User prompt
A1,A2,B1,B1+,B2,C1,C2 indicate and verify at the beginning of the words
User prompt
Open the word list left and right and vertically with the correct spaces
User prompt
stretch the puzzle grid to the right and left and increase the spaces increase the font size
User prompt
reduce the puzzle to 9x9, reduce the words to 6
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading '0')' in or related to this line: 'var cell = gridCells[i][j];' Line Number: 455
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'scoreText.setText('Score: ' + LK.getScore());' Line Number: 728
User prompt
Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText('Score: ' + LK.getScore());' Line Number: 727
User prompt
Add nickname writing screen at the entrance of the game ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
add high score table. put high score logo on screen and make pop up score table ↪💡 Consider importing and using the following plugins: @upit/storage.v1, @upit/tween.v1
User prompt
4 boxes slide from the point I selected ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
move the score text down a bit
User prompt
move the score text down a bit
User prompt
Open the grid
User prompt
Increase the letters by one and a half
User prompt
place the words to be found at the bottom of the screen
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'fill')' in or related to this line: 'letterText.style.fill = "#ffffff";' Line Number: 54
User prompt
None of the words are in the game
User prompt
place it in the middle of the screen in the game
User prompt
Open the spaces between the words to be found vertically
User prompt
Open the spaces between the words to be found vertically
User prompt
make space between letters
User prompt
make space between letters
User prompt
Open the grids
User prompt
increase font size
User prompt
increase font size
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var storage = LK.import("@upit/storage.v1"); /**** * Classes ****/ var GridCell = Container.expand(function (letter, row, col) { var self = Container.call(this); self.row = row; self.col = col; self.letter = letter; self.isFound = false; self.isSelected = false; var background = self.attachAsset('gridCell', { anchorX: 0.5, anchorY: 0.5 }); var selectedBg = self.attachAsset('selectedCell', { anchorX: 0.5, anchorY: 0.5, alpha: 0 }); var foundBg = self.attachAsset('foundCell', { anchorX: 0.5, anchorY: 0.5, alpha: 0 }); var letterText = new Text2(letter, { size: 65, fill: 0x000000, letterSpacing: 3 }); letterText.anchor.set(0.5, 0.5); self.addChild(letterText); self.setSelected = function (selected) { self.isSelected = selected; selectedBg.alpha = selected ? 1 : 0; }; self.setFound = function () { self.isFound = true; foundBg.alpha = 1; selectedBg.alpha = 0; letterText.tint = 0xffffff; }; return self; }); var HighScorePopup = Container.expand(function () { var self = Container.call(this); // Background overlay var overlay = LK.getAsset('gridCell', { width: 2048, height: 2732, anchorX: 0, anchorY: 0, alpha: 0.8 }); overlay.tint = 0x000000; self.addChild(overlay); // Popup background var popup = LK.getAsset('gridCell', { width: 1200, height: 1500, anchorX: 0.5, anchorY: 0.5 }); popup.x = 2048 / 2; popup.y = 2732 / 2; popup.tint = 0xffffff; self.addChild(popup); // Title var titleText = new Text2('HIGH SCORES', { size: 100, fill: 0x2196F3, letterSpacing: 5 }); titleText.anchor.set(0.5, 0.5); titleText.x = 2048 / 2; titleText.y = 2732 / 2 - 600; self.addChild(titleText); // Get high scores from storage var highScores = storage.highScores || []; // Display scores for (var i = 0; i < Math.min(10, highScores.length); i++) { var scoreText = new Text2(i + 1 + '. ' + highScores[i], { size: 60, fill: 0x333333, letterSpacing: 2 }); scoreText.anchor.set(0.5, 0.5); scoreText.x = 2048 / 2; scoreText.y = 2732 / 2 - 400 + i * 80; self.addChild(scoreText); } // Close button var closeButton = LK.getAsset('selectedCell', { width: 200, height: 80, anchorX: 0.5, anchorY: 0.5 }); closeButton.x = 2048 / 2; closeButton.y = 2732 / 2 + 500; self.addChild(closeButton); var closeText = new Text2('CLOSE', { size: 50, fill: 0xffffff, letterSpacing: 2 }); closeText.anchor.set(0.5, 0.5); closeText.x = 2048 / 2; closeText.y = 2732 / 2 + 500; self.addChild(closeText); // Close functionality closeButton.down = function () { self.destroy(); }; overlay.down = function () { self.destroy(); }; return self; }); var NicknameScreen = Container.expand(function () { var self = Container.call(this); // Background overlay var overlay = LK.getAsset('gridCell', { width: 2048, height: 2732, anchorX: 0, anchorY: 0, alpha: 0.9 }); overlay.tint = 0x2196F3; self.addChild(overlay); // Title var titleText = new Text2('WORD QUEST', { size: 150, fill: 0xffffff, letterSpacing: 8 }); titleText.anchor.set(0.5, 0.5); titleText.x = 2048 / 2; titleText.y = 600; self.addChild(titleText); // Subtitle var subtitleText = new Text2('Enter Your Nickname', { size: 80, fill: 0xffffff, letterSpacing: 3 }); subtitleText.anchor.set(0.5, 0.5); subtitleText.x = 2048 / 2; subtitleText.y = 800; self.addChild(subtitleText); // Input background var inputBg = LK.getAsset('gridCell', { width: 800, height: 120, anchorX: 0.5, anchorY: 0.5 }); inputBg.x = 2048 / 2; inputBg.y = 1000; inputBg.tint = 0xffffff; self.addChild(inputBg); // Current nickname display var currentNickname = storage.nickname || ''; var nicknameText = new Text2(currentNickname, { size: 70, fill: 0x333333, letterSpacing: 2 }); nicknameText.anchor.set(0.5, 0.5); nicknameText.x = 2048 / 2; nicknameText.y = 1000; self.addChild(nicknameText); // Virtual keyboard letters var keyboard = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'; var keysPerRow = 7; var keyWidth = 100; var keyHeight = 100; var keySpacing = 20; var totalRows = Math.ceil(keyboard.length / keysPerRow); var startY = 1200; var keyButtons = []; for (var i = 0; i < keyboard.length; i++) { var row = Math.floor(i / keysPerRow); var col = i % keysPerRow; var keysInThisRow = Math.min(keysPerRow, keyboard.length - row * keysPerRow); var totalRowWidth = keysInThisRow * keyWidth + (keysInThisRow - 1) * keySpacing; var startX = 2048 / 2 - totalRowWidth / 2; var keyButton = LK.getAsset('selectedCell', { width: keyWidth, height: keyHeight, anchorX: 0.5, anchorY: 0.5 }); keyButton.x = startX + col * (keyWidth + keySpacing) + keyWidth / 2; keyButton.y = startY + row * (keyHeight + keySpacing); keyButton.letter = keyboard[i]; self.addChild(keyButton); var keyText = new Text2(keyboard[i], { size: 50, fill: 0xffffff, letterSpacing: 1 }); keyText.anchor.set(0.5, 0.5); keyText.x = keyButton.x; keyText.y = keyButton.y; self.addChild(keyText); keyButton.down = function () { if (currentNickname.length < 12) { currentNickname += this.letter; nicknameText.setText(currentNickname); } }; keyButtons.push(keyButton); } // Backspace button var backspaceButton = LK.getAsset('foundCell', { width: 200, height: 80, anchorX: 0.5, anchorY: 0.5 }); backspaceButton.x = 2048 / 2 - 150; backspaceButton.y = startY + totalRows * (keyHeight + keySpacing) + 100; self.addChild(backspaceButton); var backspaceText = new Text2('DELETE', { size: 40, fill: 0xffffff, letterSpacing: 1 }); backspaceText.anchor.set(0.5, 0.5); backspaceText.x = backspaceButton.x; backspaceText.y = backspaceButton.y; self.addChild(backspaceText); backspaceButton.down = function () { if (currentNickname.length > 0) { currentNickname = currentNickname.slice(0, -1); nicknameText.setText(currentNickname); } }; // Start game button var startButton = LK.getAsset('selectedCell', { width: 200, height: 80, anchorX: 0.5, anchorY: 0.5 }); startButton.x = 2048 / 2 + 150; startButton.y = startY + totalRows * (keyHeight + keySpacing) + 100; self.addChild(startButton); var startText = new Text2('START', { size: 40, fill: 0xffffff, letterSpacing: 1 }); startText.anchor.set(0.5, 0.5); startText.x = startButton.x; startText.y = startButton.y; self.addChild(startText); startButton.down = function () { if (currentNickname.length > 0) { storage.nickname = currentNickname; self.destroy(); startGame(); } }; return self; }); var WordListItem = Container.expand(function (word, index) { var self = Container.call(this); self.word = word; self.found = false; var wordText = new Text2(word.toUpperCase(), { size: 87, fill: 0x333333, letterSpacing: 3 }); wordText.anchor.set(0, 0.5); self.addChild(wordText); var strikethrough = LK.getAsset('foundCell', { width: wordText.width + 20, height: 4, anchorX: 0, anchorY: 0.5, alpha: 0 }); strikethrough.x = -10; self.addChild(strikethrough); self.markFound = function () { self.found = true; wordText.tint = 0x888888; strikethrough.alpha = 1; }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0xf5f5f5 }); /**** * Game Code ****/ var GRID_SIZE = 15; var CELL_SIZE = 50; var CELL_SPACING = 15; var TOTAL_GRID_WIDTH = GRID_SIZE * CELL_SIZE + (GRID_SIZE - 1) * CELL_SPACING; var GRID_START_X = 2048 / 2 - TOTAL_GRID_WIDTH / 2; var GRID_START_Y = 2732 / 2 - (GRID_SIZE * CELL_SIZE + (GRID_SIZE - 1) * CELL_SPACING) / 2; var words = ['CAT', 'DOG', 'BIRD', 'FISH', 'TREE', 'BOOK', 'GAME', 'WORD', 'HOUSE', 'LIGHT', 'WATER', 'MUSIC', 'PHONE', 'CHAIR', 'TABLE', 'MOUSE', 'CLOCK', 'GLASS']; var grid = []; var gridCells = []; var wordList = []; var selectedCells = []; var isDragging = false; var foundWords = []; var scoreText = null; // Generate random letter function getRandomLetter() { return String.fromCharCode(65 + Math.floor(Math.random() * 26)); } // Create empty grid function createGrid() { for (var i = 0; i < GRID_SIZE; i++) { grid[i] = []; gridCells[i] = []; for (var j = 0; j < GRID_SIZE; j++) { grid[i][j] = null; // Start with empty cells } } } // Place word in grid function placeWord(word, row, col, direction) { var directions = { horizontal: [0, 1], vertical: [1, 0], diagonal1: [1, 1], diagonal2: [1, -1], horizontal_r: [0, -1], vertical_r: [-1, 0], diagonal1_r: [-1, -1], diagonal2_r: [-1, 1] }; var dir = directions[direction]; for (var i = 0; i < word.length; i++) { var newRow = row + dir[0] * i; var newCol = col + dir[1] * i; if (newRow >= 0 && newRow < GRID_SIZE && newCol >= 0 && newCol < GRID_SIZE) { grid[newRow][newCol] = word[i]; } } } // Check if word can be placed function canPlaceWord(word, row, col, direction) { var directions = { horizontal: [0, 1], vertical: [1, 0], diagonal1: [1, 1], diagonal2: [1, -1], horizontal_r: [0, -1], vertical_r: [-1, 0], diagonal1_r: [-1, -1], diagonal2_r: [-1, 1] }; var dir = directions[direction]; for (var i = 0; i < word.length; i++) { var newRow = row + dir[0] * i; var newCol = col + dir[1] * i; if (newRow < 0 || newRow >= GRID_SIZE || newCol < 0 || newCol >= GRID_SIZE) { return false; } // Check if the position is already occupied by a different letter var existingLetter = grid[newRow][newCol]; if (existingLetter && existingLetter !== word[i]) { return false; } } return true; } // Place all words in grid function placeWords() { var directions = ['horizontal', 'vertical', 'diagonal1', 'diagonal2', 'horizontal_r', 'vertical_r', 'diagonal1_r', 'diagonal2_r']; for (var w = 0; w < words.length; w++) { var word = words[w]; var placed = false; var attempts = 0; while (!placed && attempts < 1000) { var row = Math.floor(Math.random() * GRID_SIZE); var col = Math.floor(Math.random() * GRID_SIZE); var direction = directions[Math.floor(Math.random() * directions.length)]; if (canPlaceWord(word, row, col, direction)) { placeWord(word, row, col, direction); placed = true; } attempts++; } if (!placed) { console.log("Failed to place word: " + word); } } } // Create visual grid function createVisualGrid() { for (var i = 0; i < GRID_SIZE; i++) { for (var j = 0; j < GRID_SIZE; j++) { var cell = new GridCell(grid[i][j], i, j); cell.x = GRID_START_X + j * (CELL_SIZE + CELL_SPACING); cell.y = GRID_START_Y + i * (CELL_SIZE + CELL_SPACING); gridCells[i][j] = cell; game.addChild(cell); } } } // Create word list function createWordList() { var wordsPerRow = 3; var wordWidth = 300; var wordHeight = 80; var spacing = 20; var totalRows = Math.ceil(words.length / wordsPerRow); var totalWidth = wordsPerRow * wordWidth + (wordsPerRow - 1) * spacing; var startX = 2048 / 2 - totalWidth / 2; var startY = 2732 - totalRows * wordHeight - 100; for (var i = 0; i < words.length; i++) { var wordItem = new WordListItem(words[i], i); var row = Math.floor(i / wordsPerRow); var col = i % wordsPerRow; wordItem.x = startX + col * (wordWidth + spacing); wordItem.y = startY + row * wordHeight; wordList.push(wordItem); game.addChild(wordItem); } } // Get cell at position function getCellAtPosition(x, y) { for (var i = 0; i < GRID_SIZE; i++) { for (var j = 0; j < GRID_SIZE; j++) { var cell = gridCells[i][j]; var bounds = { left: cell.x - CELL_SIZE / 2, right: cell.x + CELL_SIZE / 2, top: cell.y - CELL_SIZE / 2, bottom: cell.y + CELL_SIZE / 2 }; if (x >= bounds.left && x <= bounds.right && y >= bounds.top && y <= bounds.bottom) { return cell; } } } return null; } // Clear selection function clearSelection() { for (var i = 0; i < selectedCells.length; i++) { if (!selectedCells[i].isFound) { selectedCells[i].setSelected(false); } } selectedCells = []; } // Get selected word function getSelectedWord() { var word = ""; for (var i = 0; i < selectedCells.length; i++) { word += selectedCells[i].letter; } return word; } // Check if word is valid function isValidWord(word) { for (var i = 0; i < words.length; i++) { if (words[i] === word && foundWords.indexOf(word) === -1) { return true; } } return false; } // Mark word as found function markWordFound(word) { foundWords.push(word); // Mark cells as found for (var i = 0; i < selectedCells.length; i++) { selectedCells[i].setFound(); } // Mark word in list as found for (var i = 0; i < wordList.length; i++) { if (wordList[i].word === word) { wordList[i].markFound(); break; } } LK.getSound('wordFound').play(); LK.setScore(LK.getScore() + word.length * 10); // Check win condition if (foundWords.length === words.length) { // Save high score var currentScore = LK.getScore(); var highScores = storage.highScores || []; // Add current score and sort highScores.push(currentScore); highScores.sort(function (a, b) { return b - a; }); // Keep only top 10 scores if (highScores.length > 10) { highScores = highScores.slice(0, 10); } // Save back to storage storage.highScores = highScores; LK.setTimeout(function () { LK.showYouWin(); }, 1000); } } // Check if cells form a line function isValidSelection(cells) { if (cells.length < 2) return true; var deltaRow = cells[1].row - cells[0].row; var deltaCol = cells[1].col - cells[0].col; // Normalize direction if (deltaRow !== 0) deltaRow = deltaRow > 0 ? 1 : -1; if (deltaCol !== 0) deltaCol = deltaCol > 0 ? 1 : -1; for (var i = 2; i < cells.length; i++) { var currentDeltaRow = cells[i].row - cells[i - 1].row; var currentDeltaCol = cells[i].col - cells[i - 1].col; if (currentDeltaRow !== 0) currentDeltaRow = currentDeltaRow > 0 ? 1 : -1; if (currentDeltaCol !== 0) currentDeltaCol = currentDeltaCol > 0 ? 1 : -1; if (currentDeltaRow !== deltaRow || currentDeltaCol !== deltaCol) { return false; } } return true; } // Fill empty cells with random letters function fillEmptyCells() { for (var i = 0; i < GRID_SIZE; i++) { for (var j = 0; j < GRID_SIZE; j++) { if (grid[i][j] === null) { grid[i][j] = getRandomLetter(); } } } } // Start game function function startGame() { // Initialize game createGrid(); placeWords(); fillEmptyCells(); createVisualGrid(); createWordList(); // Create title var titleText = new Text2('WORD QUEST', { size: 142, fill: 0x2196F3, letterSpacing: 8 }); titleText.anchor.set(0.5, 0.5); titleText.x = 2048 / 2; titleText.y = 150; game.addChild(titleText); // Create score display scoreText = new Text2('Score: 0', { size: 87, fill: 0x333333, letterSpacing: 2 }); scoreText.anchor.set(0.5, 0); LK.gui.top.addChild(scoreText); scoreText.y = 200; // Create high score button var highScoreButton = LK.getAsset('selectedCell', { width: 300, height: 80, anchorX: 0.5, anchorY: 0.5 }); highScoreButton.x = 2048 - 200; highScoreButton.y = 150; game.addChild(highScoreButton); var highScoreButtonText = new Text2('HIGH SCORES', { size: 40, fill: 0xffffff, letterSpacing: 2 }); highScoreButtonText.anchor.set(0.5, 0.5); highScoreButtonText.x = 2048 - 200; highScoreButtonText.y = 150; game.addChild(highScoreButtonText); // High score button functionality highScoreButton.down = function () { var popup = new HighScorePopup(); game.addChild(popup); // Animate popup appearance popup.alpha = 0; popup.scaleX = 0.5; popup.scaleY = 0.5; tween(popup, { alpha: 1, scaleX: 1, scaleY: 1 }, { duration: 300, easing: tween.easeOut }); }; } // Show nickname screen on game start var nicknameScreen = new NicknameScreen(); game.addChild(nicknameScreen); game.down = function (x, y, obj) { // Create 4 sliding boxes from the selected point for (var i = 0; i < 4; i++) { var box = LK.getAsset('selectedCell', { anchorX: 0.5, anchorY: 0.5, x: x, y: y, scaleX: 0.5, scaleY: 0.5 }); game.addChild(box); // Define slide directions (up, down, left, right) var directions = [{ x: 0, y: -200 }, // up { x: 0, y: 200 }, // down { x: -200, y: 0 }, // left { x: 200, y: 0 } // right ]; var targetX = x + directions[i].x; var targetY = y + directions[i].y; // Animate box sliding out and fading tween(box, { x: targetX, y: targetY, alpha: 0 }, { duration: 800, easing: tween.easeOut, onFinish: function onFinish() { box.destroy(); } }); } var cell = getCellAtPosition(x, y); if (cell && !cell.isFound) { isDragging = true; clearSelection(); selectedCells.push(cell); cell.setSelected(true); LK.getSound('selectLetter').play(); } }; game.move = function (x, y, obj) { if (isDragging) { var cell = getCellAtPosition(x, y); if (cell && !cell.isFound && selectedCells.indexOf(cell) === -1) { var tempSelection = selectedCells.slice(); tempSelection.push(cell); if (isValidSelection(tempSelection)) { selectedCells.push(cell); cell.setSelected(true); LK.getSound('selectLetter').play(); } } } }; game.up = function (x, y, obj) { if (isDragging) { isDragging = false; if (selectedCells.length > 1) { var selectedWord = getSelectedWord(); var reverseWord = selectedWord.split('').reverse().join(''); if (isValidWord(selectedWord)) { markWordFound(selectedWord); } else if (isValidWord(reverseWord)) { markWordFound(reverseWord); } else { clearSelection(); } } else { clearSelection(); } } }; game.update = function () { if (scoreText) { scoreText.setText('Score: ' + LK.getScore()); } };
===================================================================
--- original.js
+++ change.js
@@ -321,9 +321,9 @@
var wordList = [];
var selectedCells = [];
var isDragging = false;
var foundWords = [];
-var scoreText;
+var scoreText = null;
// Generate random letter
function getRandomLetter() {
return String.fromCharCode(65 + Math.floor(Math.random() * 26));
}
@@ -705,6 +705,8 @@
}
}
};
game.update = function () {
- scoreText.setText('Score: ' + LK.getScore());
+ if (scoreText) {
+ scoreText.setText('Score: ' + LK.getScore());
+ }
};
\ No newline at end of file