User prompt
change this into a side scroller
User prompt
create a super mario bros game
User prompt
create Doodle Cricket Game
User prompt
create a cricket game which is similar to doodle cricket in google
User prompt
create a cricket game
User prompt
unpublish
User prompt
delete everything
User prompt
fit the background image on fullscreen of player
User prompt
generate a cricket field background with people cheering
Initial prompt
Cricket
/****
* Classes
****/
// Ball class representing the cricket ball
var Ball = Container.expand(function () {
var self = Container.call(this);
var ballGraphics = self.attachAsset('ball', {
anchorX: 0.5,
anchorY: 0.5
});
self.speed = 5;
self.update = function () {
self.y += self.speed;
if (self.y > 2732) {
self.y = 0; // Reset ball position
}
};
});
// Bat class representing the cricket bat
var Bat = Container.expand(function () {
var self = Container.call(this);
var batGraphics = self.attachAsset('bat', {
anchorX: 0.5,
anchorY: 0.5
});
self.update = function () {
// Update logic for bat if needed
};
});
//<Assets used in the game will automatically appear here>
//<Write imports for supported plugins here>
// Batsman class representing the player
var Batsman = Container.expand(function () {
var self = Container.call(this);
var batsmanGraphics = self.attachAsset('batsman', {
anchorX: 0.5,
anchorY: 0.5
});
self.update = function () {
// Update logic for batsman if needed
};
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000 //Init game with black background
});
/****
* Game Code
****/
// Initialize game elements
var batsman = game.addChild(new Batsman());
batsman.x = 1024; // Center horizontally
batsman.y = 2400; // Position near the bottom
var bat = game.addChild(new Bat());
bat.x = 1024; // Center horizontally
bat.y = 2400; // Position near the bottom
var ball = game.addChild(new Ball());
ball.x = 1024; // Center horizontally
ball.y = 0; // Start at the top
// Handle game updates
game.update = function () {
ball.update();
batsman.update();
// Check for collision between batsman and ball
if (bat.intersects(ball)) {
// Logic for when the bat hits the ball
console.log("Hit!");
ball.y = 0; // Reset ball position
}
};
// Handle touch events to move the batsman
game.down = function (x, y, obj) {
batsman.x = x;
bat.x = x;
};
game.move = function (x, y, obj) {
batsman.x = x;
bat.x = x;
};
game.up = function (x, y, obj) {
// Optional: Add logic for when touch is released
}; ===================================================================
--- original.js
+++ change.js
@@ -55,33 +55,32 @@
var batsman = game.addChild(new Batsman());
batsman.x = 1024; // Center horizontally
batsman.y = 2400; // Position near the bottom
var bat = game.addChild(new Bat());
-bat.x = batsman.x; // Position the bat with the batsman
-bat.y = batsman.y - 100; // Position the bat slightly above the batsman
+bat.x = 1024; // Center horizontally
+bat.y = 2400; // Position near the bottom
var ball = game.addChild(new Ball());
ball.x = 1024; // Center horizontally
ball.y = 0; // Start at the top
// Handle game updates
game.update = function () {
ball.update();
batsman.update();
- bat.x = batsman.x; // Update the bat's position with the batsman's position
// Check for collision between batsman and ball
if (bat.intersects(ball)) {
- // Logic for when the batsman hits the ball
+ // Logic for when the bat hits the ball
console.log("Hit!");
ball.y = 0; // Reset ball position
}
};
// Handle touch events to move the batsman
game.down = function (x, y, obj) {
batsman.x = x;
- bat.x = x; // Move the bat along with the batsman
+ bat.x = x;
};
game.move = function (x, y, obj) {
batsman.x = x;
- bat.x = x; // Move the bat along with the batsman
+ bat.x = x;
};
game.up = function (x, y, obj) {
// Optional: Add logic for when touch is released
};
\ No newline at end of file
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