User prompt
Please fix the bug: 'Uncaught ReferenceError: levels is not defined' in or related to this line: 'return levels[currentLevel];' Line Number: 240
Code edit (5 edits merged)
Please save this source code
User prompt
please populate the levels array with 10 sets of 3 letters and the words these can spell out
User prompt
each level should have it's letters, but also a set of acceptable words. please make a structure for that.
Code edit (8 edits merged)
Please save this source code
User prompt
once the first letter on each level is clicked, a submit button shoud appear below the leters
User prompt
once a letter is clicked, it should become 0.5 alpha and unclickable
User prompt
please adda black outline to backboardtext
Code edit (1 edits merged)
Please save this source code
User prompt
each added letter on blackboard should be offeset x-wise
User prompt
when player clicks a letter, it is written on the blackboard
Code edit (7 edits merged)
Please save this source code
User prompt
make a teacher class and graphics asset, and place her immediately above the background
Code edit (5 edits merged)
Please save this source code
User prompt
make a background graphic object covering the whole screen
Code edit (1 edits merged)
Please save this source code
User prompt
write a function that does the same as displayletterincircle but only displays the letters on a line, centered at height 2000
Code edit (2 edits merged)
Please save this source code
User prompt
please implement the function makeNewDrawing so that it places a number of graphics assets to form a line between drawStartX, drawStartY and the x and y passed as parameters.
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Uncaught TypeError: Graphics is not a constructor' in or related to this line: 'self.graphics = new Graphics();' Line Number: 34
User prompt
the idea of the game is that when the player taps and holds down on the letters, a line will be drawn along between them, it's path spelling out the word that the player is trying to express. please add visuals for this
Code edit (1 edits merged)
Please save this source code
User prompt
use a unique graphics assets for the larger circle
Code edit (1 edits merged)
Please save this source code
===================================================================
--- original.js
+++ change.js
@@ -26,8 +26,26 @@
self.down = null; // Make it unclickable
};
return self;
});
+var SubmitButton = Container.expand(function () {
+ var self = Container.call(this);
+ var buttonGraphics = self.attachAsset('submitButton', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ var buttonText = new Text2('Submit', {
+ size: 50,
+ fill: "#000000"
+ });
+ buttonText.anchor.set(0.5, 0.5);
+ self.addChild(buttonText);
+ self.down = function (x, y, obj) {
+ console.log("Submit button clicked");
+ // Add logic to handle submit action
+ };
+ return self;
+});
var Teacher = Container.expand(function () {
var self = Container.call(this);
var teacherGraphics = self.attachAsset('teacher', {
anchorX: 0.5,
@@ -58,8 +76,15 @@
blackboardText.x = 400 + blackboardOffsetX;
blackboardText.y = 400;
game.addChild(blackboardText);
blackboardOffsetX += 110; // Adjust the offset value as needed
+ // Check if this is the first letter clicked
+ if (blackboardOffsetX === 110) {
+ var submitButton = new SubmitButton();
+ submitButton.x = 2048 / 2;
+ submitButton.y = 2200;
+ game.addChild(submitButton);
+ }
}
// Add background graphic object covering the whole screen
var background = LK.getAsset('background', {
anchorX: 0.5,
A smooth, clean, blank and empty scrabble tile for a game.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A clean, warm and welcoming classroom in a school, facing the blackboard.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A small golden star. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.