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Please fix the bug: 'TypeError: this.setLigneVtoY is not a function' in or related to this line: 'this.setLigneVtoY(y); //On effectue le deplacement vertical' Line Number: 469
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Please fix the bug: 'Uncaught TypeError: buldoRock1.sprite.setAnchor is not a function' in or related to this line: 'buldoRock1.sprite.setAnchor(0.5, 0.5);' Line Number: 603
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'forEach')' in or related to this line: 'buldos.forEach(function (buldoCheck) {' Line Number: 341
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'buldo.sprite.tint = 0xFFFFFF; //on enleve le filtre coloré' Line Number: 342
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Please fix the bug: 'Uncaught ReferenceError: checkMovesStack is not defined' in or related to this line: 'LK.on('tick', checkMovesStack(delta)); //Verification des mouvements en cours' Line Number: 578
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'bind')' in or related to this line: 'buldos[i].sprite.on('down', this.onClickBuldo.bind(buldos[i], buldos));' Line Number: 474
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Please fix the bug: 'Uncaught ReferenceError: onClickBuldo is not defined' in or related to this line: 'buldos[i].sprite.on('down', onClickBuldo(buldos));' Line Number: 474
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'onClickBuldo')' in or related to this line: 'self.onClickBuldo = function (buldos) {' Line Number: 388
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Please fix the bug: 'Uncaught ReferenceError: OrdiZone is not defined' in or related to this line: 'var buldoZer1 = new Buldo(OrdiZone.x + OrdiZone.width / 2, OrdiZone.y + OrdiZone.height / 3, ordiCamp);' Line Number: 425
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Please fix the bug: 'Uncaught ReferenceError: dxHotSpot is not defined' in or related to this line: 'this.dxAvHotSpot = dxHotSpot; //Offset du point chaud du sprite (point de contact avec le rocher) décalage par rapport au point d'ancrage' Line Number: 353
Code edit (7 edits merged)
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'x')' in or related to this line: 'this.sprite.x = x;' Line Number: 336
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Please fix the bug: 'Uncaught ReferenceError: sprite is not defined' in or related to this line: 'this.sprite = sprite;' Line Number: 335
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===================================================================
--- original.js
+++ change.js
@@ -319,14 +319,14 @@
self.name = "Gros Rocher";
}
this.onClickRocherBuldo = function (buldos) {
//Action à effectuer lorsqu'on clique sur un rocher
- //Récupération des coordonnées du sprite rocher cliqué
+ //Récupération des coordonnées du sprite rocher cliqué
+ var x = this.sprite.x;
+ var y = this.sprite.y;
+ this.sprite.tint = 0xF0D0E0; //on ajoute un filtre coloré
+ //Parcours de la liste des buldos pour trouver le buldo selectionne
if (buldos) {
- var x = this.sprite.x;
- var y = this.sprite.y;
- this.sprite.tint = 0xF0D0E0; //on ajoute un filtre coloré
- //Parcours de la liste des buldos pour trouver le buldo selectionne
var buldo = null;
buldos.forEach(function (buldoCheck) {
if (buldoCheck != null) {
buldoCheck.sprite.tint = 0xFFFFFF; //on enleve le filtre coloré
A small rock
a rock without any shadow and four time smaller than the original.
Blue color
a rock is being crunched so there is smoke and peaces of rocks viewed from top.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un trophée de victoire sous forme d'une coupe d'où s'échappe un feu d'artifice.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Red bulldozer viewed strictly from top. Top view as if we are a drone.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove yellow lines.