User prompt
change this into a side scroller
User prompt
create a super mario bros game
User prompt
create Doodle Cricket Game
User prompt
create a cricket game which is similar to doodle cricket in google
User prompt
create a cricket game
User prompt
unpublish
User prompt
delete everything
User prompt
fit the background image on fullscreen of player
User prompt
generate a cricket field background with people cheering
Initial prompt
Cricket
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
===================================================================
--- original.js
+++ change.js
@@ -1,86 +1,6 @@
-/****
-* Classes
-****/
-// Ball class representing the cricket ball
-var Ball = Container.expand(function () {
- var self = Container.call(this);
- var ballGraphics = self.attachAsset('ball', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.speed = 5;
- self.update = function () {
- self.y += self.speed;
- if (self.y > 2732) {
- self.y = 0; // Reset ball position
- }
- };
-});
-//<Assets used in the game will automatically appear here>
-//<Write imports for supported plugins here>
-// Batsman class representing the player
-var Batsman = Container.expand(function () {
- var self = Container.call(this);
- var batsmanGraphics = self.attachAsset('batsman', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.update = function () {
- // Update logic for batsman if needed
- };
-});
-
-/****
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
- backgroundColor: 0x000000 //Init game with black background
-});
-
-/****
-* Game Code
-****/
-// Initialize game elements
-var cricketField = game.addChild(LK.getAsset('cricketField', {
- anchorX: 0.5,
- anchorY: 0.5,
- width: 2048,
- height: 2732
-}));
-cricketField.x = 1024; // Center horizontally
-cricketField.y = 1366; // Center vertically
-var crowd = game.addChild(LK.getAsset('crowd', {
- anchorX: 0.5,
- anchorY: 0.5,
- width: 2048,
- height: 2732
-}));
-crowd.x = 1024; // Center horizontally
-crowd.y = 1366; // Center vertically
-var batsman = game.addChild(new Batsman());
-batsman.x = 1024; // Center horizontally
-batsman.y = 2400; // Position near the bottom
-var ball = game.addChild(new Ball());
-ball.x = 1024; // Center horizontally
-ball.y = 0; // Start at the top
-// Handle game updates
-game.update = function () {
- ball.update();
- batsman.update();
- // Check for collision between batsman and ball
- if (batsman.intersects(ball)) {
- // Logic for when the batsman hits the ball
- console.log("Hit!");
- ball.y = 0; // Reset ball position
- }
-};
-// Handle touch events to move the batsman
-game.down = function (x, y, obj) {
- batsman.x = x;
-};
-game.move = function (x, y, obj) {
- batsman.x = x;
-};
-game.up = function (x, y, obj) {
- // Optional: Add logic for when touch is released
-};
\ No newline at end of file
+ backgroundColor: 0x000000
+});
\ No newline at end of file
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