User prompt
place floor should not be the same as the game menu
User prompt
add a menu to the game and have a menu suitable for this character
User prompt
the writings should not overlap each other but all the writings should be side by side
User prompt
show how many enemies we need to capture for the next wave and how many waves we are in.
User prompt
make the background and floor like a Turkish palace
User prompt
draw me pictures of characters, swords and enemies
User prompt
when the character attacks, hit everywhere within an area
User prompt
when pressed on the right side of the screen it will attack, when pressed on the left side I can move the character left and right, up and down
User prompt
have different rounds in the game and increase the number of enemies in each round, as well as a shop system and random power-ups with different features that we will add to the sword at the end of each round DeepL ile çevrildi https://www.deepl.com/app/?utm_source=android&utm_medium=app&utm_campaign=share-translation
Code edit (1 edits merged)
Please save this source code
User prompt
Blade Rush: Endless Slash
Initial prompt
I want a pixel art mobile game with a camera angle where you look from above in a 2d unlimited area and many enemies are constantly coming wave after wave and we only cut them with a sword.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Give me an animation of a hit.. In-Game asset. 2d. High contrast. No shadows
Create a pixel art turkish character. In-Game asset. 2d. High contrast. No shadows
draw me zombie enemie. In-Game asset. 2d. High contrast. No shadows
draw me pixel art sword. In-Game asset. 2d. High contrast. No shadows
place floor draw me. In-Game asset. 2d. High contrast. No shadows