/**** * Classes ****/ //<Assets used in the game will automatically appear here> //<Write imports for supported plugins here> var Box = Container.expand(function () { var self = Container.call(this); var playerGraphics = self.attachAsset('box', { anchorX: 0.5, anchorY: 0.5 }); self.speed = 10; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 //Init game with black background }); /**** * Game Code ****/ // Game update loop var background = game.attachAsset('board', { anchorX: 0.5, anchorY: 0.5, x: 2048 / 2, y: 2732 / 2 }); game.update = function () {}; game.down = function (x, y, obj) {}; ;
===================================================================
--- original.js
+++ change.js
@@ -22,9 +22,9 @@
/****
* Game Code
****/
// Game update loop
-var background = game.attachAsset('background', {
+var background = game.attachAsset('board', {
anchorX: 0.5,
anchorY: 0.5,
x: 2048 / 2,
y: 2732 / 2
A large calm background drawing for a puzzle game, in dark calm blueish colors and non-confusing content. High definition. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A quadratic polished dark blue marble slate. Front perspective with right angles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white question mark in a circle, like for a help button in a game.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white X in a circle, like for a close window button in a game. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white questionmark on a black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A green check mark on a dark background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.