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Please fix the bug: 'Uncaught ReferenceError: pointsPerSecond is not defined' in or related to this line: 'pointsPerSecond += 1;' Line Number: 84
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the points are not increasing whey buy the upgrade fix this
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Now add the sounds
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make a drop effect when purchasing an upgrade
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Place the sound
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add another upgrade button below the first one
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put it lower
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put it lower
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add only insufficient sound and drop effect for upgrade 2 for now
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make upgrade 2 when purchased, it increases the cost more, but gives more points per second
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make it so that when you buy the fertilizer, the screen turns white, then returns to normal, and the tree stage changes to normal tree
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make the tree change to the other asset too when change the stage
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the tree asset is still the same
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make the tree change the asset to the normal tree
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the tree didn't change
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I can't buy fertilizer even with 200 points, fix this
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make all trees have click logic
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I cant click the normal tree
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the normal tree is appearing even in the sepling stage, fix this
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Add logic tô tree normal
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Add logic tô tree normal
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I can't click on the assets tree
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upgrade 2 doesn't get out of cost 300 fix it
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make the screen not flicker or grow stage if the upgrade had already taken place once
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I'm not able to buy the upgrade more often
===================================================================
--- original.js
+++ change.js
@@ -138,9 +138,9 @@
});
game.addChild(treeSeedling);
// Apply click logic to the new tree asset
addTreeClickLogic(treeSeedling);
- treeGrowthStage = 'Normal';
+ treeGrowthStage = getTreeGrowthStage(treeSeedling);
treeGrowthStageText.setText('Growth Stage: ' + treeGrowthStage);
} else {
console.log("Not enough points to upgrade");
LK.getSound('insufficient_sound').play();
Tree. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Giant_tree. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
panel. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
close button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Sticker_approved_code. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
watering can button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
fertilizer button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
soil button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
bg of rocks waterfall. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
nighttime scene or a different landscape altogether, such as a forest, desert, or underwater setting. The choice of `bg2` would depend on the narrative or progression of the game, offering variety and enhancing the player's experience by changing the visual context as they advance.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows