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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in this line: 'self.x = bowl.x + bowl.width / 2;' Line Number: 30
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all eggs should spawn at x 200 to 1800
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all butters should spawn at x 200 to 1800
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Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
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Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
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Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
User prompt
Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
Code edit (1 edits merged)
Please save this source code
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Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
Code edit (1 edits merged)
Please save this source code
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Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
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Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
User prompt
Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
User prompt
Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
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Fix Bug: 'ReferenceError: sugars is not defined' in this line: 'var bowlIndex = sugars.indexOf(self);' Line Number: 27
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when player taps on the sugar all the sugars go to a difrent bowl each
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Fix Bug: 'ReferenceError: butters is not defined' in this line: 'butters.forEach(function (butter, index) {' Line Number: 39
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when player taps on the butter all the butters go to a difrent bowl each
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player should still be able to tap butter and sugar
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Fix Bug: 'TypeError: egg.containsPoint is not a function' in this line: 'if (egg.containsPoint(pos)) {' Line Number: 46
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when player taps egg all the eggs go in a difrent bowel each
var Bowl = Container.expand(function () {
	var self = Container.call(this);
	var bowlGraphics = self.createAsset('bowl', 'Bowl Graphics', 0, 1);
	self.width = bowlGraphics.width;
	self.x = 0;
	self.y = 2732 - bowlGraphics.height;
});
var Egg = Container.expand(function () {
	var self = Container.call(this);
	var eggGraphics = self.createAsset('egg', 'Egg Graphics', .5, .5);
	self.containsPoint = function (point) {
		return point.x >= this.x - this.width / 2 && point.x <= this.x + this.width / 2 && point.y >= this.y - this.height / 2 && point.y <= this.y + this.height / 2;
	};
	self.crack = function () {
		var crackedEggGraphics = self.createAsset('cracked_egg', 'Cracked Egg Graphics', .5, .5);
		self.removeChild(eggGraphics);
		self.addChild(crackedEggGraphics);
	};
});
var Sugar = Container.expand(function () {
	var self = Container.call(this);
	var sugarGraphics = self.createAsset('sugar', 'Sugar Graphics', .5, .5);
	self.containsPoint = function (point) {
		return point.x >= this.x - this.width / 2 && point.x <= this.x + this.width / 2 && point.y >= this.y - this.height / 2 && point.y <= this.y + this.height / 2;
	};
	self.pour = function (bowl) {
		self.x = bowl.x + bowl.width / 2;
		self.y = bowl.y - self.height / 2;
	};
});
var Butter = Container.expand(function () {
	var self = Container.call(this);
	var butterGraphics = self.createAsset('butter', 'Butter Graphics', .5, .5);
	self.containsPoint = function (point) {
		return point.x >= this.x - this.width / 2 && point.x <= this.x + this.width / 2 && point.y >= this.y - this.height / 2 && point.y <= this.y + this.height / 2;
	};
	self.on('down', function (obj) {});
	self.mix = function () {};
});
var Cookie = Container.expand(function () {
	var self = Container.call(this);
	var cookieGraphics = self.createAsset('cookie', 'Cookie Graphics', .5, .5);
	self.bake = function () {};
});
var Game = Container.expand(function () {
	var self = Container.call(this);
	stage.on('down', function (obj) {
		var pos = obj.event.getLocalPosition(self);
		eggs.forEach(function (egg, index) {
			if (egg.containsPoint(pos)) {
				egg.crack();
				egg.x = bowls[index % bowls.length].x + bowls[index % bowls.length].width / 2;
				egg.y = bowls[index % bowls.length].y - egg.height / 2;
			}
		});
		butters.forEach(function (butter, index) {
			if (butter.containsPoint(pos)) {
				var targetBowl = bowls[index % bowls.length];
				butter.x = targetBowl.x + targetBowl.width / 2;
				butter.y = targetBowl.y - butter.height / 2;
			}
		});
		sugars.forEach(function (sugar, index) {
			if (sugar.containsPoint(pos)) {
				var targetBowl = bowls[index % bowls.length];
				sugar.x = targetBowl.x + targetBowl.width / 2;
				sugar.y = targetBowl.y - sugar.height / 2;
			}
		});
	});
	var bowls = [];
	var sugars = [];
	for (var i = 0; i < 8; i++) {
		var bowl = new Bowl();
		bowl.x = i * (bowl.width + 10);
		bowls.push(bowl);
		self.addChild(bowl);
	}
	var eggs = [];
	var butters = [];
	var cookies = [];
	for (var i = 0; i < 8; i++) {
		var egg = new Egg();
		egg.x = Math.random() * 2048;
		egg.y = Math.random() * (2732 - bowl.height - egg.height);
		eggs.push(egg);
		self.addChild(egg);
		var sugar = new Sugar();
		sugar.x = Math.random() * 2048;
		sugar.y = Math.random() * (2732 - bowl.height - sugar.height);
		sugars.push(sugar);
		self.addChild(sugar);
	}
	for (var i = 0; i < 8; i++) {
		var butter = new Butter();
		butter.x = 200 + Math.random() * 1600;
		butter.y = Math.random() * 2732;
		butters.push(butter);
		self.addChild(butter);
	}
	LK.on('tick', function () {});
	Game.prototype.startGame = function () {};
	stage.on('move', function (obj) {});
	stage.on('up', function (obj) {});
});
 ===================================================================
--- original.js
+++ change.js
@@ -59,8 +59,15 @@
 				butter.x = targetBowl.x + targetBowl.width / 2;
 				butter.y = targetBowl.y - butter.height / 2;
 			}
 		});
+		sugars.forEach(function (sugar, index) {
+			if (sugar.containsPoint(pos)) {
+				var targetBowl = bowls[index % bowls.length];
+				sugar.x = targetBowl.x + targetBowl.width / 2;
+				sugar.y = targetBowl.y - sugar.height / 2;
+			}
+		});
 	});
 	var bowls = [];
 	var sugars = [];
 	for (var i = 0; i < 8; i++) {
@@ -85,9 +92,9 @@
 		self.addChild(sugar);
 	}
 	for (var i = 0; i < 8; i++) {
 		var butter = new Butter();
-		butter.x = Math.random() * 2048;
+		butter.x = 200 + Math.random() * 1600;
 		butter.y = Math.random() * 2732;
 		butters.push(butter);
 		self.addChild(butter);
 	}
:quality(85)/https://cdn.frvr.ai/657334ad6a3c2307c7f8b2d1.png%3F3) 
 egg. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/657335336a3c2307c7f8b2e0.png%3F3) 
 sugar in a bag. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/657335ce6a3c2307c7f8b2f2.png%3F3) 
 a butter stik in its wrapper. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/657336ed6a3c2307c7f8b305.png%3F3) 
 a pink kithen bowl. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/65733fe36a3c2307c7f8b369.png%3F3) 
 pile of sugar. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/657341d26a3c2307c7f8b387.png%3F3) 
 cracked egg white and yolk seeping. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/657342a76a3c2307c7f8b39a.png%3F3) 
 soft butter stick. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/657345f26a3c2307c7f8b3b7.png%3F3) 
 A delicious plain vanilla cookie. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/6573529f6a3c2307c7f8b41d.png%3F3) 
 A delicious plain vanilla cookie, where three bites have been taken. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/6573548a6a3c2307c7f8b42e.png%3F3) 
 A cute kawaian bakery interior with strawberry tiles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
:quality(85)/https://cdn.frvr.ai/65735b676a3c2307c7f8b46c.png%3F3) 
 A cute girl happily eating way too many vanilla cookies. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.