User prompt
When I have explosive arrows and poison arrows and other combos not all of them seem to elactually afflict the monsters
User prompt
Make it so you can see the lightning and explosions and extra effects that affect other monsters come out of the arrows ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Make the letters for tye upgrade cards fit in the space of the card
User prompt
Make it so every time the monsters get better the color of them changes
User prompt
Make it so you can not get the same orbital object or special arrow affect twice and increase the varaity of arrow affects and orbital objects
User prompt
The special arrow affects are not working
User prompt
Make the special arrow effects a separate card from the orbital objects
User prompt
Make the orbital objects an extra upgrade card and do damage to monsters
User prompt
Make it so you can have one of the upgrade cards a shield or swords and other things circling around you ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Make it so you one of the three cards every round is a special power up like poison arrows explosive arrows etc
User prompt
Move the cards a bit more to the left
User prompt
Center the upgrade cards because I can't see the third one
User prompt
Make it three cards
User prompt
Can you make it so you get 1 random special abilities card every round
User prompt
Make it so the upgrade cards are more centered because I can't see all of the third one ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
I've killed 100 monsters but i am still on waves 1
User prompt
Make the waves shorter
User prompt
Make they waves start short but progressively get longer
User prompt
Make it so the monsters are easier to defeat
Code edit (1 edits merged)
Please save this source code
User prompt
Arcane Archer: Wave Defense
Initial prompt
Create a game where you are an archer and you have to defend against waves of monsters and every round you get to pick one out of a randomly selected 3 abilities from a pool of 100
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});