User prompt
Make score chart
User prompt
Make enemies disappear when shot
User prompt
Increase player speed by a bunch
User prompt
Make player move faster
User prompt
Make enemy lives decrease by 1 live when hit
User prompt
Make enemies at top of game
User prompt
Delete lightblue block
User prompt
Delete light blue block
User prompt
Please fix the bug: 'ReferenceError: target is not defined' in or related to this line: 'if (fire.intersects(target)) {' Line Number: 136
User prompt
Make blue blocks bad guys
User prompt
Please fix the bug: 'ReferenceError: player is not defined' in or related to this line: 'if (player.intersects(target)) {' Line Number: 118
User prompt
Please fix the bug: 'Uncaught ReferenceError: player is not defined' in or related to this line: 'fire.x = player.x;' Line Number: 97
User prompt
Make a rocket that shoots red fiery bullets
User prompt
Make player have 3 lives
User prompt
Make joystick for player
User prompt
Make a fire breathing monster
Initial prompt
Creeper99iscool
===================================================================
--- original.js
+++ change.js
@@ -67,8 +67,9 @@
// Initialize player, target, fire and joystick
var player = game.addChild(new Player());
player.x = 2048 / 2;
player.y = 2732 - 200;
+player.lives = 3; // Initialize player with 3 lives
var target = game.addChild(new Target());
target.x = Math.random() * 2048;
target.y = Math.random() * 2732;
var fire = game.addChild(new Fire());
@@ -87,12 +88,15 @@
player.y += Math.sin(angle) * player.speed;
fire.x = player.x;
fire.y = player.y;
};
-// Check for win condition
+// Check for win condition and player lives
game.update = function () {
if (player.intersects(target)) {
- LK.showGameOver();
+ player.lives -= 1; // Decrease player lives when hit by target
+ if (player.lives <= 0) {
+ LK.showGameOver(); // Show game over when player has no more lives
+ }
}
if (fire.intersects(target)) {
target.x = Math.random() * 2048;
target.y = Math.random() * 2732;
Red fiery bullet. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Monster. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Rocket. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Space scene that would be good for an app background. Single Game Texture. In-Game asset. 3d. Blank background. High contrast. No shadows.
Bullet dropping downward. Single Game Texture. In-Game asset. 3D. Blank background. High contrast. No shadows.