User prompt
Modify the fireBullet method in the Hero class to shoot 5 bullets at a time
User prompt
make the spaceship shoot 3 bullets at a time
User prompt
increase the spaceshooter bullets from 1 to 3 and they should spread like at an angle apart the left to the left, the middle goes straight the right bullet to the right where the left and right spread at a slight angle as they go up into space
User prompt
make the spaceship bullets spread apart as it increases in distance
User prompt
make the spaceship shoot bullets 5 at a time
Remix started
Copy Galactic Invader (Legacy)
===================================================================
--- original.js
+++ change.js
@@ -136,11 +136,11 @@
self.fireBullet = function () {
var bullets = [];
for (var i = 0; i < 3; i++) {
var bullet = new Bullet();
- bullet.x = self.x + (i - 1) * 30; // Position bullets slightly apart
+ bullet.x = self.x;
bullet.y = self.y - heroGraphics.height / 2;
- bullet.vx = (i - 1) * 0.5; // Add horizontal velocity to create spread
+ bullet.vx = (i - 1) * 2; // Add horizontal velocity to create spread
bullets.push(bullet);
}
return bullets;
};
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Alien enemy boss, adopted to space, flying down Game Texture. In-Game asset. 2d. Pixelart. White background. Blank background. Low detail. High contrast.
a spacex starshiip rocket. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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Alien enemy, adopted to space, flying down Game Texture. In-Game asset. 2d. Pixelart. blank background. Low detail. High contrast.
Dark circular power up with three bright yellow arrows pointing upwards. Game Texture. In-Game asset. 2d. Pixelart. White background. Blank background. Low detail. High contrast.
Dark circular power up indicating double cannons. Game Texture. In-Game asset. 2d. Pixelart. White background. Blank background. Low detail. High contrast.
Create a 2D top-down view pixel art image of a bullet for a space shooter game. The bullet should be facing upward, as it will be used as a projectile fired from the hero spaceship towards enemies in the game. The design should be sleek and give off a sense of motion. Please provide the image on a white background. Game Texture. In-Game asset. 2d. Pixelart. blank background. Low detail. High contrast.
Single alien slime bullet, round. Game Texture. In-Game asset. 2d. Pixelart. blank background. Low detail. High contrast.
Single alien boss slime bullet, round Game Texture. In-Game asset. 2d. Pixelart. White background. Blank background. Low detail. High contrast.