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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'this.vitesseEnCours = this.sprite.x < rocher.sprite.x ? this.vitessePS : -this.vitessePS; //on donne le sens du deplacement horizontal' Line Number: 765
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Please fix the bug: 'ReferenceError: rocher is not defined' in or related to this line: 'rocher[i].sortPushers();' Line Number: 1003
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Code edit (10 edits merged)
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'this.vitesseEnCours = this.sprite.x < rocher.sprite.x ? this.vitessePS : -this.vitessePS; //on donne le sens du deplacement horizontal' Line Number: 634
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Code edit (7 edits merged)
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'x')' in or related to this line: 'this.sprite.x = x;' Line Number: 439
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Code edit (21 edits merged)
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Migrate to the latest version of LK
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Code edit (5 edits merged)
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Please fix the bug: 'ReferenceError: rochers is not defined' in or related to this line: 'for (var i = 0; i < rochers.length; i++) {' Line Number: 956
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Please fix the bug: 'ReferenceError: scoreZone is not defined' in or related to this line: 'victoireText.y = scoreZone.height;' Line Number: 798
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Code edit (12 edits merged)
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Please fix the bug: 'TypeError: LK.getText is not a function' in or related to this line: 'var victoireText = game.addChild(LK.getText('Victoire', {' Line Number: 792
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Code edit (8 edits merged)
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===================================================================
--- original.js
+++ change.js
@@ -985,8 +985,9 @@
if (rochers[i] == null || rochers[i].sprite.visible == false) {
//si le rocher n'existe pas, ou est sorti de la route on passe au suivant
continue;
}
+ rochers[i].sortPushers();
rochers[i].vitesse = rochers[i].totalForce * vitesseBuldo / rochers[i].tailleRocher; //vitesse de déplacement du rocher
if (rochers[i].isBeingPushed) {
rochers[i].checkPushed();
} //déplacement du rocher
A small rock
a rock without any shadow and four time smaller than the original.
Blue color
a rock is being crunched so there is smoke and peaces of rocks viewed from top.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un trophée de victoire sous forme d'une coupe d'où s'échappe un feu d'artifice.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Red bulldozer viewed strictly from top. Top view as if we are a drone.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove yellow lines.