Code edit (5 edits merged)
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Please fix the bug: 'ReferenceError: backGroundOptionsZone is not defined' in or related to this line: 'game.addChild(backGroundOptionsZone);' Line Number: 351
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Please fix the bug: 'ReferenceError: setScore is not defined' in or related to this line: 'setScore(0);' Line Number: 396
Code edit (3 edits merged)
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Please fix the bug: 'ReferenceError: clueWord is not defined' in or related to this line: 'if (clueWord != '') {' Line Number: 601
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Please fix the bug: 'TypeError: mainGrid.findNclick is not a function' in or related to this line: 'mainGrid.findNclick(firstLetter);' Line Number: 506
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Please fix the bug: 'ReferenceError: setClueButtonWord is not defined' in or related to this line: 'setClueButtonWord('ButtonClue1');' Line Number: 380
Code edit (8 edits merged)
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Please fix the bug: 'TypeError: clueWord is undefined' in or related to this line: 'var letter = clueWord[clueLevel - 1];' Line Number: 487
Code edit (1 edits merged)
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Code edit (12 edits merged)
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Please fix the bug: 'Timeout.tick error: mainGrid.cells[line] is undefined' in or related to this line: 'if (mainGrid.cells[line][col]) {' Line Number: 453
Code edit (1 edits merged)
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Code edit (9 edits merged)
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Please fix the bug: 'TypeError: word is undefined' in or related to this line: 'var wordShuffled = wordShuffled = word.split('').sort(function () {' Line Number: 495
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Please fix the bug: 'ReferenceError: pickAndShakeSingleWord is not defined' in or related to this line: 'var word = pickAndShakeSingleWord().word;' Line Number: 495
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Please fix the bug: 'ReferenceError: maingrid is not defined' in or related to this line: 'if (maingrid) {' Line Number: 547
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Code edit (18 edits merged)
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Please fix the bug: 'TypeError: clueButton is null' in or related to this line: 'clueButton = new Button('', {' Line Number: 433
===================================================================
--- original.js
+++ change.js
@@ -513,9 +513,9 @@
var isPossibleToAddletter = true; //Indique si le mot peut être ajouté dans la grille principale
for (var i = 0; i < word.length && isPossibleToAddletter; i++) {
isPossibleToAddletter = mainGrid.addRandomLetter(word[i]);
}
- if (isPossibleToAddletter) {
+ if (isPossibleToAddletter && word != '') {
mainGrid.addWord(word);
}
return isPossibleToAddletter;
} //Fin de la fonction putRandomShuffledWordInGrid
An empty cell.
Drapeau national des USA en fond d'un patchwork des États américains.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Une jeton de scrabble sans lettre.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un bouton arrondi suggérant une validation mais sans texte écrit dessus.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round button with a cyan interrogation mark.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round cyan button with a yellow lamp bulb.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Planetes.
Remove the white square and the red lines.
A patchwork of european countries with the european unio flag in back ground.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A yellow coin wher we can see '+10' written on it.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A red coin wher we can see '-10' written on it... Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of heads of plenty animals.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
The periodic table of the elements.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork de mots sur un fond cyan.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of scene extracted from video games.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
It is written "COOL QUIZZ".
A cyan circle button with a home silhouette in the center. The button means "go back to start window". Avoid white color.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.