Code edit (2 edits merged)
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create a bike racing game
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remove previous game code
Code edit (1 edits merged)
Please save this source code
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spawn enemies in forward of the player also
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remove all sound effects assets and code
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add default forward movement to the player
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press left click to shoot the bullets
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'ArrowLeft')' in or related to this line: 'if (LK.keys['ArrowLeft']) {' Line Number: 93
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Please fix the bug: 'Cannot read properties of undefined (reading 'Space')' in or related to this line: 'if (LK.keys['Space']) {' Line Number: 122
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Please fix the bug: 'Cannot read properties of undefined (reading 'Space')' in or related to this line: 'if (LK.keys['Space']) {' Line Number: 120
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create a game like road rash
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remove previous game code
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remove previous game code
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create a geometry dash game
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'ArrowLeft')' in or related to this line: 'if (LK.keys['ArrowLeft']) {' Line Number: 76
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'ArrowLeft')' in or related to this line: 'if (LK.keys['ArrowLeft']) {' Line Number: 76
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'ArrowLeft')' in or related to this line: 'if (LK.keys['ArrowLeft']) {' Line Number: 76
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create a shooting car game
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remove previous game code
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create a racing game which competes with 3 npc players
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remove previous game code
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remove cricket
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add enemyDestroyed asset when enemy gets hit by player's bullet
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change the score text as Germs
/**** * Classes ****/ // Bullet class var Bullet = Container.expand(function () { var self = Container.call(this); var bulletGraphics = self.attachAsset('bullet', { anchorX: 0.5, anchorY: 0.5 }); self.speed = -5; self.update = function () { self.y += self.speed; }; }); // Car class var Car = Container.expand(function () { var self = Container.call(this); var carGraphics = self.attachAsset('car', { anchorX: 0.5, anchorY: 0.5 }); self.speed = 5; self.update = function () { self.y += self.speed; }; }); // Enemy class var Enemy = Container.expand(function () { var self = Container.call(this); var enemyGraphics = self.attachAsset('enemy', { anchorX: 0.5, anchorY: 0.5 }); self.speed = 2; self.update = function () { self.y += self.speed; }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 //Init game with black background }); /**** * Game Code ****/ // Initialize the car var car = game.addChild(new Car()); car.x = 2048 / 2; car.y = 2732 - 100; // Initialize the bullets var bullets = []; // Initialize the enemies var enemies = []; for (var i = 0; i < 10; i++) { var enemy = game.addChild(new Enemy()); enemy.x = Math.random() * 2048; enemy.y = Math.random() * 500; enemies.push(enemy); } // Initialize LK.keys object LK.keys = { 'ArrowLeft': false, 'ArrowRight': false, 'Space': false }; game.update = function () { // Move the car if (LK.keys['ArrowLeft']) { car.x -= car.speed; } if (LK.keys['ArrowRight']) { car.x += car.speed; } // Shoot bullets if (LK.keys['Space']) { var bullet = game.addChild(new Bullet()); bullet.x = car.x; bullet.y = car.y; bullets.push(bullet); LK.getSound('shoot').play(); } // Check for collisions for (var i = bullets.length - 1; i >= 0; i--) { var bullet = bullets[i]; for (var j = enemies.length - 1; j >= 0; j--) { var enemy = enemies[j]; if (bullet.intersects(enemy)) { bullet.destroy(); bullets.splice(i, 1); enemy.destroy(); enemies.splice(j, 1); LK.getSound('enemyDestroyed').play(); break; } } } };
===================================================================
--- original.js
+++ change.js
@@ -61,8 +61,14 @@
enemy.x = Math.random() * 2048;
enemy.y = Math.random() * 500;
enemies.push(enemy);
}
+// Initialize LK.keys object
+LK.keys = {
+ 'ArrowLeft': false,
+ 'ArrowRight': false,
+ 'Space': false
+};
game.update = function () {
// Move the car
if (LK.keys['ArrowLeft']) {
car.x -= car.speed;
sci fi bike with person riding facing right side Single Game Texture. In-Game asset. High contrast. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
sci fi bike with person riding facing right side Single Game Texture. In-Game asset. High contrast.
asteroid falling diffrent colors Single Game Texture. In-Game asset. High contrast. No Background