingredient.y = 500 + row * 200;
+		ingredients.push(ingredient);
+		game.addChild(ingredient);
+	}
+	// Cooking tools
+	cookingTools = [];
+	// Stove
+	var stove = new CookingTool('stove');
+	stove.x = 1024;
+	stove.y = 1200;
+	cookingTools.push(stove);
+	game.addChild(stove);
+	// Pan on stove
+	var pan = new CookingTool('pan');
+	pan.x = 1024;
+	pan.y = 1170;
+	cookingTools.push(pan);
+	game.addChild(pan);
+	// Knife
+	var knife = new CookingTool('knife');
+	knife.x = 1024;
+	knife.y = 1400;
+	cookingTools.push(knife);
+	game.addChild(knife);
+	// Tool labels
+	var stoveLabel = new Text2('Stove', {
+		size: 40,
+		fill: 0x000000
+	});
+	stoveLabel.anchor.set(0.5, 0.5);
+	stoveLabel.x = 1024;
+	stoveLabel.y = 1270;
+	game.addChild(stoveLabel);
+	var knifeLabel = new Text2('Knife', {
+		size: 40,
+		fill: 0x000000
+	});
+	knifeLabel.anchor.set(0.5, 0.5);
+	knifeLabel.x = 1024;
+	knifeLabel.y = 1470;
+	game.addChild(knifeLabel);
+}
+function switchToKitchen() {
+	gameState = 'kitchen';
+	setupKitchen();
+}
+function switchToCharacterSelection() {
+	gameState = 'characterSelection';
+	selectedCharacter = null;
+	selectedIngredient = null;
+	setupCharacterSelection();
+}
+// Handle move events
+function handleMove(x, y, obj) {
+	if (dragNode) {
+		dragNode.x = x;
+		dragNode.y = y;
+	}
+}
+// Game event handlers
+game.move = handleMove;
+game.down = function (x, y, obj) {
+	// Check for back button in kitchen
+	if (gameState === 'kitchen' && x < 300 && y < 250) {
+		LK.getSound('select').play();
+		switchToCharacterSelection();
+	}
+};
+game.up = function (x, y, obj) {
+	dragNode = null;
+	selectedIngredient = null;
+};
+// Initialize the game
+setupCharacterSelection();
+game.update = function () {
+	// Handle ingredient interactions with cooking tools
+	if (gameState === 'kitchen') {
+		for (var i = 0; i < ingredients.length; i++) {
+			var ingredient = ingredients[i];
+			// Check if ingredient is being dragged over cooking tools
+			for (var j = 0; j < cookingTools.length; j++) {
+				var tool = cookingTools[j];
+				if (ingredient.intersects(tool)) {
+					// Visual feedback when ingredient is over a tool
+					if (tool.alpha !== 0.8) {
+						tool.alpha = 0.8;
+					}
+				} else {
+					if (tool.alpha !== 1) {
+						tool.alpha = 1;
+					}
+				}
+			}
+		}
+	}
+};
\ No newline at end of file