Code edit (7 edits merged)
Please save this source code
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keep the player position at bottom of the screen
User prompt
keep the player position at bottom of the screen
Code edit (2 edits merged)
Please save this source code
User prompt
keep the player movement infinte dont snap to start position
Code edit (1 edits merged)
Please save this source code
User prompt
keep the player movement slowly moving toward right sideways
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add a player onto the game with moving right side of the screen along with the game movement
User prompt
turn it into side scroller with moving forward infinetly
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make a asset for game background instead of backgroundcolor
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remove everything
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make platform asset as a background sidescroller with looping
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create a game like super mario bros
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remove everything
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with this side scroller create a game like super Mario bros
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change this into a side scroller
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create a super mario bros game
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create Doodle Cricket Game
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create a cricket game which is similar to doodle cricket in google
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create a cricket game
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unpublish
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delete everything
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fit the background image on fullscreen of player
User prompt
generate a cricket field background with people cheering
Initial prompt
Cricket
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
===================================================================
--- original.js
+++ change.js
@@ -1,92 +1,6 @@
-/****
-* Classes
-****/
-// Ground class representing the ground
-var Ground = Container.expand(function () {
- var self = Container.call(this);
- var groundGraphics = self.attachAsset('ground', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.update = function () {
- // Ground does not move
- };
-});
-// Obstacle class representing the obstacles
-var Obstacle = Container.expand(function () {
- var self = Container.call(this);
- var obstacleGraphics = self.attachAsset('ball', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.speed = -5;
- self.update = function () {
- self.x += self.speed;
- if (self.x < 0) {
- self.x = 2048; // Reset obstacle position
- }
- };
-});
-// Player class representing the main character
-var Player = Container.expand(function () {
- var self = Container.call(this);
- var playerGraphics = self.attachAsset('mario', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.speed = 5;
- self.update = function () {
- // Make the player jump
- if (self.y < 1366) {
- self.y += self.speed;
- }
- };
-});
-
-/****
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
- backgroundColor: 0x000000 //Init game with black background
-});
-
-/****
-* Game Code
-****/
-// Initialize game elements
-var ground = game.addChild(new Ground());
-ground.x = 1024; // Center horizontally
-ground.y = 2732; // Bottom of the screen
-var player = game.addChild(new Player());
-player.x = 0; // Start at the left
-player.y = 1366; // Above the ground
-var obstacle = game.addChild(new Obstacle());
-obstacle.x = 2048; // Start at the right
-obstacle.y = 1366; // Center vertically
-// Handle game updates
-game.update = function () {
- obstacle.update();
- player.update();
- ground.update();
- // Check for collision between player and obstacle
- if (player.intersects(obstacle)) {
- // Logic for when the player hits the obstacle
- console.log("Hit!");
- obstacle.x = 2048; // Reset obstacle position
- }
- // Check for collision between player and ground
- if (player.intersects(ground)) {
- // Logic for when the player hits the ground
- console.log("Ground!");
- player.y = 1366; // Above the ground
- }
-};
-// Handle touch events to move the player
-game.down = function (x, y, obj) {
- // Make the player jump
- player.y -= 100;
-};
-// No move event needed
-game.up = function (x, y, obj) {
- // Optional: Add logic for when touch is released
-};
\ No newline at end of file
+ backgroundColor: 0x000000
+});
\ No newline at end of file
sci fi bike with person riding facing right side Single Game Texture. In-Game asset. High contrast. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
sci fi bike with person riding facing right side Single Game Texture. In-Game asset. High contrast.
asteroid falling diffrent colors Single Game Texture. In-Game asset. High contrast. No Background