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Please fix the bug: 'ReferenceError: particleGraphics is not defined' in or related to this line: 'if (particleGraphics.alpha <= 0) {' Line Number: 247
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please implement it that way
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Please fix the bug: 'ReferenceError: movetype is not defined' in or related to this line: 'if (movetype == 0) {' Line Number: 119
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use LK to increment score
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INcrement player score by 1 where it says '//TODO: Increment score.'
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'tint')' in or related to this line: 'if (this.starGraphics.tint == currentPalette[currentRightColor]) {' Line Number: 118
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Please fix the bug: 'Uncaught ReferenceError: Square is not defined' in or related to this line: 'var square = new Square(j);' Line Number: 187
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tween towards new centerx and centery over 1 second when player taps. use the existing on tick listener
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===================================================================
--- original.js
+++ change.js
@@ -107,9 +107,9 @@
self.scale.x = scale;
self.scale.y = scale;
};
self.on('down', function (obj) {
- if (self.starGraphics && self.starGraphics.tint == currentPalette[currentRightColor]) {
+ if (self.starGraphics.tint == currentPalette[currentRightColor]) {
console.log('right');
} else {
console.log('wrong');
}
A white triangle pointing down.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A colorful rectangular button with the text "Play Again" with each letter in a different color picked from a nice palette.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.